ppsspp/Windows/GEDebugger
Henrik Rydgård e01ca5b057
Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
..
CtrlDisplayListView.cpp CtrlDisplayListView: Zero the window ptr, do the delete. 2023-12-28 10:44:22 +01:00
CtrlDisplayListView.h Improve checks 2023-12-18 09:12:44 +01:00
GEDebugger.cpp Fix shortcut translation so we don't eat Ctrl+C for RAIntegration windows 2024-04-05 22:41:08 +02:00
GEDebugger.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
SimpleGLWindow.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
SimpleGLWindow.h GE Debugger: Add option to track pixel in preview. 2022-09-24 12:23:02 -07:00
TabDisplayLists.cpp use CommonWindows.h and remove unnecessary include 2023-06-25 21:12:45 +08:00
TabDisplayLists.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
TabState.cpp [UI/Windows] Object out of scope optimization for better codegeneration (lower level scope) 2023-12-20 12:35:02 +03:00
TabState.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
TabVertices.cpp use CommonWindows.h and remove unnecessary include 2023-06-25 21:12:45 +08:00
TabVertices.h Global: Cleanup virtual/override specifiers. 2022-12-10 21:13:36 -08:00
VertexPreview.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00