ppsspp/Core/HW
2016-07-24 15:58:05 -07:00
..
AsyncIOManager.cpp Jit: Invalidate blocks after IO reads. 2015-12-27 21:58:29 -08:00
AsyncIOManager.h Jit: Invalidate blocks after IO reads. 2015-12-27 21:58:29 -08:00
BufferQueue.h Oops, always grab the first, not latest, audio pts. 2014-05-15 01:09:38 -07:00
MediaEngine.cpp Mpeg: Ask FFmpeg not to look beyond the header. 2016-07-24 15:58:05 -07:00
MediaEngine.h Mpeg: Ensure garbage is not read from header. 2016-07-24 15:58:04 -07:00
MemoryStick.cpp Report up to 9GB free on the memory stick. 2015-01-05 22:38:47 -08:00
MemoryStick.h Check actual free disk space when games ask. 2014-11-01 00:33:19 -07:00
MpegDemux.cpp Mpeg: Minor cleanup to header parsing. 2016-07-24 15:58:03 -07:00
MpegDemux.h Mpeg: Validate data more during demux. 2016-06-04 18:16:21 -07:00
SasAudio.cpp Set the reverb type when loading a savestate. May help #8528 2016-01-31 11:20:26 +01:00
SasAudio.h Sas: Estimate time taken for mixing. 2015-11-25 18:44:34 -08:00
SasReverb.cpp Fix a few reorder warnings. 2016-05-01 09:50:03 -07:00
SasReverb.h Sas: Correct reverb volume going negative. 2015-11-01 21:30:01 -08:00
SimpleAudioDec.cpp Cleanup FFmpeg funcs deprecated in 3.x. 2016-07-24 12:53:54 -07:00
SimpleAudioDec.h Mpeg: Correctly handle mono audio in videos. 2016-01-21 23:19:03 -08:00
StereoResampler.cpp Add a global volume config setting. 2016-01-17 22:47:29 -08:00
StereoResampler.h Add audio debug stats dev tool. Increase audio buffer low watermark a bit, hopefully helping #7370. 2015-01-29 12:56:17 +01:00