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DrawEngineCommon.cpp
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Scale UVs in through and non-through.
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2015-01-03 17:16:16 -08:00 |
DrawEngineCommon.h
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Add a .gitattributes to normalize newlines.
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2014-09-26 21:20:50 -07:00 |
FramebufferCommon.cpp
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Handle a case of 480x360 framebuffers.
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2015-01-06 00:02:05 -08:00 |
FramebufferCommon.h
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d3d: Support the Danganronpa hack.
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2014-09-13 16:47:23 -07:00 |
GPUDebugInterface.h
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Support more screenshot framebuffer formats.
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2014-12-31 16:17:23 -08:00 |
IndexGenerator.cpp
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Make the reporting option more prominent. Also move a few options around.
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2015-01-11 00:12:32 +01:00 |
IndexGenerator.h
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Mark some functions as const
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2014-12-07 17:08:13 -05:00 |
PostShader.cpp
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More GetPointer cleanup. memCardDirectory->memStickDirectory.
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2014-10-19 23:20:51 +02:00 |
PostShader.h
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SoftwareLighting.h
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SoftwareTransformCommon.cpp
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Transform rects using indices.
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2015-01-15 12:26:35 -08:00 |
SoftwareTransformCommon.h
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Transform rects using indices.
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2015-01-15 12:26:35 -08:00 |
SplineCommon.cpp
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Silence an initialization warning.
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2014-12-13 18:36:28 -08:00 |
SplineCommon.h
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Use floats and SSE for spline colors.
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2014-12-13 10:36:09 -08:00 |
TextureCacheCommon.cpp
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Cleanup SoftwareTransform a bit more
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2014-09-13 13:15:18 +02:00 |
TextureCacheCommon.h
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Cleanup SoftwareTransform a bit more
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2014-09-13 13:15:18 +02:00 |
TextureDecoder.cpp
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Add a non-SSE implementation of the QuickTexHash.
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2014-10-29 16:37:44 -07:00 |
TextureDecoder.h
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Use XXH64 on 64-bit systems.
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2014-10-26 17:49:24 -07:00 |
TextureDecoderNEON.cpp
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Fix reversed consts in hand-neon texhash.
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2014-10-29 16:38:40 -07:00 |
TextureDecoderNEON.h
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Use XXH64 on 64-bit systems.
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2014-10-26 17:49:24 -07:00 |
TransformCommon.cpp
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Always clamp in ToRGB[A]?().
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2014-10-31 09:07:54 -07:00 |
TransformCommon.h
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VertexDecoderArm.cpp
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VertexDecoderCommon.cpp
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GPU: Get rid of unused variable warnings
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2014-12-12 09:29:41 -05:00 |
VertexDecoderCommon.h
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MIPS: Complete MIPSX rename for buildfix.
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2014-11-19 07:55:44 +10:00 |
VertexDecoderFake.cpp
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Integrate new MIPS emitter.
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2014-11-18 08:40:57 -08:00 |
VertexDecoderX86.cpp
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x86: Minor soft-skinning optimization
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2014-11-16 17:43:29 +01:00 |