ppsspp/Core/Opcode.h
Henrik Rydgård 19b4febbbf More reinterpret shader gen and test work.
More work on reinterpret

Buildsystem fixes
2020-11-08 10:41:20 +01:00

53 lines
1.2 KiB
C++

// Copyright (C) 2013 PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once
#include "Common/CommonTypes.h"
// Broken out of MemMap.h to avoid a bad include dependency.
namespace Memory {
struct Opcode {
Opcode() {
}
explicit Opcode(u32 v) : encoding(v) {
}
u32 operator & (const u32 &arg) const {
return encoding & arg;
}
u32 operator >> (const u32 &arg) const {
return encoding >> arg;
}
bool operator == (const u32 &arg) const {
return encoding == arg;
}
bool operator != (const u32 &arg) const {
return encoding != arg;
}
u32 encoding;
};
}