mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-24 05:49:58 +00:00
3c47440d0c
Before we were just relying on whatever timeout connect() wanted.
572 lines
17 KiB
C++
572 lines
17 KiB
C++
// Copyright (c) 2014- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "base/timeutil.h"
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#include "ext/vjson/json.h"
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#include "file/fd_util.h"
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#include "i18n/i18n.h"
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#include "net/http_client.h"
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#include "net/http_server.h"
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#include "net/resolve.h"
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#include "net/sinks.h"
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#include "thread/thread.h"
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#include "thread/threadutil.h"
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#include "Common/Common.h"
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#include "Common/FileUtil.h"
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#include "Core/Config.h"
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#include "UI/RemoteISOScreen.h"
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using namespace UI;
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static const char *REPORT_HOSTNAME = "report.ppsspp.org";
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static const int REPORT_PORT = 80;
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enum class ServerStatus {
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STOPPED,
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STARTING,
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RUNNING,
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STOPPING,
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};
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static std::thread *serverThread = nullptr;
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static ServerStatus serverStatus;
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static recursive_mutex serverStatusLock;
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static condition_variable serverStatusCond;
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static bool scanCancelled = false;
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static void UpdateStatus(ServerStatus s) {
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lock_guard guard(serverStatusLock);
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serverStatus = s;
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serverStatusCond.notify_one();
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}
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static ServerStatus RetrieveStatus() {
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lock_guard guard(serverStatusLock);
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return serverStatus;
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}
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// This reports the local IP address to report.ppsspp.org, which can then
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// relay that address to a mobile device searching for the server.
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static void RegisterServer(int port) {
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http::Client http;
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Buffer theVoid;
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if (http.Resolve(REPORT_HOSTNAME, REPORT_PORT)) {
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if (http.Connect()) {
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char resource[1024] = {};
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std::string ip = fd_util::GetLocalIP(http.sock());
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snprintf(resource, sizeof(resource) - 1, "/match/update?local=%s&port=%d", ip.c_str(), port);
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http.GET(resource, &theVoid);
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http.Disconnect();
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}
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}
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}
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static void ExecuteServer() {
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setCurrentThreadName("HTTPServer");
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net::AutoInit netInit;
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auto http = new http::Server(new threading::SameThreadExecutor());
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std::map<std::string, std::string> paths;
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for (std::string filename : g_Config.recentIsos) {
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#ifdef _WIN32
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static const std::string sep = "\\/";
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#else
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static const std::string sep = "/";
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#endif
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size_t basepos = filename.find_last_of(sep);
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std::string basename = "/" + (basepos == filename.npos ? filename : filename.substr(basepos + 1));
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// Let's not serve directories, since they won't work. Only single files.
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// Maybe can do PBPs and other files later. Would be neat to stream virtual disc filesystems.
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if (endsWithNoCase(basename, ".cso") || endsWithNoCase(basename, ".iso")) {
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paths[ReplaceAll(basename, " ", "%20")] = filename;
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}
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}
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auto handler = [&](const http::Request &request) {
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std::string filename = paths[request.resource()];
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s64 sz = File::GetFileSize(filename);
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std::string range;
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if (request.Method() == http::RequestHeader::HEAD) {
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request.WriteHttpResponseHeader(200, sz, "application/octet-stream", "Accept-Ranges: bytes\r\n");
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} else if (request.GetHeader("range", &range)) {
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s64 begin = 0, last = 0;
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if (sscanf(range.c_str(), "bytes=%lld-%lld", &begin, &last) != 2) {
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request.WriteHttpResponseHeader(400, -1, "text/plain");
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request.Out()->Push("Could not understand range request.");
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return;
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}
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if (begin < 0 || begin > last || last >= sz) {
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request.WriteHttpResponseHeader(416, -1, "text/plain");
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request.Out()->Push("Range goes outside of file.");
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return;
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}
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FILE *fp = File::OpenCFile(filename, "rb");
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if (!fp || fseek(fp, begin, SEEK_SET) != 0) {
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request.WriteHttpResponseHeader(500, -1, "text/plain");
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request.Out()->Push("File access failed.");
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if (fp) {
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fclose(fp);
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}
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return;
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}
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s64 len = last - begin + 1;
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char contentRange[1024];
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sprintf(contentRange, "Content-Range: bytes %lld-%lld/%lld\r\n", begin, last, sz);
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request.WriteHttpResponseHeader(206, len, "application/octet-stream", contentRange);
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const size_t CHUNK_SIZE = 16 * 1024;
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char *buf = new char[CHUNK_SIZE];
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for (s64 pos = 0; pos < len; pos += CHUNK_SIZE) {
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s64 chunklen = std::min(len - pos, (s64)CHUNK_SIZE);
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fread(buf, chunklen, 1, fp);
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request.Out()->Push(buf, chunklen);
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}
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fclose(fp);
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delete [] buf;
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request.Out()->Flush();
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} else {
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request.WriteHttpResponseHeader(418, -1, "text/plain");
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request.Out()->Push("This server only supports range requests.");
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}
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};
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for (auto pair : paths) {
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http->RegisterHandler(pair.first.c_str(), handler);
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}
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if (!http->Listen(g_Config.iRemoteISOPort)) {
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if (!http->Listen(0)) {
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ERROR_LOG(COMMON, "Unable to listen on any port");
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UpdateStatus(ServerStatus::STOPPED);
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return;
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}
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}
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UpdateStatus(ServerStatus::RUNNING);
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g_Config.iRemoteISOPort = http->Port();
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RegisterServer(http->Port());
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double lastRegister = real_time_now();
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while (RetrieveStatus() == ServerStatus::RUNNING) {
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http->RunSlice(5.0);
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double now = real_time_now();
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if (now > lastRegister + 540.0) {
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RegisterServer(http->Port());
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lastRegister = now;
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}
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}
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http->Stop();
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UpdateStatus(ServerStatus::STOPPED);
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}
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static bool FindServer(std::string &resultHost, int &resultPort) {
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http::Client http;
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Buffer result;
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int code = 500;
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// Start by requesting a list of recent local ips for this network.
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if (http.Resolve(REPORT_HOSTNAME, REPORT_PORT)) {
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if (http.Connect()) {
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code = http.GET("/match/list", &result);
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http.Disconnect();
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}
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}
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if (code != 200 || scanCancelled) {
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return false;
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}
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std::string json;
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result.TakeAll(&json);
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JsonReader reader(json.c_str(), json.size());
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if (!reader.ok()) {
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return false;
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}
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const json_value *entries = reader.root();
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if (!entries) {
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return false;
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}
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std::vector<std::string> servers;
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const json_value *entry = entries->first_child;
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while (entry) {
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const char *host = entry->getString("ip", "");
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int port = entry->getInt("p", 0);
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char url[1024] = {};
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snprintf(url, sizeof(url), "http://%s:%d", host, port);
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servers.push_back(url);
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if (http.Resolve(host, port) && http.Connect()) {
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http.Disconnect();
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resultHost = host;
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resultPort = port;
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return true;
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}
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entry = entry->next_sibling;
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}
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// None of the local IPs were reachable.
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return false;
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}
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static bool LoadGameList(const std::string &host, int port, std::vector<std::string> &games) {
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http::Client http;
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Buffer result;
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int code = 500;
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// Start by requesting a list of recent local ips for this network.
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if (http.Resolve(host.c_str(), port)) {
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if (http.Connect()) {
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code = http.GET("/", &result);
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http.Disconnect();
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}
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}
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if (code != 200 || scanCancelled) {
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return false;
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}
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std::string listing;
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std::vector<std::string> items;
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result.TakeAll(&listing);
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SplitString(listing, '\n', items);
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for (const std::string &item : items) {
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if (!endsWithNoCase(item, ".cso") && !endsWithNoCase(item, ".iso") && !endsWithNoCase(item, ".pbp")) {
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continue;
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}
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char temp[1024] = {};
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snprintf(temp, sizeof(temp) - 1, "http://%s:%d%s", host.c_str(), port, item.c_str());
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games.push_back(temp);
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}
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return !games.empty();
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}
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RemoteISOScreen::RemoteISOScreen() : serverRunning_(false), serverStopping_(false) {
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}
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void RemoteISOScreen::update(InputState &input) {
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UIScreenWithBackground::update(input);
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bool nowRunning = RetrieveStatus() != ServerStatus::STOPPED;
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if (serverStopping_ && !nowRunning) {
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// Server stopped, delete the thread.
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delete serverThread;
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serverThread = nullptr;
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serverStopping_ = false;
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}
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if (serverRunning_ != nowRunning) {
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RecreateViews();
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}
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serverRunning_ = nowRunning;
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}
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void RemoteISOScreen::CreateViews() {
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I18NCategory *di = GetI18NCategory("Dialog");
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I18NCategory *sy = GetI18NCategory("System");
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Margins actionMenuMargins(0, 20, 15, 0);
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Margins contentMargins(0, 20, 5, 5);
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ViewGroup *leftColumn = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(WRAP_CONTENT, FILL_PARENT, 0.4f, contentMargins));
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LinearLayout *leftColumnItems = new LinearLayout(ORIENT_VERTICAL, new LayoutParams(WRAP_CONTENT, FILL_PARENT));
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ViewGroup *rightColumn = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins));
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LinearLayout *rightColumnItems = new LinearLayout(ORIENT_VERTICAL);
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leftColumnItems->Add(new TextView(sy->T("RemoteISODesc", "Games in your recent list will be shared"), new LinearLayoutParams(Margins(12, 5, 0, 5))));
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leftColumnItems->Add(new TextView(sy->T("RemoteISOWifi", "Note: Connect both devices to the same wifi"), new LinearLayoutParams(Margins(12, 5, 0, 5))));
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// TODO: Could display server address for manual entry.
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rightColumnItems->SetSpacing(0.0f);
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Choice *browseChoice = new Choice(sy->T("Browse Games"));
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rightColumnItems->Add(browseChoice)->OnClick.Handle(this, &RemoteISOScreen::HandleBrowse);
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ServerStatus status = RetrieveStatus();
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if (status == ServerStatus::STOPPING) {
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rightColumnItems->Add(new Choice(sy->T("Stopping..")))->SetDisabledPtr(&serverStopping_);
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browseChoice->SetEnabled(false);
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} else if (status != ServerStatus::STOPPED) {
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rightColumnItems->Add(new Choice(sy->T("Stop Sharing")))->OnClick.Handle(this, &RemoteISOScreen::HandleStopServer);
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browseChoice->SetEnabled(false);
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} else {
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rightColumnItems->Add(new Choice(sy->T("Share Games (Server)")))->OnClick.Handle(this, &RemoteISOScreen::HandleStartServer);
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browseChoice->SetEnabled(true);
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}
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rightColumnItems->Add(new Spacer(25.0));
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rightColumnItems->Add(new Choice(di->T("Back"), "", false, new AnchorLayoutParams(150, WRAP_CONTENT, 10, NONE, NONE, 10)))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
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root_ = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT, 1.0f));
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root_->Add(leftColumn);
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root_->Add(rightColumn);
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leftColumn->Add(leftColumnItems);
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rightColumn->Add(rightColumnItems);
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}
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UI::EventReturn RemoteISOScreen::HandleStartServer(UI::EventParams &e) {
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lock_guard guard(serverStatusLock);
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if (serverStatus != ServerStatus::STOPPED) {
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return EVENT_SKIPPED;
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}
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serverStatus = ServerStatus::STARTING;
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serverThread = new std::thread(&ExecuteServer);
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serverThread->detach();
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return EVENT_DONE;
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}
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UI::EventReturn RemoteISOScreen::HandleStopServer(UI::EventParams &e) {
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lock_guard guard(serverStatusLock);
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if (serverStatus != ServerStatus::RUNNING) {
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return EVENT_SKIPPED;
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}
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serverStatus = ServerStatus::STOPPING;
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serverStopping_ = true;
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RecreateViews();
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return EVENT_DONE;
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}
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UI::EventReturn RemoteISOScreen::HandleBrowse(UI::EventParams &e) {
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screenManager()->push(new RemoteISOConnectScreen());
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return EVENT_DONE;
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}
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RemoteISOConnectScreen::RemoteISOConnectScreen() : status_(ScanStatus::SCANNING), nextRetry_(0.0) {
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scanCancelled = false;
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statusLock_ = new recursive_mutex();
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scanThread_ = new std::thread([](RemoteISOConnectScreen *thiz) {
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thiz->ExecuteScan();
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}, this);
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scanThread_->detach();
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}
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RemoteISOConnectScreen::~RemoteISOConnectScreen() {
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int maxWait = 5000;
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scanCancelled = true;
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while (GetStatus() == ScanStatus::SCANNING || GetStatus() == ScanStatus::LOADING) {
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sleep_ms(1);
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if (--maxWait < 0) {
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// If it does ever wake up, it may crash... but better than hanging?
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break;
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}
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}
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delete scanThread_;
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delete statusLock_;
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}
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void RemoteISOConnectScreen::CreateViews() {
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I18NCategory *sy = GetI18NCategory("System");
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Margins actionMenuMargins(0, 20, 15, 0);
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Margins contentMargins(0, 20, 5, 5);
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ViewGroup *leftColumn = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(WRAP_CONTENT, FILL_PARENT, 0.4f, contentMargins));
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LinearLayout *leftColumnItems = new LinearLayout(ORIENT_VERTICAL, new LayoutParams(WRAP_CONTENT, FILL_PARENT));
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ViewGroup *rightColumn = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins));
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LinearLayout *rightColumnItems = new LinearLayout(ORIENT_VERTICAL);
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statusView_ = leftColumnItems->Add(new TextView(sy->T("RemoteISOScanning", "Scanning... click Share Games on your desktop"), new LinearLayoutParams(Margins(12, 5, 0, 5))));
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// TODO: Here would be a good place for manual entry.
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rightColumnItems->SetSpacing(0.0f);
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rightColumnItems->Add(new Choice(sy->T("Cancel"), "", false, new AnchorLayoutParams(150, WRAP_CONTENT, 10, NONE, NONE, 10)))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
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root_ = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, FILL_PARENT, 1.0f));
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root_->Add(leftColumn);
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root_->Add(rightColumn);
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leftColumn->Add(leftColumnItems);
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rightColumn->Add(rightColumnItems);
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}
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void RemoteISOConnectScreen::update(InputState &input) {
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I18NCategory *sy = GetI18NCategory("System");
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UIScreenWithBackground::update(input);
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ScanStatus s = GetStatus();
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switch (s) {
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case ScanStatus::SCANNING:
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case ScanStatus::LOADING:
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break;
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case ScanStatus::FOUND:
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statusView_->SetText(sy->T("RemoteISOLoading", "Connected - loading game list"));
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status_ = ScanStatus::LOADING;
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// Let's reuse scanThread_.
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delete scanThread_;
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scanThread_ = new std::thread([](RemoteISOConnectScreen *thiz) {
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thiz->ExecuteLoad();
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}, this);
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scanThread_->detach();
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break;
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case ScanStatus::FAILED:
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nextRetry_ = real_time_now() + 30.0;
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status_ = ScanStatus::RETRY_SCAN;
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break;
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case ScanStatus::RETRY_SCAN:
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if (nextRetry_ < real_time_now()) {
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status_ = ScanStatus::SCANNING;
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nextRetry_ = 0.0;
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delete scanThread_;
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scanThread_ = new std::thread([](RemoteISOConnectScreen *thiz) {
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thiz->ExecuteScan();
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}, this);
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scanThread_->detach();
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}
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break;
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case ScanStatus::LOADED:
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screenManager()->finishDialog(this, DR_OK);
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screenManager()->push(new RemoteISOBrowseScreen(games_));
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break;
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}
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}
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void RemoteISOConnectScreen::ExecuteScan() {
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FindServer(host_, port_);
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if (scanCancelled) {
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return;
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}
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lock_guard guard(*statusLock_);
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status_ = host_.empty() ? ScanStatus::FAILED : ScanStatus::FOUND;
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}
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ScanStatus RemoteISOConnectScreen::GetStatus() {
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lock_guard guard(*statusLock_);
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return status_;
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}
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void RemoteISOConnectScreen::ExecuteLoad() {
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bool result = LoadGameList(host_, port_, games_);
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if (scanCancelled) {
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return;
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}
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lock_guard guard(*statusLock_);
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status_ = result ? ScanStatus::LOADED : ScanStatus::FAILED;
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}
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class RemoteGameBrowser : public GameBrowser {
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public:
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RemoteGameBrowser(const std::vector<std::string> &games, bool allowBrowsing, bool *gridStyle_, std::string lastText, std::string lastLink, int flags = 0, UI::LayoutParams *layoutParams = 0)
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: GameBrowser("!REMOTE", allowBrowsing, gridStyle_, lastText, lastLink, flags, layoutParams) {
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games_ = games;
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Refresh();
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}
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protected:
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bool DisplayTopBar() override {
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return false;
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}
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bool HasSpecialFiles(std::vector<std::string> &filenames) override;
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std::vector<std::string> games_;
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};
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bool RemoteGameBrowser::HasSpecialFiles(std::vector<std::string> &filenames) {
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filenames = games_;
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return true;
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}
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RemoteISOBrowseScreen::RemoteISOBrowseScreen(const std::vector<std::string> &games) : games_(games) {
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}
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void RemoteISOBrowseScreen::CreateViews() {
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bool vertical = UseVerticalLayout();
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I18NCategory *mm = GetI18NCategory("MainMenu");
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I18NCategory *di = GetI18NCategory("Dialog");
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Margins actionMenuMargins(0, 10, 10, 0);
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TabHolder *leftColumn = new TabHolder(ORIENT_HORIZONTAL, 64, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
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tabHolder_ = leftColumn;
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tabHolder_->SetTag("RemoteGames");
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gameBrowsers_.clear();
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leftColumn->SetClip(true);
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ScrollView *scrollRecentGames = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
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scrollRecentGames->SetTag("RemoteGamesTab");
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|
RemoteGameBrowser *tabRemoteGames = new RemoteGameBrowser(
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games_, false, &g_Config.bGridView1, "", "", 0,
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new LinearLayoutParams(FILL_PARENT, FILL_PARENT));
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scrollRecentGames->Add(tabRemoteGames);
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gameBrowsers_.push_back(tabRemoteGames);
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|
|
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leftColumn->AddTab(mm->T("Remote Server"), scrollRecentGames);
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tabRemoteGames->OnChoice.Handle<MainScreen>(this, &MainScreen::OnGameSelectedInstant);
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tabRemoteGames->OnHoldChoice.Handle<MainScreen>(this, &MainScreen::OnGameSelected);
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tabRemoteGames->OnHighlight.Handle<MainScreen>(this, &MainScreen::OnGameHighlight);
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|
|
|
ViewGroup *rightColumn = new ScrollView(ORIENT_VERTICAL);
|
|
LinearLayout *rightColumnItems = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
|
|
rightColumnItems->SetSpacing(0.0f);
|
|
rightColumn->Add(rightColumnItems);
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|
|
|
rightColumnItems->Add(new Choice(di->T("Back"), "", false, new AnchorLayoutParams(150, WRAP_CONTENT, 10, NONE, NONE, 10)))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
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|
|
|
if (vertical) {
|
|
root_ = new LinearLayout(ORIENT_VERTICAL);
|
|
rightColumn->ReplaceLayoutParams(new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
|
|
leftColumn->ReplaceLayoutParams(new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT, 1.0));
|
|
root_->Add(rightColumn);
|
|
root_->Add(leftColumn);
|
|
} else {
|
|
root_ = new LinearLayout(ORIENT_HORIZONTAL);
|
|
leftColumn->ReplaceLayoutParams(new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT, 1.0));
|
|
rightColumn->ReplaceLayoutParams(new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins));
|
|
root_->Add(leftColumn);
|
|
root_->Add(rightColumn);
|
|
}
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|
|
|
root_->SetDefaultFocusView(tabHolder_);
|
|
|
|
upgradeBar_ = 0;
|
|
}
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