ppsspp/Core/MIPS
Henrik Rydgard d6c2b6e9ae Most of vi2x
2016-05-15 11:46:01 +02:00
..
ARM Correct divide by zero HI/LO values a bit. 2016-05-14 19:23:50 -07:00
ARM64 Correct divide by zero HI/LO values a bit. 2016-05-14 19:23:50 -07:00
fake Remove preprocessor hacks to choose JIT implementation. 2016-05-01 11:39:53 +02:00
IR Most of vi2x 2016-05-15 11:46:01 +02:00
JitCommon jit-ir: Restore emuhacks before saving state. 2016-05-14 08:59:44 -07:00
MIPS jit-ir: Restore emuhacks before saving state. 2016-05-14 08:59:44 -07:00
x86 Correct divide by zero HI/LO values a bit. 2016-05-14 19:23:50 -07:00
MIPS.cpp Make the IRJit core selectable in developer tools 2016-05-08 01:43:27 +02:00
MIPS.h Prefix prep 2016-05-11 00:16:07 +02:00
MIPSAnalyst.cpp Remove preprocessor hacks to choose JIT implementation. 2016-05-01 11:39:53 +02:00
MIPSAnalyst.h jit: Improve and unify GPR spill logic. 2014-12-07 21:10:28 -08:00
MIPSAsm.cpp Merge NativeJit.cpp/h with JitCommon.cpp/h 2016-05-01 11:39:59 +02:00
MIPSAsm.h Replace assembler with a submodule 2014-11-23 21:09:40 +01:00
MIPSCodeUtils.cpp Remove unused and duplicate define. 2015-04-12 13:16:01 -07:00
MIPSCodeUtils.h Adding Branch opcode to the MAKE_MIPS 2015-01-04 13:04:02 +01:00
MIPSDebugInterface.cpp Move the symbol map to the heap, deallocate it when no game is running. 2015-10-31 23:01:19 +01:00
MIPSDebugInterface.h Core: Add missing override specifiers 2014-12-08 15:20:31 -05:00
MIPSDis.cpp Fix some unused variable warnings. 2015-11-25 16:11:53 -08:00
MIPSDis.h Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
MIPSDisVFPU.cpp Change VROT disassembly 2014-11-29 18:33:33 +01:00
MIPSDisVFPU.h Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
MIPSInt.cpp Correct divide by zero HI/LO values a bit. 2016-05-14 19:23:50 -07:00
MIPSInt.h Remove unused code 2016-05-01 11:35:16 +02:00
MIPSIntVFPU.cpp Avoid unpredictable behavior in error condition. 2015-04-08 11:57:57 -07:00
MIPSIntVFPU.h Remove unused code 2016-05-01 11:35:16 +02:00
MIPSStackWalk.cpp Move the symbol map to the heap, deallocate it when no game is running. 2015-10-31 23:01:19 +01:00
MIPSStackWalk.h Fix a few minor typos + small reporting change. 2013-08-12 23:02:39 -07:00
MIPSTables.cpp Refactor prep: Split JitInterface into MIPSFrontendInterface and JitInterface 2016-05-09 19:41:39 +02:00
MIPSTables.h Refactor prep: Split JitInterface into MIPSFrontendInterface and JitInterface 2016-05-09 19:41:39 +02:00
MIPSVFPUUtils.cpp IR: Lots more VFPU support, some with SIMD 2016-05-12 12:17:25 +02:00
MIPSVFPUUtils.h IR: Some more VFPU 2016-05-10 21:50:08 +02:00