ppsspp/UI
2015-07-02 09:14:33 +02:00
..
BackgroundAudio.cpp Minor cleanups in BackgroundAudio and ARM64 vtx dec. Update native. 2015-06-22 00:09:02 +02:00
BackgroundAudio.h Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
ControlMappingScreen.cpp Consistently use *km for the KeyMapping i18n category 2015-07-01 23:54:35 +02:00
ControlMappingScreen.h Show the last key event on the analogs testing screen 2015-01-03 17:59:43 +01:00
CwCheatScreen.cpp Consistently use *di for the Dialog i18n category 2015-07-01 23:26:55 +02:00
CwCheatScreen.h Fix a bad nullcheck. 2015-01-17 19:49:47 -08:00
DevScreens.cpp Consistently use *di for the Dialog i18n category 2015-07-01 23:26:55 +02:00
DevScreens.h Make GameInfoCache understand PSP savedata as a "game" type. Use it to create a basic savedata listing screen. 2015-06-11 20:22:16 +02:00
EmuScreen.cpp Consistently use *sc for the Screen i18n category 2015-07-02 00:50:07 +02:00
EmuScreen.h Release PSP buttons when losing gameplay focus, fixes part 1 of #7758, and part 2 of #7758 on Windows only. 2015-05-21 10:49:47 +02:00
GameInfoCache.cpp Recursive size calculation for PBP directory games. Other minor updates 2015-06-12 19:48:25 +02:00
GameInfoCache.h More savedata UI polish 2015-06-12 14:46:34 +02:00
GamepadEmu.cpp Fix broken default positioning of L/R touch controls 2015-05-31 18:25:43 +02:00
GamepadEmu.h Add option to auto-center the analog stick on touch within the boundaries of the stick 2015-03-05 11:01:58 +01:00
GameScreen.cpp Consistently use *di for the Dialog i18n category 2015-07-01 23:26:55 +02:00
GameScreen.h added optional per-game settings 2014-12-16 00:14:11 +01:00
GameSettingsScreen.cpp Fix error catched by Travis CI, should fix Android build 2015-07-02 09:14:33 +02:00
GameSettingsScreen.h Move system info to tools instead of hidden in dev. 2015-06-28 17:56:04 -07:00
HostTypes.h Remove useless indirection class "PSPMixer" 2015-01-11 12:02:49 +01:00
InstallZipScreen.cpp Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
InstallZipScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
MainScreen.cpp Consistently use *mm for the MainMenu i18n category 2015-07-02 00:02:08 +02:00
MainScreen.h Move savedata manager to a new Tools category in Settings 2015-06-12 20:37:42 +02:00
MiscScreens.cpp Consistently use *cr for the PSPCredits i18n category 2015-07-02 00:19:38 +02:00
MiscScreens.h Mac buildfix 2014-08-23 14:24:24 +02:00
NativeApp.cpp Consistently use *des for the DesktopUI i18n category 2015-07-01 22:45:35 +02:00
OnScreenDisplay.cpp Use UIContext::DrawTextShadow instead of DrawBuffer::DrawTextShadow for drawing text correctly in Qt. 2015-05-07 11:14:04 +08:00
OnScreenDisplay.h Draw "OSM" as a view. ES 3.0: Tell tilers to discard depth/stencil of the backbuffer. 2014-12-31 20:43:28 +01:00
PauseScreen.cpp Fix errors 2015-07-02 01:13:05 +02:00
PauseScreen.h Add a focus style to the little screenshot previews to make keyboard navigation less confusing 2015-02-02 10:09:00 +01:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
ReportScreen.cpp Consistently use *di for the Dialog i18n category 2015-07-01 23:26:55 +02:00
ReportScreen.h merged with upstream / amended SDL2 multi monitor support 2014-10-15 22:33:38 +02:00
SavedataScreen.cpp Consistently use *sa for the Savedata i18n category 2015-07-02 00:24:43 +02:00
SavedataScreen.h More savedata UI polish 2015-06-12 14:46:34 +02:00
Store.cpp Update native 2014-03-10 23:21:21 +01:00
Store.h Store: Handle zip files with external URLs and deep paths inside. 2013-12-05 12:48:09 +01:00
TiltAnalogSettingsScreen.cpp Consistently use *di for the Dialog i18n category 2015-07-01 23:26:55 +02:00
TiltAnalogSettingsScreen.h UI cleanup and a crashfix for duplicate back key events 2013-10-28 16:04:53 +01:00
TiltEventProcessor.cpp Fix some type conversion warnings. 2014-06-15 10:01:54 -07:00
TiltEventProcessor.h moved tilt logic to separate unit and enabled tilt to control multiple input types 2013-11-11 17:22:04 +05:30
TouchControlLayoutScreen.cpp Consistently use *di for the Dialog i18n category 2015-07-01 23:26:55 +02:00
TouchControlLayoutScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
TouchControlVisibilityScreen.cpp Possibly fix weird control visibility issue #7417 although I don't quite get it.. 2015-02-04 10:43:49 +01:00
TouchControlVisibilityScreen.h Possibly fix weird control visibility issue #7417 although I don't quite get it.. 2015-02-04 10:43:49 +01:00
ui_atlas.cpp Update the font atlas 2015-01-31 15:29:57 +01:00
ui_atlas.h add an indicator to games when they have game settings 2014-12-16 00:15:36 +01:00
UI.vcxproj Make GameInfoCache understand PSP savedata as a "game" type. Use it to create a basic savedata listing screen. 2015-06-11 20:22:16 +02:00
UI.vcxproj.filters Make GameInfoCache understand PSP savedata as a "game" type. Use it to create a basic savedata listing screen. 2015-06-11 20:22:16 +02:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

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