ppsspp/Core/HLE/sceUtility.cpp
Unknown W. Brackets ee664fdc25 Utility: Only require avcodec for mp4.
Test was ambiguous - testing more carefully only 300 is required.  Not
sure how I got this wrong before since only 300 was required for the
others...

Should help #8926.
2016-08-27 10:15:35 -07:00

991 lines
37 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <algorithm>
#include <set>
#include "file/ini_file.h"
#include "Common/ChunkFile.h"
#include "Core/HLE/HLE.h"
#include "Core/HLE/FunctionWrappers.h"
#include "Core/MIPS/MIPS.h"
#include "Core/Reporting.h"
#include "Core/Config.h"
#include "Core/HLE/sceKernel.h"
#include "Core/HLE/sceKernelMemory.h"
#include "Core/HLE/sceKernelThread.h"
#include "Core/HLE/sceUtility.h"
#include "Core/HLE/sceCtrl.h"
#include "Core/Util/PPGeDraw.h"
#include "Core/Dialog/PSPSaveDialog.h"
#include "Core/Dialog/PSPMsgDialog.h"
#include "Core/Dialog/PSPPlaceholderDialog.h"
#include "Core/Dialog/PSPOskDialog.h"
#include "Core/Dialog/PSPGamedataInstallDialog.h"
#include "Core/Dialog/PSPNetconfDialog.h"
#include "Core/Dialog/PSPScreenshotDialog.h"
#define PSP_AV_MODULE_AVCODEC 0
#define PSP_AV_MODULE_SASCORE 1
#define PSP_AV_MODULE_ATRAC3PLUS 2 // Requires PSP_AV_MODULE_AVCODEC loading first
#define PSP_AV_MODULE_MPEGBASE 3 // Requires PSP_AV_MODULE_AVCODEC loading first
#define PSP_AV_MODULE_MP3 4
#define PSP_AV_MODULE_VAUDIO 5
#define PSP_AV_MODULE_AAC 6
#define PSP_AV_MODULE_G729 7
#define PSP_USB_MODULE_PSPCM 1
#define PSP_USB_MODULE_ACC 2
#define PSP_USB_MODULE_MIC 3 // Requires PSP_USB_MODULE_ACC loading first
#define PSP_USB_MODULE_CAM 4 // Requires PSP_USB_MODULE_ACC loading first
#define PSP_USB_MODULE_GPS 5 // Requires PSP_USB_MODULE_ACC loading first
const int SCE_ERROR_MODULE_BAD_ID = 0x80111101;
const int SCE_ERROR_MODULE_ALREADY_LOADED = 0x80111102;
const int SCE_ERROR_MODULE_NOT_LOADED = 0x80111103;
const int SCE_ERROR_AV_MODULE_BAD_ID = 0x80110F01;
int oldStatus = 100; //random value
static const int noDeps[] = {0};
static const int httpModuleDeps[] = {0x0102, 0x0103, 0x0104, 0};
static const int sslModuleDeps[] = {0x0102, 0};
static const int httpStorageModuleDeps[] = {0x00100, 0x0102, 0x0103, 0x0104, 0x0105, 0};
static const int atrac3PlusModuleDeps[] = {0x0300, 0};
static const int mpegBaseModuleDeps[] = {0x0300, 0};
static const int mp4ModuleDeps[] = {0x0300, 0};
struct ModuleLoadInfo {
ModuleLoadInfo(int m, u32 s) : mod(m), size(s), dependencies(noDeps) {
}
ModuleLoadInfo(int m, u32 s, const int *d) : mod(m), size(s), dependencies(d) {
}
const int mod;
const u32 size;
const int *const dependencies;
};
static const ModuleLoadInfo moduleLoadInfo[] = {
ModuleLoadInfo(0x0100, 0x00014000),
ModuleLoadInfo(0x0101, 0x00020000),
ModuleLoadInfo(0x0102, 0x00058000),
ModuleLoadInfo(0x0103, 0x00006000),
ModuleLoadInfo(0x0104, 0x00002000),
ModuleLoadInfo(0x0105, 0x00028000, httpModuleDeps),
ModuleLoadInfo(0x0106, 0x00044000, sslModuleDeps),
ModuleLoadInfo(0x0107, 0x00010000),
ModuleLoadInfo(0x0108, 0x00008000, httpStorageModuleDeps),
ModuleLoadInfo(0x0200, 0x00000000),
ModuleLoadInfo(0x0201, 0x00000000),
ModuleLoadInfo(0x0202, 0x00000000),
ModuleLoadInfo(0x0203, 0x00000000),
ModuleLoadInfo(0x02ff, 0x00000000),
ModuleLoadInfo(0x0300, 0x00000000),
ModuleLoadInfo(0x0301, 0x00000000),
ModuleLoadInfo(0x0302, 0x00008000, atrac3PlusModuleDeps),
ModuleLoadInfo(0x0303, 0x0000c000, mpegBaseModuleDeps),
ModuleLoadInfo(0x0304, 0x00004000),
ModuleLoadInfo(0x0305, 0x0000a300),
ModuleLoadInfo(0x0306, 0x00004000),
ModuleLoadInfo(0x0307, 0x00000000),
ModuleLoadInfo(0x0308, 0x0003c000, mp4ModuleDeps),
ModuleLoadInfo(0x03ff, 0x00000000),
ModuleLoadInfo(0x0400, 0x0000c000),
ModuleLoadInfo(0x0401, 0x00018000),
ModuleLoadInfo(0x0402, 0x00048000),
ModuleLoadInfo(0x0403, 0x0000e000),
ModuleLoadInfo(0x0500, 0x00000000),
ModuleLoadInfo(0x0600, 0x00000000),
ModuleLoadInfo(0x0601, 0x00000000),
};
enum UtilityDialogType {
UTILITY_DIALOG_NONE,
UTILITY_DIALOG_SAVEDATA,
UTILITY_DIALOG_MSG,
UTILITY_DIALOG_OSK,
UTILITY_DIALOG_NET,
UTILITY_DIALOG_SCREENSHOT,
UTILITY_DIALOG_GAMESHARING,
UTILITY_DIALOG_GAMEDATAINSTALL,
};
// Only a single dialog is allowed at a time.
static UtilityDialogType currentDialogType;
static bool currentDialogActive;
static PSPSaveDialog saveDialog;
static PSPMsgDialog msgDialog;
static PSPOskDialog oskDialog;
static PSPNetconfDialog netDialog;
static PSPScreenshotDialog screenshotDialog;
static PSPGamedataInstallDialog gamedataInstallDialog;
static std::map<int, u32> currentlyLoadedModules;
void __UtilityInit() {
currentDialogType = UTILITY_DIALOG_NONE;
currentDialogActive = false;
SavedataParam::Init();
currentlyLoadedModules.clear();
}
void __UtilityDoState(PointerWrap &p) {
auto s = p.Section("sceUtility", 1, 2);
if (!s) {
return;
}
p.Do(currentDialogType);
p.Do(currentDialogActive);
saveDialog.DoState(p);
msgDialog.DoState(p);
oskDialog.DoState(p);
netDialog.DoState(p);
screenshotDialog.DoState(p);
gamedataInstallDialog.DoState(p);
if (s >= 2) {
p.Do(currentlyLoadedModules);
} else {
std::set<int> oldModules;
p.Do(oldModules);
for (auto it = oldModules.begin(), end = oldModules.end(); it != end; ++it) {
currentlyLoadedModules[*it] = 0;
}
}
}
void __UtilityShutdown() {
saveDialog.Shutdown(true);
msgDialog.Shutdown(true);
oskDialog.Shutdown(true);
netDialog.Shutdown(true);
screenshotDialog.Shutdown(true);
gamedataInstallDialog.Shutdown(true);
}
static int sceUtilitySavedataInitStart(u32 paramAddr)
{
if (currentDialogActive && currentDialogType != UTILITY_DIALOG_SAVEDATA)
{
WARN_LOG(SCEUTILITY, "sceUtilitySavedataInitStart(%08x): wrong dialog type", paramAddr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
oldStatus = 100;
currentDialogType = UTILITY_DIALOG_SAVEDATA;
currentDialogActive = true;
int ret = saveDialog.Init(paramAddr);
DEBUG_LOG(SCEUTILITY,"%08x=sceUtilitySavedataInitStart(%08x)",ret,paramAddr);
return ret;
}
static int sceUtilitySavedataShutdownStart()
{
if (currentDialogType != UTILITY_DIALOG_SAVEDATA)
{
WARN_LOG(SCEUTILITY, "sceUtilitySavedataShutdownStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
int ret = saveDialog.Shutdown();
DEBUG_LOG(SCEUTILITY,"%08x=sceUtilitySavedataShutdownStart()",ret);
return ret;
}
static int sceUtilitySavedataGetStatus()
{
if (currentDialogType != UTILITY_DIALOG_SAVEDATA)
{
DEBUG_LOG(SCEUTILITY, "sceUtilitySavedataGetStatus(): wrong dialog type");
hleEatCycles(200);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int status = saveDialog.GetStatus();
if (oldStatus != status) {
oldStatus = status;
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilitySavedataGetStatus()", status);
}
hleEatCycles(200);
return status;
}
static int sceUtilitySavedataUpdate(int animSpeed)
{
if (currentDialogType != UTILITY_DIALOG_SAVEDATA)
{
WARN_LOG(SCEUTILITY, "sceUtilitySavedataUpdate(%i): wrong dialog type", animSpeed);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int result = saveDialog.Update(animSpeed);
DEBUG_LOG(SCEUTILITY,"%08x=sceUtilitySavedataUpdate(%i)", result, animSpeed);
if (result >= 0)
return hleDelayResult(result, "savedata update", 300);
return result;
}
static u32 sceUtilityLoadAvModule(u32 module)
{
if (module > 7)
{
ERROR_LOG_REPORT(SCEUTILITY, "sceUtilityLoadAvModule(%i): invalid module id", module);
return SCE_ERROR_AV_MODULE_BAD_ID;
}
INFO_LOG(SCEUTILITY, "0=sceUtilityLoadAvModule(%i)", module);
return hleDelayResult(0, "utility av module loaded", 25000);
}
static u32 sceUtilityUnloadAvModule(u32 module)
{
INFO_LOG(SCEUTILITY,"0=sceUtilityUnloadAvModule(%i)", module);
return hleDelayResult(0, "utility av module unloaded", 800);
}
static const ModuleLoadInfo *__UtilityModuleInfo(int module) {
const ModuleLoadInfo *info = 0;
for (size_t i = 0; i < ARRAY_SIZE(moduleLoadInfo); ++i) {
if (moduleLoadInfo[i].mod == module) {
info = &moduleLoadInfo[i];
break;
}
}
return info;
}
static u32 sceUtilityLoadModule(u32 module) {
const ModuleLoadInfo *info = __UtilityModuleInfo(module);
if (!info) {
return hleReportError(SCEUTILITY, SCE_ERROR_MODULE_BAD_ID, "invalid module id");
}
if (currentlyLoadedModules.find(module) != currentlyLoadedModules.end()) {
return hleLogError(SCEUTILITY, SCE_ERROR_MODULE_ALREADY_LOADED, "already loaded");
}
// Some games, like Kamen Rider Climax Heroes OOO, require an error if dependencies aren't loaded yet.
for (const int *dep = info->dependencies; *dep != 0; ++dep) {
if (currentlyLoadedModules.find(*dep) == currentlyLoadedModules.end()) {
u32 result = hleLogError(SCEUTILITY, SCE_KERNEL_ERROR_LIBRARY_NOTFOUND, "dependent module %04x not loaded", *dep);
return hleDelayResult(result, "utility module load attempt", 25000);
}
}
u32 allocSize = info->size;
char name[64];
snprintf(name, sizeof(name), "UtilityModule/%x", module);
if (allocSize != 0) {
currentlyLoadedModules[module] = userMemory.Alloc(allocSize, false, name);
} else {
currentlyLoadedModules[module] = 0;
}
// TODO: Each module has its own timing, technically, but this is a low-end.
if (module == 0x3FF)
return hleDelayResult(hleLogSuccessInfoI(SCEUTILITY, 0), "utility module loaded", 130);
else
return hleDelayResult(hleLogSuccessInfoI(SCEUTILITY, 0), "utility module loaded", 25000);
}
static u32 sceUtilityUnloadModule(u32 module) {
const ModuleLoadInfo *info = __UtilityModuleInfo(module);
if (!info) {
return hleReportError(SCEUTILITY, SCE_ERROR_MODULE_BAD_ID, "invalid module id");
}
if (currentlyLoadedModules.find(module) == currentlyLoadedModules.end()) {
return hleLogWarning(SCEUTILITY, SCE_ERROR_MODULE_NOT_LOADED, "not yet loaded");
}
if (currentlyLoadedModules[module] != 0) {
userMemory.Free(currentlyLoadedModules[module]);
}
currentlyLoadedModules.erase(module);
// TODO: Each module has its own timing, technically, but this is a low-end.
if (module == 0x3FF)
return hleDelayResult(hleLogSuccessInfoI(SCEUTILITY, 0), "utility module unloaded", 110);
else
return hleDelayResult(hleLogSuccessInfoI(SCEUTILITY, 0), "utility module unloaded", 400);
}
static int sceUtilityMsgDialogInitStart(u32 paramAddr)
{
if (currentDialogActive && currentDialogType != UTILITY_DIALOG_MSG)
{
WARN_LOG(SCEUTILITY, "sceUtilityMsgDialogInitStart(%08x): wrong dialog type", paramAddr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
oldStatus = 100;
currentDialogType = UTILITY_DIALOG_MSG;
currentDialogActive = true;
int ret = msgDialog.Init(paramAddr);
INFO_LOG(SCEUTILITY, "%08x=sceUtilityMsgDialogInitStart(%08x)", ret, paramAddr);
return ret;
}
static int sceUtilityMsgDialogShutdownStart()
{
if (currentDialogType != UTILITY_DIALOG_MSG)
{
WARN_LOG(SCEUTILITY, "sceUtilityMsgDialogShutdownStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
int ret = msgDialog.Shutdown();
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityMsgDialogShutdownStart()", ret);
return ret;
}
static int sceUtilityMsgDialogUpdate(int animSpeed)
{
if (currentDialogType != UTILITY_DIALOG_MSG)
{
WARN_LOG(SCEUTILITY, "sceUtilityMsgDialogUpdate(%i): wrong dialog type", animSpeed);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int ret = msgDialog.Update(animSpeed);
DEBUG_LOG(SCEUTILITY,"%08x=sceUtilityMsgDialogUpdate(%i)", ret, animSpeed);
if (ret >= 0)
return hleDelayResult(ret, "msgdialog update", 800);
return ret;
}
static int sceUtilityMsgDialogGetStatus()
{
if (currentDialogType != UTILITY_DIALOG_MSG)
{
DEBUG_LOG(SCEUTILITY, "sceUtilityMsgDialogGetStatus(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int status = msgDialog.GetStatus();
if (oldStatus != status) {
oldStatus = status;
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityMsgDialogGetStatus()", status);
}
return status;
}
static int sceUtilityMsgDialogAbort()
{
if (currentDialogType != UTILITY_DIALOG_MSG)
{
WARN_LOG(SCEUTILITY, "sceUtilityMsgDialogAbort(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int ret = msgDialog.Abort();
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityMsgDialogAbort()", ret);
return ret;
}
// On screen keyboard
static int sceUtilityOskInitStart(u32 oskPtr)
{
if (currentDialogActive && currentDialogType != UTILITY_DIALOG_OSK)
{
WARN_LOG(SCEUTILITY, "sceUtilityOskInitStart(%08x): wrong dialog type", oskPtr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
oldStatus = 100;
currentDialogType = UTILITY_DIALOG_OSK;
currentDialogActive = true;
int ret = oskDialog.Init(oskPtr);
INFO_LOG(SCEUTILITY, "%08x=sceUtilityOskInitStart(%08x)", ret, oskPtr);
return ret;
}
static int sceUtilityOskShutdownStart()
{
if (currentDialogType != UTILITY_DIALOG_OSK)
{
WARN_LOG(SCEUTILITY, "sceUtilityOskShutdownStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
int ret = oskDialog.Shutdown();
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityOskShutdownStart()",ret);
return ret;
}
static int sceUtilityOskUpdate(int animSpeed)
{
if (currentDialogType != UTILITY_DIALOG_OSK)
{
WARN_LOG(SCEUTILITY, "sceUtilityOskUpdate(%i): wrong dialog type", animSpeed);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int ret = oskDialog.Update(animSpeed);
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityOskUpdate(%i)", ret, animSpeed);
return ret;
}
static int sceUtilityOskGetStatus()
{
if (currentDialogType != UTILITY_DIALOG_OSK)
{
DEBUG_LOG(SCEUTILITY, "sceUtilityOskGetStatus(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int status = oskDialog.GetStatus();
if (oldStatus != status) {
oldStatus = status;
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityOskGetStatus()", status);
}
return status;
}
static int sceUtilityNetconfInitStart(u32 paramsAddr)
{
if (currentDialogActive && currentDialogType != UTILITY_DIALOG_NET) {
WARN_LOG(SCEUTILITY, "sceUtilityNetconfInitStart(%08x): wrong dialog type", paramsAddr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
oldStatus = 100;
currentDialogType = UTILITY_DIALOG_NET;
currentDialogActive = true;
int ret = netDialog.Init(paramsAddr);
INFO_LOG(SCEUTILITY, "%08x=sceUtilityNetconfInitStart(%08x)", ret, paramsAddr);
return ret;
}
static int sceUtilityNetconfShutdownStart()
{
if (currentDialogType != UTILITY_DIALOG_NET) {
WARN_LOG(SCEUTILITY, "sceUtilityNetconfShutdownStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
int ret = netDialog.Shutdown();
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityNetconfShutdownStart()",ret);
return ret;
}
static int sceUtilityNetconfUpdate(int animSpeed)
{
int ret = netDialog.Update(animSpeed);
ERROR_LOG(SCEUTILITY, "UNIMPL %08x=sceUtilityNetconfUpdate(%i)", ret, animSpeed);
return ret;
}
static int sceUtilityNetconfGetStatus()
{
// Spam in Danball Senki BOOST
if (currentDialogType != UTILITY_DIALOG_NET) {
DEBUG_LOG(SCEUTILITY, "sceUtilityNetconfGetStatus(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int status = netDialog.GetStatus();
if (oldStatus != status) {
oldStatus = status;
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityNetconfGetStatus()", status);
}
return status;
}
static int sceUtilityCheckNetParam(int id)
{
bool available = (id >= 0 && id <= 24);
int ret = available ? 0 : 0X80110601;
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityCheckNetParam(%d)", ret, id);
return ret;
}
//TODO: Implement all sceUtilityScreenshot* for real, it doesn't seem to be complex
//but it requires more investigation
static int sceUtilityScreenshotInitStart(u32 paramAddr)
{
if (currentDialogActive && currentDialogType != UTILITY_DIALOG_SCREENSHOT)
{
WARN_LOG(SCEUTILITY, "sceUtilityScreenshotInitStart(%08x): wrong dialog type", paramAddr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
oldStatus = 100;
currentDialogType = UTILITY_DIALOG_SCREENSHOT;
currentDialogActive = true;
u32 retval = screenshotDialog.Init(paramAddr);
WARN_LOG_REPORT(SCEUTILITY, "%08x=sceUtilityScreenshotInitStart(%08x)", retval, paramAddr);
return retval;
}
static int sceUtilityScreenshotShutdownStart()
{
if (currentDialogType != UTILITY_DIALOG_SCREENSHOT)
{
WARN_LOG(SCEUTILITY, "sceUtilityScreenshotShutdownStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
int ret = screenshotDialog.Shutdown();
WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotShutdownStart()", ret);
return ret;
}
static int sceUtilityScreenshotUpdate(u32 animSpeed)
{
if (currentDialogType != UTILITY_DIALOG_SCREENSHOT)
{
WARN_LOG(SCEUTILITY, "sceUtilityScreenshotUpdate(%i): wrong dialog type", animSpeed);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int ret = screenshotDialog.Update(animSpeed);
WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotUpdate(%i)", ret, animSpeed);
return ret;
}
static int sceUtilityScreenshotGetStatus()
{
if (currentDialogType != UTILITY_DIALOG_SCREENSHOT)
{
DEBUG_LOG(SCEUTILITY, "sceUtilityScreenshotGetStatus(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int status = screenshotDialog.GetStatus();
if (oldStatus != status) {
oldStatus = status;
WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotGetStatus()", status);
}
return status;
}
static int sceUtilityScreenshotContStart(u32 paramAddr)
{
if (currentDialogType != UTILITY_DIALOG_SCREENSHOT)
{
WARN_LOG(SCEUTILITY, "sceUtilityScreenshotContStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int ret = screenshotDialog.ContStart();
WARN_LOG(SCEUTILITY, "%08x=sceUtilityScreenshotContStart(%08x)", ret, paramAddr);
return ret;
}
static int sceUtilityGamedataInstallInitStart(u32 paramsAddr)
{
if (currentDialogActive && currentDialogType != UTILITY_DIALOG_GAMEDATAINSTALL)
{
WARN_LOG(SCEUTILITY, "sceUtilityGamedataInstallInitStart(%08x): wrong dialog type", paramsAddr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogType = UTILITY_DIALOG_GAMEDATAINSTALL;
currentDialogActive = true;
int ret = gamedataInstallDialog.Init(paramsAddr);
INFO_LOG(SCEUTILITY, "%08x=sceUtilityGamedataInstallInitStart(%08x)",ret,paramsAddr);
return ret;
}
static int sceUtilityGamedataInstallShutdownStart() {
if (currentDialogType != UTILITY_DIALOG_GAMEDATAINSTALL)
{
WARN_LOG(SCEUTILITY, "sceUtilityGamedataInstallShutdownStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
DEBUG_LOG(SCEUTILITY, "sceUtilityGamedataInstallShutdownStart()");
return gamedataInstallDialog.Shutdown();
}
static int sceUtilityGamedataInstallUpdate(int animSpeed) {
if (currentDialogType != UTILITY_DIALOG_GAMEDATAINSTALL)
{
WARN_LOG(SCEUTILITY, "sceUtilityGamedataInstallUpdate(%i): wrong dialog type", animSpeed);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int ret = gamedataInstallDialog.Update(animSpeed);
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityGamedataInstallUpdate(%i)", ret, animSpeed);
return ret;
}
static int sceUtilityGamedataInstallGetStatus()
{
if (currentDialogType != UTILITY_DIALOG_GAMEDATAINSTALL)
{
// This is called incorrectly all the time by some games. So let's not bother warning.
// WARN_LOG(SCEUTILITY, "sceUtilityGamedataInstallGetStatus(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
int status = gamedataInstallDialog.GetStatus();
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityGamedataInstallGetStatus()", status);
return status;
}
static int sceUtilityGamedataInstallAbort()
{
if (currentDialogType != UTILITY_DIALOG_GAMEDATAINSTALL)
{
WARN_LOG(SCEUTILITY, "sceUtilityGamedataInstallAbort(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
int ret = gamedataInstallDialog.Abort();
DEBUG_LOG(SCEUTILITY, "%08x=sceUtilityGamedataInstallDialogAbort",ret);
return ret;
}
//TODO: should save to config file
static u32 sceUtilitySetSystemParamString(u32 id, u32 strPtr)
{
WARN_LOG_REPORT(SCEUTILITY, "sceUtilitySetSystemParamString(%i, %08x)", id, strPtr);
return 0;
}
static u32 sceUtilityGetSystemParamString(u32 id, u32 destaddr, int destSize)
{
DEBUG_LOG(SCEUTILITY, "sceUtilityGetSystemParamString(%i, %08x, %i)", id, destaddr, destSize);
char *buf = (char *)Memory::GetPointer(destaddr);
switch (id) {
case PSP_SYSTEMPARAM_ID_STRING_NICKNAME:
// If there's not enough space for the string and null terminator, fail.
if (destSize <= (int)g_Config.sNickName.length())
return PSP_SYSTEMPARAM_RETVAL_STRING_TOO_LONG;
strncpy(buf, g_Config.sNickName.c_str(), destSize);
break;
default:
return PSP_SYSTEMPARAM_RETVAL_FAIL;
}
return 0;
}
static u32 sceUtilityGetSystemParamInt(u32 id, u32 destaddr)
{
DEBUG_LOG(SCEUTILITY,"sceUtilityGetSystemParamInt(%i, %08x)", id,destaddr);
u32 param = 0;
switch (id) {
case PSP_SYSTEMPARAM_ID_INT_ADHOC_CHANNEL:
param = g_Config.iWlanAdhocChannel;
break;
case PSP_SYSTEMPARAM_ID_INT_WLAN_POWERSAVE:
param = g_Config.bWlanPowerSave?PSP_SYSTEMPARAM_WLAN_POWERSAVE_ON:PSP_SYSTEMPARAM_WLAN_POWERSAVE_OFF;
break;
case PSP_SYSTEMPARAM_ID_INT_DATE_FORMAT:
param = g_Config.iDateFormat;
break;
case PSP_SYSTEMPARAM_ID_INT_TIME_FORMAT:
param = g_Config.iTimeFormat?PSP_SYSTEMPARAM_TIME_FORMAT_12HR:PSP_SYSTEMPARAM_TIME_FORMAT_24HR;
break;
case PSP_SYSTEMPARAM_ID_INT_TIMEZONE:
param = g_Config.iTimeZone;
break;
case PSP_SYSTEMPARAM_ID_INT_DAYLIGHTSAVINGS:
param = g_Config.bDayLightSavings?PSP_SYSTEMPARAM_DAYLIGHTSAVINGS_SAVING:PSP_SYSTEMPARAM_DAYLIGHTSAVINGS_STD;
break;
case PSP_SYSTEMPARAM_ID_INT_LANGUAGE:
param = g_Config.iLanguage;
break;
case PSP_SYSTEMPARAM_ID_INT_BUTTON_PREFERENCE:
param = g_Config.iButtonPreference;
break;
case PSP_SYSTEMPARAM_ID_INT_LOCK_PARENTAL_LEVEL:
param = g_Config.iLockParentalLevel;
break;
default:
return PSP_SYSTEMPARAM_RETVAL_FAIL;
}
Memory::Write_U32(param, destaddr);
return 0;
}
static u32 sceUtilityLoadNetModule(u32 module)
{
DEBUG_LOG(SCEUTILITY,"FAKE: sceUtilityLoadNetModule(%i)", module);
return 0;
}
static u32 sceUtilityUnloadNetModule(u32 module)
{
DEBUG_LOG(SCEUTILITY,"FAKE: sceUtilityUnloadNetModule(%i)", module);
return 0;
}
static void sceUtilityInstallInitStart(u32 unknown)
{
WARN_LOG_REPORT(SCEUTILITY, "UNIMPL sceUtilityInstallInitStart()");
}
static int sceUtilityStoreCheckoutShutdownStart()
{
ERROR_LOG(SCEUTILITY,"UNIMPL sceUtilityStoreCheckoutShutdownStart()");
return 0;
}
static int sceUtilityStoreCheckoutInitStart(u32 paramsPtr)
{
ERROR_LOG_REPORT(SCEUTILITY,"UNIMPL sceUtilityStoreCheckoutInitStart(%d)", paramsPtr);
return 0;
}
static int sceUtilityStoreCheckoutUpdate(int drawSpeed)
{
ERROR_LOG(SCEUTILITY,"UNIMPL sceUtilityStoreCheckoutUpdate(%d)", drawSpeed);
return 0;
}
static int sceUtilityStoreCheckoutGetStatus()
{
ERROR_LOG(SCEUTILITY,"UNIMPL sceUtilityStoreCheckoutGetStatus()");
return 0;
}
static int sceUtilityGameSharingShutdownStart()
{
if (currentDialogType != UTILITY_DIALOG_GAMESHARING)
{
WARN_LOG(SCEUTILITY, "sceUtilityGameSharingShutdownStart(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogActive = false;
ERROR_LOG(SCEUTILITY, "UNIMPL sceUtilityGameSharingShutdownStart()");
return 0;
}
static int sceUtilityGameSharingInitStart(u32 paramsPtr)
{
if (currentDialogActive && currentDialogType != UTILITY_DIALOG_GAMESHARING)
{
WARN_LOG(SCEUTILITY, "sceUtilityGameSharingInitStart(%08x)", paramsPtr);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
currentDialogType = UTILITY_DIALOG_GAMESHARING;
currentDialogActive = true;
ERROR_LOG_REPORT(SCEUTILITY, "UNIMPL sceUtilityGameSharingInitStart(%08x)", paramsPtr);
return 0;
}
static int sceUtilityGameSharingUpdate(int animSpeed)
{
if (currentDialogType != UTILITY_DIALOG_GAMESHARING)
{
WARN_LOG(SCEUTILITY, "sceUtilityGameSharingUpdate(%i): wrong dialog type", animSpeed);
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
ERROR_LOG(SCEUTILITY, "UNIMPL sceUtilityGameSharingUpdate(%i)", animSpeed);
return 0;
}
static int sceUtilityGameSharingGetStatus()
{
if (currentDialogType != UTILITY_DIALOG_GAMESHARING)
{
DEBUG_LOG(SCEUTILITY, "sceUtilityGameSharingGetStatus(): wrong dialog type");
return SCE_ERROR_UTILITY_WRONG_TYPE;
}
ERROR_LOG(SCEUTILITY, "UNIMPL sceUtilityGameSharingGetStatus()");
return 0;
}
static u32 sceUtilityLoadUsbModule(u32 module)
{
if (module < 1 || module > 5)
{
ERROR_LOG(SCEUTILITY, "sceUtilityLoadUsbModule(%i): invalid module id", module);
}
ERROR_LOG_REPORT(SCEUTILITY, "UNIMPL sceUtilityLoadUsbModule(%i)", module);
return 0;
}
static u32 sceUtilityUnloadUsbModule(u32 module)
{
if (module < 1 || module > 5)
{
ERROR_LOG(SCEUTILITY, "sceUtilityUnloadUsbModule(%i): invalid module id", module);
}
ERROR_LOG_REPORT(SCEUTILITY, "UNIMPL sceUtilityUnloadUsbModule(%i)", module);
return 0;
}
const HLEFunction sceUtility[] =
{
{0X1579A159, &WrapU_U<sceUtilityLoadNetModule>, "sceUtilityLoadNetModule", 'x', "x" },
{0X64D50C56, &WrapU_U<sceUtilityUnloadNetModule>, "sceUtilityUnloadNetModule", 'x', "x" },
{0XF88155F6, &WrapI_V<sceUtilityNetconfShutdownStart>, "sceUtilityNetconfShutdownStart", 'i', "" },
{0X4DB1E739, &WrapI_U<sceUtilityNetconfInitStart>, "sceUtilityNetconfInitStart", 'i', "x" },
{0X91E70E35, &WrapI_I<sceUtilityNetconfUpdate>, "sceUtilityNetconfUpdate", 'i', "i" },
{0X6332AA39, &WrapI_V<sceUtilityNetconfGetStatus>, "sceUtilityNetconfGetStatus", 'i', "" },
{0X5EEE6548, &WrapI_I<sceUtilityCheckNetParam>, "sceUtilityCheckNetParam", 'i', "i" },
{0X434D4B3A, nullptr, "sceUtilityGetNetParam", '?', "" },
{0X4FED24D8, nullptr, "sceUtilityGetNetParamLatestID", '?', "" },
{0X67AF3428, &WrapI_V<sceUtilityMsgDialogShutdownStart>, "sceUtilityMsgDialogShutdownStart", 'i', "" },
{0X2AD8E239, &WrapI_U<sceUtilityMsgDialogInitStart>, "sceUtilityMsgDialogInitStart", 'i', "x" },
{0X95FC253B, &WrapI_I<sceUtilityMsgDialogUpdate>, "sceUtilityMsgDialogUpdate", 'i', "i" },
{0X9A1C91D7, &WrapI_V<sceUtilityMsgDialogGetStatus>, "sceUtilityMsgDialogGetStatus", 'i', "" },
{0X4928BD96, &WrapI_V<sceUtilityMsgDialogAbort>, "sceUtilityMsgDialogAbort", 'i', "" },
{0X9790B33C, &WrapI_V<sceUtilitySavedataShutdownStart>, "sceUtilitySavedataShutdownStart", 'i', "" },
{0X50C4CD57, &WrapI_U<sceUtilitySavedataInitStart>, "sceUtilitySavedataInitStart", 'i', "x" },
{0XD4B95FFB, &WrapI_I<sceUtilitySavedataUpdate>, "sceUtilitySavedataUpdate", 'i', "i" },
{0X8874DBE0, &WrapI_V<sceUtilitySavedataGetStatus>, "sceUtilitySavedataGetStatus", 'i', "" },
{0X3DFAEBA9, &WrapI_V<sceUtilityOskShutdownStart>, "sceUtilityOskShutdownStart", 'i', "" },
{0XF6269B82, &WrapI_U<sceUtilityOskInitStart>, "sceUtilityOskInitStart", 'i', "x" },
{0X4B85C861, &WrapI_I<sceUtilityOskUpdate>, "sceUtilityOskUpdate", 'i', "i" },
{0XF3F76017, &WrapI_V<sceUtilityOskGetStatus>, "sceUtilityOskGetStatus", 'i', "" },
{0X41E30674, &WrapU_UU<sceUtilitySetSystemParamString>, "sceUtilitySetSystemParamString", 'x', "xx" },
{0X45C18506, nullptr, "sceUtilitySetSystemParamInt", '?', "" },
{0X34B78343, &WrapU_UUI<sceUtilityGetSystemParamString>, "sceUtilityGetSystemParamString", 'x', "xxi"},
{0XA5DA2406, &WrapU_UU<sceUtilityGetSystemParamInt>, "sceUtilityGetSystemParamInt", 'x', "xx" },
{0XC492F751, &WrapI_U<sceUtilityGameSharingInitStart>, "sceUtilityGameSharingInitStart", 'i', "x" },
{0XEFC6F80F, &WrapI_V<sceUtilityGameSharingShutdownStart>, "sceUtilityGameSharingShutdownStart", 'i', "" },
{0X7853182D, &WrapI_I<sceUtilityGameSharingUpdate>, "sceUtilityGameSharingUpdate", 'i', "i" },
{0X946963F3, &WrapI_V<sceUtilityGameSharingGetStatus>, "sceUtilityGameSharingGetStatus", 'i', "" },
{0X2995D020, nullptr, "sceUtilitySavedataErrInitStart", '?', "" },
{0XB62A4061, nullptr, "sceUtilitySavedataErrShutdownStart", '?', "" },
{0XED0FAD38, nullptr, "sceUtilitySavedataErrUpdate", '?', "" },
{0X88BC7406, nullptr, "sceUtilitySavedataErrGetStatus", '?', "" },
{0XBDA7D894, nullptr, "sceUtilityHtmlViewerGetStatus", '?', "" },
{0XCDC3AA41, nullptr, "sceUtilityHtmlViewerInitStart", '?', "" },
{0XF5CE1134, nullptr, "sceUtilityHtmlViewerShutdownStart", '?', "" },
{0X05AFB9E4, nullptr, "sceUtilityHtmlViewerUpdate", '?', "" },
{0X16A1A8D8, nullptr, "sceUtilityAuthDialogGetStatus", '?', "" },
{0X943CBA46, nullptr, "sceUtilityAuthDialogInitStart", '?', "" },
{0X0F3EEAAC, nullptr, "sceUtilityAuthDialogShutdownStart", '?', "" },
{0X147F7C85, nullptr, "sceUtilityAuthDialogUpdate", '?', "" },
{0XC629AF26, &WrapU_U<sceUtilityLoadAvModule>, "sceUtilityLoadAvModule", 'x', "x" },
{0XF7D8D092, &WrapU_U<sceUtilityUnloadAvModule>, "sceUtilityUnloadAvModule", 'x', "x" },
{0X2A2B3DE0, &WrapU_U<sceUtilityLoadModule>, "sceUtilityLoadModule", 'x', "x" },
{0XE49BFE92, &WrapU_U<sceUtilityUnloadModule>, "sceUtilityUnloadModule", 'x', "x" },
{0X0251B134, &WrapI_U<sceUtilityScreenshotInitStart>, "sceUtilityScreenshotInitStart", 'i', "x" },
{0XF9E0008C, &WrapI_V<sceUtilityScreenshotShutdownStart>, "sceUtilityScreenshotShutdownStart", 'i', "" },
{0XAB083EA9, &WrapI_U<sceUtilityScreenshotUpdate>, "sceUtilityScreenshotUpdate", 'i', "x" },
{0XD81957B7, &WrapI_V<sceUtilityScreenshotGetStatus>, "sceUtilityScreenshotGetStatus", 'i', "" },
{0X86A03A27, &WrapI_U<sceUtilityScreenshotContStart>, "sceUtilityScreenshotContStart", 'i', "x" },
{0X0D5BC6D2, &WrapU_U<sceUtilityLoadUsbModule>, "sceUtilityLoadUsbModule", 'x', "x" },
{0XF64910F0, &WrapU_U<sceUtilityUnloadUsbModule>, "sceUtilityUnloadUsbModule", 'x', "x" },
{0X24AC31EB, &WrapI_U<sceUtilityGamedataInstallInitStart>, "sceUtilityGamedataInstallInitStart", 'i', "x" },
{0X32E32DCB, &WrapI_V<sceUtilityGamedataInstallShutdownStart>, "sceUtilityGamedataInstallShutdownStart", 'i', "" },
{0X4AECD179, &WrapI_I<sceUtilityGamedataInstallUpdate>, "sceUtilityGamedataInstallUpdate", 'i', "i" },
{0XB57E95D9, &WrapI_V<sceUtilityGamedataInstallGetStatus>, "sceUtilityGamedataInstallGetStatus", 'i', "" },
{0X180F7B62, &WrapI_V<sceUtilityGamedataInstallAbort>, "sceUtilityGamedataInstallAbort", 'i', "" },
{0X16D02AF0, nullptr, "sceUtilityNpSigninInitStart", '?', "" },
{0XE19C97D6, nullptr, "sceUtilityNpSigninShutdownStart", '?', "" },
{0XF3FBC572, nullptr, "sceUtilityNpSigninUpdate", '?', "" },
{0X86ABDB1B, nullptr, "sceUtilityNpSigninGetStatus", '?', "" },
{0X1281DA8E, &WrapV_U<sceUtilityInstallInitStart>, "sceUtilityInstallInitStart", 'v', "x" },
{0X5EF1C24A, nullptr, "sceUtilityInstallShutdownStart", '?', "" },
{0XA03D29BA, nullptr, "sceUtilityInstallUpdate", '?', "" },
{0XC4700FA3, nullptr, "sceUtilityInstallGetStatus", '?', "" },
{0X54A5C62F, &WrapI_V<sceUtilityStoreCheckoutShutdownStart>, "sceUtilityStoreCheckoutShutdownStart", 'i', "" },
{0XDA97F1AA, &WrapI_U<sceUtilityStoreCheckoutInitStart>, "sceUtilityStoreCheckoutInitStart", 'i', "x" },
{0XB8592D5F, &WrapI_I<sceUtilityStoreCheckoutUpdate>, "sceUtilityStoreCheckoutUpdate", 'i', "i" },
{0X3AAD51DC, &WrapI_V<sceUtilityStoreCheckoutGetStatus>, "sceUtilityStoreCheckoutGetStatus", 'i', "" },
{0XD17A0573, nullptr, "sceUtilityPS3ScanShutdownStart", '?', "" },
{0X42071A83, nullptr, "sceUtilityPS3ScanInitStart", '?', "" },
{0XD852CDCE, nullptr, "sceUtilityPS3ScanUpdate", '?', "" },
{0X89317C8F, nullptr, "sceUtilityPS3ScanGetStatus", '?', "" },
{0XE1BC175E, nullptr, "sceUtility_E1BC175E", '?', "" },
{0X43E521B7, nullptr, "sceUtility_43E521B7", '?', "" },
{0XDB4149EE, nullptr, "sceUtility_DB4149EE", '?', "" },
{0XCFE7C460, nullptr, "sceUtility_CFE7C460", '?', "" },
{0XC130D441, nullptr, "sceUtilityPsnShutdownStart", '?', "" },
{0XA7BB7C67, nullptr, "sceUtilityPsnInitStart", '?', "" },
{0X0940A1B9, nullptr, "sceUtilityPsnUpdate", '?', "" },
{0X094198B8, nullptr, "sceUtilityPsnGetStatus", '?', "" },
{0X9F313D14, nullptr, "sceUtilityAutoConnectShutdownStart", '?', "" },
{0X3A15CD0A, nullptr, "sceUtilityAutoConnectInitStart", '?', "" },
{0XD23665F4, nullptr, "sceUtilityAutoConnectUpdate", '?', "" },
{0XD4C2BD73, nullptr, "sceUtilityAutoConnectGetStatus", '?', "" },
{0X0E0C27AF, nullptr, "sceUtilityAutoConnectAbort", '?', "" },
{0X06A48659, nullptr, "sceUtilityRssSubscriberShutdownStart", '?', "" },
{0X4B0A8FE5, nullptr, "sceUtilityRssSubscriberInitStart", '?', "" },
{0XA084E056, nullptr, "sceUtilityRssSubscriberUpdate", '?', "" },
{0X2B96173B, nullptr, "sceUtilityRssSubscriberGetStatus", '?', "" },
{0X149A7895, nullptr, "sceUtilityDNASShutdownStart", '?', "" },
{0XDDE5389D, nullptr, "sceUtilityDNASInitStart", '?', "" },
{0X4A833BA4, nullptr, "sceUtilityDNASUpdate", '?', "" },
{0XA50E5B30, nullptr, "sceUtilityDNASGetStatus", '?', "" },
{0XE7B778D8, nullptr, "sceUtilityRssReaderShutdownStart", '?', "" },
{0X81C44706, nullptr, "sceUtilityRssReaderInitStart", '?', "" },
{0X6F56F9CF, nullptr, "sceUtilityRssReaderUpdate", '?', "" },
{0X8326AB05, nullptr, "sceUtilityRssReaderGetStatus", '?', "" },
{0XB0FB7FF5, nullptr, "sceUtilityRssReaderContStart", '?', "" },
{0XBC6B6296, nullptr, "sceNetplayDialogShutdownStart", '?', "" },
{0X3AD50AE7, nullptr, "sceNetplayDialogInitStart", '?', "" },
{0X417BED54, nullptr, "sceNetplayDialogUpdate", '?', "" },
{0XB6CEE597, nullptr, "sceNetplayDialogGetStatus", '?', "" },
{0X28D35634, nullptr, "sceUtility_28D35634", '?', "" },
{0X70267ADF, nullptr, "sceUtility_70267ADF", '?', "" },
{0XECE1D3E5, nullptr, "sceUtility_ECE1D3E5", '?', "" },
{0XEF3582B2, nullptr, "sceUtility_EF3582B2", '?', "" },
};
void Register_sceUtility()
{
RegisterModule("sceUtility", ARRAY_SIZE(sceUtility), sceUtility);
}