ppsspp/unittest
Henrik Rydgård 4da2ca0935 Implement shader blending for D3D9
This was easy, dunno why I never got around to it before..
I guess I didn't know about VPOS.

This does raise our minimum shader model requirement to ps_3_0.
2022-08-30 12:19:56 +02:00
..
2014-11-07 22:40:28 -08:00
2022-08-28 06:03:31 -07:00