..
Debugger
Reporting: Disable when debugger methods used.
2022-07-30 18:21:32 -07:00
GEDebugger
GE Debugger: Add separate step based on vsync.
2022-08-23 19:48:34 -07:00
GPU
Remove the DX9 namespace, for consistency with the other backends
2022-08-16 21:49:16 +02:00
W32Util
GE Debugger: Actually allow swapping tabs.
2022-08-14 10:57:31 -07:00
.gitignore
Update the Vulkan validator workarounds to match the 1.0.8 validator... gah.
2016-04-07 23:45:38 +02:00
aboutbox.rc
Fix build with clang-cl
2020-08-13 16:48:48 +02:00
BreakpointSmall.ico
GE Debugger: Add breakpoint icon in state.
2022-02-05 19:27:28 -08:00
BufferLock.h
Add camera support for windows.
2020-01-13 15:06:02 +08:00
build_windows.proj
Windows: Add experimental MSBuild file to build x86 and x64 builds together.
2017-03-13 14:27:09 +01:00
build-x64.cmd
Update build-x64.cmd
2019-01-16 11:41:01 -05:00
build-x86.cmd
Added " guards to if not exists
2019-01-16 11:39:34 -05:00
CaptureDevice.cpp
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
CaptureDevice.h
Windows: Prevent some virtual dtor warnings.
2021-02-15 11:59:45 -08:00
debugger.txt
Breakpoint list at the bottom of the disassembly window
2013-06-27 21:07:49 +02:00
DebugLog.bat
Small fix for DebugLog.bat
2014-04-01 22:16:44 +08:00
DinputDevice.cpp
Core: Track names of connected pad devices.
2022-07-04 19:14:04 -07:00
DinputDevice.h
Windows: Fix some type conversion warnings.
2021-01-01 08:37:32 -08:00
DSoundStream.cpp
WASAPI: Survive switching to a mono device. Fixes #14591
2021-07-10 01:22:34 +02:00
DSoundStream.h
Global: Cleanup class init order warnings.
2021-02-15 11:59:45 -08:00
EmuThread.cpp
Common: Reduce some log levels.
2021-08-28 09:14:53 -07:00
EmuThread.h
Cleanup the Windows thread stuff to work like the other platforms. Not quite perfect yet.
2018-02-07 16:00:29 +01:00
fix_2017.props
Oops, this was left for debugging.
2019-05-19 16:03:18 +02:00
git-version-gen.cmd
Windows: Avoid calling git describe 3 times.
2020-05-23 16:56:27 -07:00
icon1.ico
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
InfoLog.bat
Improve windows log
2013-12-10 07:18:55 +08:00
InputBox.cpp
GE Debugger: Allow setting secondary values.
2022-02-05 19:27:28 -08:00
InputBox.h
add missing inclues.
2018-03-22 22:14:19 +01:00
InputDevice.cpp
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
InputDevice.h
Windows: Make InputDevice destructor virtual.
2021-02-14 10:30:10 -08:00
main.cpp
Remove unmotivated check preventing texture ini creation on mobile. ( #15647 )
2022-07-10 22:34:44 +02:00
main.h
Also delay-load the VFPU dialog, just because
2021-11-13 22:24:30 +01:00
MainWindow.cpp
Reporting: Disable when debugger methods used.
2022-07-30 18:21:32 -07:00
MainWindow.h
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
MainWindowMenu.cpp
Simplify CPU upscaling code
2022-07-30 15:06:25 +02:00
MainWindowMenu.h
Windows: Add missing header for menu.
2021-02-28 07:51:38 -08:00
mingw_defines.h
fix mingw and msvc cmake builds.
2018-03-23 03:18:13 +01:00
ppsspp_gold.ico
Upload new Gold icon for Windows
2020-01-12 10:11:41 +01:00
ppsspp.ico
Add 256x256 icon to Windows icon file
2014-12-24 13:48:00 -05:00
PPSSPP.manifest
Windows: Mark PPSSPP as long path aware.
2020-01-04 11:15:34 -08:00
ppsspp.rc
GE Debugger: Add separate step based on vsync.
2022-08-23 19:48:34 -07:00
PPSSPP.sln
Build: Add libzstd to build.
2021-04-11 09:13:10 -07:00
PPSSPP.vcxproj
GE Debugger: Add breakpoint icon in state.
2022-02-05 19:27:28 -08:00
PPSSPP.vcxproj.filters
GE Debugger: Add breakpoint icon in state.
2022-02-05 19:27:28 -08:00
RawInput.cpp
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
2020-10-04 11:42:16 +02:00
RawInput.h
Remove legacy input state usage on Windows.
2017-03-14 22:07:05 -07:00
README.TXT
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
resource.h
GE Debugger: Add separate step based on vsync.
2022-08-23 19:48:34 -07:00
stdafx.cpp
Move toplevel windows-specific files to the Windows dir
2012-11-21 14:33:38 -03:00
stdafx.h
Windows: Avoid C++ files for consistency.
2021-05-09 17:00:48 -07:00
stop1.ico
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
TouchInputHandler.cpp
Oops
2021-04-17 22:40:13 +02:00
TouchInputHandler.h
Don't even bother checking touch.id == 0 for closing popup windows. It's fine to close with any touch.
2021-04-17 22:34:35 +02:00
version.rc
Windows: Update copyright year.
2021-10-03 06:53:58 -07:00
WASAPIStream.cpp
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
WASAPIStream.h
WASAPI: Add some missing error checks. May help #12081 ? (but will result in silence)
2019-08-09 10:04:09 +02:00
WindowsAudio.cpp
Cleanup: Split out the WASAPI code into its own file.
2018-09-30 20:29:39 -07:00
WindowsAudio.h
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
WindowsHost.cpp
Debugger: Simplify symbol map filename build.
2021-05-14 22:48:32 -07:00
WindowsHost.h
SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI.
2020-10-22 17:45:29 +08:00
XinputDevice.cpp
UWP: Skip pad name lookup.
2022-07-04 19:14:05 -07:00
XinputDevice.h
Windows: Fix improper case or missing includes.
2021-02-14 10:30:10 -08:00
zipup.cmd
Finally move flash0 into assets, fixing #9468 and #9520
2017-04-01 00:20:53 +02:00