ppsspp/UI/MainScreen.h
2013-06-28 20:31:10 +08:00

44 lines
1.4 KiB
C++

// Copyright (c) 2013- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include "base/functional.h"
#include "ui/ui_screen.h"
// Game screen: Allows you to start a game, delete saves, delete the game,
// set game specific settings, etc.
// Uses GameInfoCache heavily to implement the functionality.
class MainScreen : public UIScreen {
public:
MainScreen() {}
protected:
virtual void CreateViews();
virtual void DrawBackground(UIContext &dc);
private:
UI::EventReturn OnGameSelected(UI::EventParams &e);
// Event handlers
UI::EventReturn OnLoadFile(UI::EventParams &e);
UI::EventReturn OnSettings(UI::EventParams &e);
UI::EventReturn OnCredits(UI::EventParams &e);
UI::EventReturn OnSupport(UI::EventParams &e);
UI::EventReturn OnExit(UI::EventParams &e);
};