ppsspp/Core/HLE/scePower.cpp
2012-12-28 13:55:28 -08:00

274 lines
9.2 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <map>
#include "HLE.h"
#include "../MIPS/MIPS.h"
#include "../CoreTiming.h"
#include "scePower.h"
#include "sceKernelThread.h"
const int POWER_CB_AUTO = -1;
const int numberOfCBPowerSlots = 16;
static bool volatileMemLocked;
static int powerCbSlots[numberOfCBPowerSlots];
void __PowerInit() {
memset(powerCbSlots, 0, sizeof(powerCbSlots));
volatileMemLocked = false;
}
void __PowerDoState(PointerWrap &p) {
p.DoArray(powerCbSlots, ARRAY_SIZE(powerCbSlots));
p.Do(volatileMemLocked);
p.DoMarker("scePower");
}
int scePowerGetBatteryLifePercent() {
DEBUG_LOG(HLE, "100=scePowerGetBatteryLifePercent");
return 100;
}
int scePowerIsPowerOnline() {
DEBUG_LOG(HLE, "1=scePowerIsPowerOnline");
return 1;
}
int scePowerIsBatteryExist() {
DEBUG_LOG(HLE, "1=scePowerIsBatteryExist");
return 1;
}
int scePowerIsBatteryCharging() {
DEBUG_LOG(HLE, "0=scePowerIsBatteryCharging");
return 0;
}
int scePowerGetBatteryChargingStatus() {
DEBUG_LOG(HLE, "0=scePowerGetBatteryChargingStatus");
return 0;
}
int scePowerIsLowBattery() {
DEBUG_LOG(HLE, "0=scePowerIsLowBattery");
return 0;
}
int scePowerRegisterCallback(int slot, int cbId) {
DEBUG_LOG(HLE,"0=scePowerRegisterCallback(%i, %i)", slot, cbId);
int foundSlot = -1;
if (slot == POWER_CB_AUTO) { // -1 signifies auto select of bank
for (int i=0; i < numberOfCBPowerSlots; i++) {
if ((powerCbSlots[i]==0) && (foundSlot == POWER_CB_AUTO)) { // found an empty slot
powerCbSlots[i] = cbId;
foundSlot = i;
}
}
} else {
if (powerCbSlots[slot] == 0) {
powerCbSlots[slot] = cbId;
foundSlot = 0;
} else {
// slot already in use!
foundSlot = POWER_CB_AUTO;
}
}
if (foundSlot>=0) {
__KernelRegisterCallback(THREAD_CALLBACK_POWER, cbId);
__KernelNotifyCallbackType(THREAD_CALLBACK_POWER, cbId, 0x185); // TODO: I have no idea what the 0x185 is from the flags, but its needed for the test to pass. Need another example of it being called
}
return foundSlot;
}
int scePowerUnregisterCallback(int slotId) {
if (slotId < 0 || slotId >= numberOfCBPowerSlots) {
return -1;
}
if (powerCbSlots[slotId] != 0) {
int cbId = powerCbSlots[slotId];
DEBUG_LOG(HLE,"0=scePowerUnregisterCallback(%i) (cbid = %i)", slotId, cbId);
__KernelUnregisterCallback(THREAD_CALLBACK_POWER, cbId);
powerCbSlots[slotId] = 0;
} else {
return 0x80000025; // TODO: docs say a value less than 0, test checks for this specifically. why??
}
return 0;
}
int sceKernelPowerLock(int lockType) {
DEBUG_LOG(HLE,"0=sceKernelPowerLock(%i)", lockType);
return 0;
}
int sceKernelPowerUnlock(int lockType) {
DEBUG_LOG(HLE,"0=sceKernelPowerUnlock(%i)", lockType);
return 0;
}
int sceKernelPowerTick(int flag) {
DEBUG_LOG(HLE,"UNIMPL 0=sceKernelPowerTick(%i)", flag);
return 0;
}
#define ERROR_POWER_VMEM_IN_USE 0x802b0200
int sceKernelVolatileMemTryLock(int type, int paddr, int psize) {
if (!volatileMemLocked) {
INFO_LOG(HLE,"sceKernelVolatileMemTryLock(%i, %08x, %i) - success", type, paddr, psize);
volatileMemLocked = true;
} else {
ERROR_LOG(HLE, "sceKernelVolatileMemTryLock(%i, %08x, %i) - already locked!", type, paddr, psize);
return ERROR_POWER_VMEM_IN_USE;
}
// Volatile RAM is always at 0x08400000 and is of size 0x00400000.
// It's always available in the emu.
// TODO: Should really reserve this properly!
Memory::Write_U32(0x08400000, paddr);
Memory::Write_U32(0x00400000, psize);
return 0;
}
int sceKernelVolatileMemUnlock(int type) {
if (volatileMemLocked) {
INFO_LOG(HLE,"sceKernelVolatileMemUnlock(%i)", type);
volatileMemLocked = false;
} else {
ERROR_LOG(HLE, "sceKernelVolatileMemUnlock(%i) FAILED - not locked", type);
}
return 0;
}
int sceKernelVolatileMemLock(int type, int paddr, int psize) {
return sceKernelVolatileMemTryLock(type, paddr, psize);
}
void scePowerSetClockFrequency(u32 cpufreq, u32 busfreq, u32 gpufreq) {
CoreTiming::SetClockFrequencyMHz(cpufreq);
INFO_LOG(HLE,"scePowerSetClockFrequency(%i,%i,%i)", cpufreq, busfreq, gpufreq);
}
u32 scePowerSetCpuClockFrequency(u32 cpufreq) {
CoreTiming::SetClockFrequencyMHz(cpufreq);
DEBUG_LOG(HLE,"scePowerSetCpuClockFrequency(%i)", cpufreq);
return 0;
}
u32 scePowerSetBusClockFrequency(u32 busfreq) {
DEBUG_LOG(HLE,"scePowerSetBusClockFrequency(%i)", busfreq);
return 0;
}
u32 scePowerGetCpuClockFrequencyInt() {
int freq = CoreTiming::GetClockFrequencyMHz();
INFO_LOG(HLE,"%i=scePowerGetCpuClockFrequencyInt()", freq);
return freq;
}
u32 scePowerGetPllClockFrequencyInt() {
int freq = CoreTiming::GetClockFrequencyMHz() / 2;
INFO_LOG(HLE,"%i=scePowerGetPllClockFrequencyInt()", freq);
return freq;
}
u32 scePowerGetBusClockFrequencyInt() {
int freq = CoreTiming::GetClockFrequencyMHz() / 2;
INFO_LOG(HLE,"%i=scePowerGetBusClockFrequencyInt()", freq);
return freq;
}
static const HLEFunction scePower[] = {
{0x04B7766E,&WrapI_II<scePowerRegisterCallback>,"scePowerRegisterCallback"},
{0x2B51FE2F,0,"scePower_2B51FE2F"},
{0x442BFBAC,0,"scePowerGetBacklightMaximum"},
{0xEFD3C963,0,"scePowerTick"},
{0xEDC13FE5,0,"scePowerGetIdleTimer"},
{0x7F30B3B1,0,"scePowerIdleTimerEnable"},
{0x972CE941,0,"scePowerIdleTimerDisable"},
{0x27F3292C,0,"scePowerBatteryUpdateInfo"},
{0xE8E4E204,0,"scePower_E8E4E204"},
{0xB999184C,0,"scePowerGetLowBatteryCapacity"},
{0x87440F5E,&WrapI_V<scePowerIsPowerOnline>,"scePowerIsPowerOnline"},
{0x0AFD0D8B,&WrapI_V<scePowerIsBatteryExist>,"scePowerIsBatteryExist"},
{0x1E490401,&WrapI_V<scePowerIsBatteryCharging>,"scePowerIsBatteryCharging"},
{0xB4432BC8,&WrapI_V<scePowerGetBatteryChargingStatus>,"scePowerGetBatteryChargingStatus"},
{0xD3075926,&WrapI_V<scePowerIsLowBattery>,"scePowerIsLowBattery"},
{0x78A1A796,0,"scePowerIsSuspendRequired"},
{0x94F5A53F,0,"scePowerGetBatteryRemainCapacity"},
{0xFD18A0FF,0,"scePowerGetBatteryFullCapacity"},
{0x2085D15D,&WrapI_V<scePowerGetBatteryLifePercent>,"scePowerGetBatteryLifePercent"},
{0x8EFB3FA2,0,"scePowerGetBatteryLifeTime"},
{0x28E12023,0,"scePowerGetBatteryTemp"},
{0x862AE1A6,0,"scePowerGetBatteryElec"},
{0x483CE86B,0,"scePowerGetBatteryVolt"},
{0x23436A4A,0,"scePowerGetInnerTemp"},
{0x0CD21B1F,0,"scePowerSetPowerSwMode"},
{0x165CE085,0,"scePowerGetPowerSwMode"},
{0xD6D016EF,0,"scePowerLock"},
{0xCA3D34C1,0,"scePowerUnlock"},
{0xDB62C9CF,0,"scePowerCancelRequest"},
{0x7FA406DD,0,"scePowerIsRequest"},
{0x2B7C7CF4,0,"scePowerRequestStandby"},
{0xAC32C9CC,0,"scePowerRequestSuspend"},
{0x2875994B,0,"scePower_2875994B"},
{0x0074EF9B,0,"scePowerGetResumeCount"},
{0xDFA8BAF8,WrapI_I<scePowerUnregisterCallback>,"scePowerUnregisterCallback"},
{0xDB9D28DD,WrapI_I<scePowerUnregisterCallback>,"scePowerUnregitserCallback"}, //haha
{0x843FBF43,WrapU_U<scePowerSetCpuClockFrequency>,"scePowerSetCpuClockFrequency"},
{0xB8D7B3FB,WrapU_U<scePowerSetBusClockFrequency>,"scePowerSetBusClockFrequency"},
{0xFEE03A2F,0,"scePowerGetCpuClockFrequency"},
{0x478FE6F5,0,"scePowerGetBusClockFrequency"},
{0xFDB5BFE9,WrapU_V<scePowerGetCpuClockFrequencyInt>,"scePowerGetCpuClockFrequencyInt"},
{0xBD681969,WrapU_V<scePowerGetBusClockFrequencyInt>,"scePowerGetBusClockFrequencyInt"},
{0xB1A52C83,0,"scePowerGetCpuClockFrequencyFloat"},
{0x9BADB3EB,0,"scePowerGetBusClockFrequencyFloat"},
{0x737486F2,WrapV_UUU<scePowerSetClockFrequency>,"scePowerSetClockFrequency"},
{0x34f9c463,WrapU_V<scePowerGetPllClockFrequencyInt>,"scePowerGetPllClockFrequencyInt"},
{0xea382a27,0,"scePowerGetPllClockFrequencyFloat"},
{0xebd177d6,WrapV_UUU<scePowerSetClockFrequency>,"scePower_driver_EBD177D6"}, //TODO: used in a few places, jpcsp says is the same as scePowerSetClockFrequency
{0x469989ad,0,"scePower_469989ad"},
{0xa85880d0,0,"scePower_a85880d0"},
};
//890129c in tyshooter looks bogus
const HLEFunction sceSuspendForUser[] = {
{0xEADB1BD7,&WrapI_I<sceKernelPowerLock>,"sceKernelPowerLock"}, //(int param) set param to 0
{0x3AEE7261,&WrapI_I<sceKernelPowerUnlock>,"sceKernelPowerUnlock"},//(int param) set param to 0
{0x090ccb3f,&WrapI_I<sceKernelPowerTick>,"sceKernelPowerTick"},
// There's an extra 4MB that can be allocated, which seems to be "volatile". These functions
// let you grab it.
{0xa14f40b2,&WrapI_III<sceKernelVolatileMemTryLock>,"sceKernelVolatileMemTryLock"},
{0xa569e425,&WrapI_I<sceKernelVolatileMemUnlock>,"sceKernelVolatileMemUnlock"},
{0x3e0271d3,&WrapI_III<sceKernelVolatileMemLock>,"sceKernelVolatileMemLock"}, //when "acquiring mem pool" (fired up)
};
void Register_scePower() {
RegisterModule("scePower",ARRAY_SIZE(scePower),scePower);
}
void Register_sceSuspendForUser() {
RegisterModule("sceSuspendForUser", ARRAY_SIZE(sceSuspendForUser), sceSuspendForUser);
}