ppsspp/Windows/GEDebugger/TabVertices.cpp

747 lines
19 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Common/CommonWindows.h"
#include <commctrl.h>
#include "Common/CommonTypes.h"
#include "Common/Data/Encoding/Utf8.h"
#include "Common/StringUtils.h"
#include "Core/System.h"
#include "Windows/resource.h"
#include "Windows/InputBox.h"
#include "Windows/GEDebugger/GEDebugger.h"
#include "Windows/GEDebugger/TabVertices.h"
#include "Windows/W32Util/ContextMenu.h"
#include "GPU/Common/VertexDecoderCommon.h"
#include "GPU/GPUState.h"
#include "GPU/GeDisasm.h"
#include "GPU/Common/GPUDebugInterface.h"
#include "GPU/Debugger/Breakpoints.h"
#include "GPU/Debugger/Stepping.h"
static const GenericListViewColumn vertexListCols[] = {
{ L"X", 0.1f },
{ L"Y", 0.1f },
{ L"Z", 0.1f },
{ L"U", 0.1f },
{ L"V", 0.1f },
{ L"Color", 0.1f },
{ L"NX", 0.1f },
{ L"NY", 0.1f },
{ L"NZ", 0.1f },
// TODO: weight, morph?
};
GenericListViewDef vertexListDef = {
vertexListCols, ARRAY_SIZE(vertexListCols), NULL, false
};
enum VertexListCols {
VERTEXLIST_COL_X,
VERTEXLIST_COL_Y,
VERTEXLIST_COL_Z,
VERTEXLIST_COL_U,
VERTEXLIST_COL_V,
VERTEXLIST_COL_COLOR,
VERTEXLIST_COL_NX,
VERTEXLIST_COL_NY,
VERTEXLIST_COL_NZ,
};
static const GenericListViewColumn matrixListCols[] = {
{ L"", 0.03f },
{ L"Name", 0.21f },
{ L"0", 0.19f },
{ L"1", 0.19f },
{ L"2", 0.19f },
{ L"3", 0.19f },
};
GenericListViewDef matrixListDef = {
matrixListCols, ARRAY_SIZE(matrixListCols), NULL, false
};
enum MatrixListCols {
MATRIXLIST_COL_BREAKPOINT,
MATRIXLIST_COL_NAME,
MATRIXLIST_COL_0,
MATRIXLIST_COL_1,
MATRIXLIST_COL_2,
MATRIXLIST_COL_3,
MATRIXLIST_COL_COUNT,
};
enum MatrixListRows {
MATRIXLIST_ROW_WORLD_0,
MATRIXLIST_ROW_WORLD_1,
MATRIXLIST_ROW_WORLD_2,
MATRIXLIST_ROW_VIEW_0,
MATRIXLIST_ROW_VIEW_1,
MATRIXLIST_ROW_VIEW_2,
MATRIXLIST_ROW_PROJ_0,
MATRIXLIST_ROW_PROJ_1,
MATRIXLIST_ROW_PROJ_2,
MATRIXLIST_ROW_PROJ_3,
MATRIXLIST_ROW_TGEN_0,
MATRIXLIST_ROW_TGEN_1,
MATRIXLIST_ROW_TGEN_2,
MATRIXLIST_ROW_BONE_0_0,
MATRIXLIST_ROW_BONE_0_1,
MATRIXLIST_ROW_BONE_0_2,
MATRIXLIST_ROW_BONE_1_0,
MATRIXLIST_ROW_BONE_1_1,
MATRIXLIST_ROW_BONE_1_2,
MATRIXLIST_ROW_BONE_2_0,
MATRIXLIST_ROW_BONE_2_1,
MATRIXLIST_ROW_BONE_2_2,
MATRIXLIST_ROW_BONE_3_0,
MATRIXLIST_ROW_BONE_3_1,
MATRIXLIST_ROW_BONE_3_2,
MATRIXLIST_ROW_BONE_4_0,
MATRIXLIST_ROW_BONE_4_1,
MATRIXLIST_ROW_BONE_4_2,
MATRIXLIST_ROW_BONE_5_0,
MATRIXLIST_ROW_BONE_5_1,
MATRIXLIST_ROW_BONE_5_2,
MATRIXLIST_ROW_BONE_6_0,
MATRIXLIST_ROW_BONE_6_1,
MATRIXLIST_ROW_BONE_6_2,
MATRIXLIST_ROW_BONE_7_0,
MATRIXLIST_ROW_BONE_7_1,
MATRIXLIST_ROW_BONE_7_2,
MATRIXLIST_ROW_COUNT,
};
CtrlVertexList::CtrlVertexList(HWND hwnd)
: GenericListControl(hwnd, vertexListDef), raw_(false) {
decoder = new VertexDecoder();
Update();
}
CtrlVertexList::~CtrlVertexList() {
delete decoder;
}
void CtrlVertexList::GetColumnText(wchar_t *dest, int row, int col) {
if (row < 0 || row >= rowCount_ ) {
wcscpy(dest, L"Invalid");
return;
}
if (!indices.empty()) {
if (row >= (int)indices.size()) {
swprintf(dest, 255, L"Invalid indice %d", row);
return;
}
row = indices[row];
}
if (raw_) {
FormatVertColRaw(dest, row, col);
} else {
if (row >= (int)vertices.size()) {
swprintf(dest, 255, L"Invalid vertex %d", row);
return;
}
FormatVertCol(dest, vertices[row], col);
}
}
void CtrlVertexList::FormatVertCol(wchar_t *dest, const GPUDebugVertex &vert, int col) {
switch (col) {
case VERTEXLIST_COL_X: swprintf(dest, 255, L"%f", vert.x); break;
case VERTEXLIST_COL_Y: swprintf(dest, 255, L"%f", vert.y); break;
case VERTEXLIST_COL_Z: swprintf(dest, 255, L"%f", vert.z); break;
case VERTEXLIST_COL_U: swprintf(dest, 255, L"%f", vert.u); break;
case VERTEXLIST_COL_V: swprintf(dest, 255, L"%f", vert.v); break;
case VERTEXLIST_COL_COLOR:
swprintf(dest, 255, L"%02x%02x%02x%02x", vert.c[0], vert.c[1], vert.c[2], vert.c[3]);
break;
case VERTEXLIST_COL_NX: swprintf(dest, 255, L"%f", vert.nx); break;
case VERTEXLIST_COL_NY: swprintf(dest, 255, L"%f", vert.ny); break;
case VERTEXLIST_COL_NZ: swprintf(dest, 255, L"%f", vert.nz); break;
default:
wcscpy(dest, L"Invalid");
break;
}
}
void CtrlVertexList::FormatVertColRaw(wchar_t *dest, int row, int col) {
auto memLock = Memory::Lock();
if (!PSP_IsInited()) {
wcscpy(dest, L"Invalid");
return;
}
// We could use the vertex decoder and reader, but those already do some minor adjustments.
// There's only a few values - let's just go after them directly.
const u8 *vert = Memory::GetPointer(gpuDebug->GetVertexAddress()) + row * decoder->size;
const u8 *pos = vert + decoder->posoff;
const u8 *tc = vert + decoder->tcoff;
const u8 *color = vert + decoder->coloff;
const u8 *norm = vert + decoder->nrmoff;
switch (col) {
case VERTEXLIST_COL_X:
FormatVertColRawType(dest, pos, decoder->pos, 0);
break;
case VERTEXLIST_COL_Y:
FormatVertColRawType(dest, pos, decoder->pos, 1);
break;
case VERTEXLIST_COL_Z:
FormatVertColRawType(dest, pos, decoder->pos, 2);
break;
case VERTEXLIST_COL_U:
FormatVertColRawType(dest, tc, decoder->tc, 0);
break;
case VERTEXLIST_COL_V:
FormatVertColRawType(dest, tc, decoder->tc, 1);
break;
case VERTEXLIST_COL_COLOR:
FormatVertColRawColor(dest, color, decoder->col);
break;
case VERTEXLIST_COL_NX: FormatVertColRawType(dest, norm, decoder->nrm, 0); break;
case VERTEXLIST_COL_NY: FormatVertColRawType(dest, norm, decoder->nrm, 1); break;
case VERTEXLIST_COL_NZ: FormatVertColRawType(dest, norm, decoder->nrm, 2); break;
default:
wcscpy(dest, L"Invalid");
break;
}
}
void CtrlVertexList::FormatVertColRawType(wchar_t *dest, const void *data, int type, int offset) {
switch (type) {
case 0:
wcscpy(dest, L"-");
break;
case 1: // 8-bit
swprintf(dest, 255, L"%02x", ((const u8 *)data)[offset]);
break;
case 2: // 16-bit
swprintf(dest, 255, L"%04x", ((const u16_le *)data)[offset]);
break;
case 3: // float
swprintf(dest, 255, L"%f", ((const float *)data)[offset]);
break;
default:
wcscpy(dest, L"Invalid");
break;
}
}
void CtrlVertexList::FormatVertColRawColor(wchar_t *dest, const void *data, int type) {
switch (type) {
case GE_VTYPE_COL_NONE >> GE_VTYPE_COL_SHIFT:
wcscpy(dest, L"-");
break;
case GE_VTYPE_COL_565 >> GE_VTYPE_COL_SHIFT:
case GE_VTYPE_COL_5551 >> GE_VTYPE_COL_SHIFT:
case GE_VTYPE_COL_4444 >> GE_VTYPE_COL_SHIFT:
swprintf(dest, 255, L"%04x", *(const u16_le *)data);
break;
case GE_VTYPE_COL_8888 >> GE_VTYPE_COL_SHIFT:
swprintf(dest, 255, L"%08x", *(const u32_le *)data);
break;
default:
wcscpy(dest, L"Invalid");
break;
}
}
int CtrlVertexList::GetRowCount() {
auto memLock = Memory::Lock();
if (!PSP_IsInited()) {
return 0;
}
if (!gpuDebug || !Memory::IsValidAddress(gpuDebug->GetVertexAddress())) {
rowCount_ = 0;
return rowCount_;
}
// TODO: Maybe there are smarter ways? Also, is this the best place to recalc?
auto state = gpuDebug->GetGState();
rowCount_ = state.prim & 0xFFFF;
// Override if we're on a prim command.
DisplayList list;
if (gpuDebug->GetCurrentDisplayList(list)) {
u32 cmd = Memory::Read_U32(list.pc);
if ((cmd >> 24) == GE_CMD_PRIM || (cmd >> 24) == GE_CMD_BOUNDINGBOX) {
rowCount_ = cmd & 0xFFFF;
} else if ((cmd >> 24) == GE_CMD_BEZIER || (cmd >> 24) == GE_CMD_SPLINE) {
u32 u = (cmd & 0x00FF) >> 0;
u32 v = (cmd & 0xFF00) >> 8;
rowCount_ = u * v;
}
}
if (!gpuDebug->GetCurrentSimpleVertices(rowCount_, vertices, indices)) {
rowCount_ = 0;
}
VertexDecoderOptions options{};
// TODO: Maybe an option?
options.applySkinInDecode = true;
decoder->SetVertexType(state.vertType, options);
return rowCount_;
}
TabVertices::TabVertices(HINSTANCE _hInstance, HWND _hParent)
: Dialog((LPCSTR)IDD_GEDBG_TAB_VERTICES, _hInstance, _hParent) {
values = new CtrlVertexList(GetDlgItem(m_hDlg, IDC_GEDBG_VERTICES));
}
TabVertices::~TabVertices() {
delete values;
}
void TabVertices::UpdateSize(WORD width, WORD height) {
struct Position {
int x,y;
int w,h;
};
Position position;
static const int borderMargin = 5;
static const int checkboxSpace = 22;
position.x = borderMargin;
position.y = borderMargin + checkboxSpace;
position.w = width - 2 * borderMargin;
position.h = height - 2 * borderMargin - checkboxSpace;
HWND handle = GetDlgItem(m_hDlg, IDC_GEDBG_VERTICES);
MoveWindow(handle, position.x, position.y, position.w, position.h, TRUE);
}
BOOL TabVertices::DlgProc(UINT message, WPARAM wParam, LPARAM lParam) {
switch (message) {
case WM_INITDIALOG:
return TRUE;
case WM_SIZE:
UpdateSize(LOWORD(lParam), HIWORD(lParam));
return TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDC_GEDBG_RAWVERTS) {
values->SetRaw(IsDlgButtonChecked(m_hDlg, IDC_GEDBG_RAWVERTS) == BST_CHECKED);
values->Update();
}
return TRUE;
case WM_NOTIFY:
switch (wParam)
{
case IDC_GEDBG_VERTICES:
SetWindowLongPtr(m_hDlg, DWLP_MSGRESULT, values->HandleNotify(lParam));
return TRUE;
}
break;
}
return FALSE;
}
CtrlMatrixList::CtrlMatrixList(HWND hwnd)
: GenericListControl(hwnd, matrixListDef) {
SetIconList(12, 12, { (HICON)LoadIcon(GetModuleHandle(nullptr), (LPCWSTR)IDI_BREAKPOINT_SMALL) });
Update();
}
bool CtrlMatrixList::OnColPrePaint(int row, int col, LPNMLVCUSTOMDRAW msg) {
const auto state = gpuDebug->GetGState();
const auto lastState = GPUStepping::LastState();
bool changed = false;
if (col < MATRIXLIST_COL_0) {
for (int c = MATRIXLIST_COL_0; c <= MATRIXLIST_COL_3; ++c) {
changed = changed || ColChanged(lastState, state, row, c);
}
} else {
changed = ColChanged(lastState, state, row, col);
}
// At the column level, we have to reset the color back.
static int lastRow = -1;
static COLORREF rowDefaultText;
if (lastRow != row) {
rowDefaultText = msg->clrText;
lastRow = row;
}
if (changed) {
msg->clrText = RGB(255, 0, 0);
return true;
} else if (msg->clrText != rowDefaultText) {
msg->clrText = rowDefaultText;
return true;
}
return false;
}
bool CtrlMatrixList::ColChanged(const GPUgstate &lastState, const GPUgstate &state, int row, int col) {
union {
float f;
uint32_t u;
} newVal, oldVal;
if (!GetValue(state, row, col, newVal.f) || !GetValue(lastState, row, col, oldVal.f))
return false;
// If there's any difference in bits, highlight.
return newVal.u != oldVal.u;
}
bool CtrlMatrixList::GetValue(const GPUgstate &state, int row, int col, float &val) {
if (!gpuDebug || row < 0 || row >= MATRIXLIST_ROW_COUNT || col < 0 || col >= MATRIXLIST_COL_COUNT)
return false;
if (col < MATRIXLIST_COL_0)
col = MATRIXLIST_COL_0;
if (row >= MATRIXLIST_ROW_BONE_0_0) {
int b = (row - MATRIXLIST_ROW_BONE_0_0) / 3;
int r = (row - MATRIXLIST_ROW_BONE_0_0) % 3;
int offset = b * 12 + r + (col - MATRIXLIST_COL_0) * 3;
val = state.boneMatrix[offset];
return true;
} else if (row >= MATRIXLIST_ROW_TGEN_0) {
int r = row - MATRIXLIST_ROW_TGEN_0;
int offset = r + (col - MATRIXLIST_COL_0) * 3;
val = state.tgenMatrix[offset];
return true;
} else if (row >= MATRIXLIST_ROW_PROJ_0) {
int r = row - MATRIXLIST_ROW_PROJ_0;
int offset = r + (col - MATRIXLIST_COL_0) * 4;
val = state.projMatrix[offset];
return true;
} else if (row >= MATRIXLIST_ROW_VIEW_0) {
int r = row - MATRIXLIST_ROW_VIEW_0;
int offset = r + (col - MATRIXLIST_COL_0) * 3;
val = state.viewMatrix[offset];
return true;
}
int r = row - MATRIXLIST_ROW_WORLD_0;
int offset = r + (col - MATRIXLIST_COL_0) * 3;
val = state.worldMatrix[offset];
return true;
}
void CtrlMatrixList::GetColumnText(wchar_t *dest, int row, int col) {
if (col == MATRIXLIST_COL_BREAKPOINT) {
wcscpy(dest, L" ");
return;
}
float val;
if (!GetValue(gpuDebug->GetGState(), row, col, val)) {
wcscpy(dest, L"Invalid");
return;
}
if (row >= MATRIXLIST_ROW_BONE_0_0) {
int b = (row - MATRIXLIST_ROW_BONE_0_0) / 3;
int r = (row - MATRIXLIST_ROW_BONE_0_0) % 3;
switch (col) {
case MATRIXLIST_COL_NAME:
swprintf(dest, 255, L"Bone #%d row %d", b, r);
break;
default:
swprintf(dest, 255, L"%f", val);
break;
}
} else if (row >= MATRIXLIST_ROW_TGEN_0) {
int r = row - MATRIXLIST_ROW_TGEN_0;
switch (col) {
case MATRIXLIST_COL_NAME:
swprintf(dest, 255, L"Texgen %d", r);
break;
default:
swprintf(dest, 255, L"%f", val);
break;
}
} else if (row >= MATRIXLIST_ROW_PROJ_0) {
int r = row - MATRIXLIST_ROW_PROJ_0;
switch (col) {
case MATRIXLIST_COL_NAME:
swprintf(dest, 255, L"Proj %d", r);
break;
default:
swprintf(dest, 255, L"%f", val);
break;
}
} else if (row >= MATRIXLIST_ROW_VIEW_0) {
int r = row - MATRIXLIST_ROW_VIEW_0;
switch (col) {
case MATRIXLIST_COL_NAME:
swprintf(dest, 255, L"View %d", r);
break;
default:
swprintf(dest, 255, L"%f", val);
break;
}
} else {
int r = row - MATRIXLIST_ROW_WORLD_0;
switch (col) {
case MATRIXLIST_COL_NAME:
swprintf(dest, 255, L"World %d", r);
break;
default:
swprintf(dest, 255, L"%f", val);
break;
}
}
}
int CtrlMatrixList::GetRowCount() {
if (!gpuDebug) {
return 0;
}
return MATRIXLIST_ROW_COUNT;
}
struct MatrixCmdPair {
MatrixListRows row;
GECommand numCmd;
GECommand cmd;
};
static constexpr MatrixCmdPair matrixCmds[] = {
{ MATRIXLIST_ROW_WORLD_0, GE_CMD_WORLDMATRIXNUMBER, GE_CMD_WORLDMATRIXDATA },
{ MATRIXLIST_ROW_VIEW_0, GE_CMD_VIEWMATRIXNUMBER, GE_CMD_VIEWMATRIXDATA },
{ MATRIXLIST_ROW_PROJ_0, GE_CMD_PROJMATRIXNUMBER, GE_CMD_PROJMATRIXDATA },
{ MATRIXLIST_ROW_TGEN_0, GE_CMD_TGENMATRIXNUMBER, GE_CMD_TGENMATRIXDATA },
{ MATRIXLIST_ROW_BONE_0_0, GE_CMD_BONEMATRIXNUMBER, GE_CMD_BONEMATRIXDATA },
{ MATRIXLIST_ROW_COUNT, GE_CMD_NOP },
};
static const MatrixCmdPair *FindCmdPair(int row) {
for (int i = 0; i < ARRAY_SIZE(matrixCmds) - 1; ++i) {
if (row < matrixCmds[i].row || row >= matrixCmds[i + 1].row)
continue;
return &matrixCmds[i];
}
return nullptr;
}
void CtrlMatrixList::ToggleBreakpoint(int row) {
const MatrixCmdPair *info = FindCmdPair(row);
if (!info)
return;
// Okay, this command is in range. Toggle the actual breakpoint.
bool state = !GPUBreakpoints::IsCmdBreakpoint(info->cmd);
if (state) {
GPUBreakpoints::AddCmdBreakpoint(info->cmd);
} else {
if (GPUBreakpoints::GetCmdBreakpointCond(info->cmd, nullptr)) {
int ret = MessageBox(GetHandle(), L"This breakpoint has a custom condition.\nDo you want to remove it?", L"Confirmation", MB_YESNO);
if (ret != IDYES)
return;
}
GPUBreakpoints::RemoveCmdBreakpoint(info->cmd);
}
for (int r = info->row; r < (info + 1)->row; ++r) {
SetItemState(r, state ? 1 : 0);
}
}
void CtrlMatrixList::PromptBreakpointCond(int row) {
const MatrixCmdPair *info = FindCmdPair(row);
if (!info)
return;
std::string expression;
GPUBreakpoints::GetCmdBreakpointCond(info->cmd, &expression);
if (!InputBox_GetString(GetModuleHandle(NULL), GetHandle(), L"Expression", expression, expression))
return;
std::string error;
if (!GPUBreakpoints::SetCmdBreakpointCond(info->cmd, expression, &error))
MessageBox(GetHandle(), ConvertUTF8ToWString(error).c_str(), L"Invalid expression", MB_OK | MB_ICONEXCLAMATION);
}
void CtrlMatrixList::OnDoubleClick(int row, int column) {
if (row >= GetRowCount())
return;
if (column == MATRIXLIST_COL_BREAKPOINT) {
ToggleBreakpoint(row);
return;
}
float val;
if (!GetValue(gpuDebug->GetGState(), row, column, val))
return;
std::string strvalue = StringFromFormat("%f", val);
bool res = InputBox_GetString(GetModuleHandle(NULL), GetHandle(), L"Column value", strvalue, strvalue);
if (!res)
return;
if (sscanf(strvalue.c_str(), "%f", &val) == 1) {
auto prevState = gpuDebug->GetGState();
auto setCmdValue = [&](u32 op) {
SendMessage(GetParent(GetParent(GetHandle())), WM_GEDBG_SETCMDWPARAM, op, NULL);
};
union {
float f;
u32 u;
} temp = { val };
for (int i = 0; i < ARRAY_SIZE(matrixCmds) - 1; ++i) {
if (row < matrixCmds[i].row || row >= matrixCmds[i + 1].row)
continue;
// Everything is 3 except the projection matrix, which is 4.
int sz = matrixCmds[i + 1].row - matrixCmds[i].row == 4 ? 4 : 3;
// Always zero except for bones.
int b = (row - matrixCmds[i].row) / sz;
int r = (row - matrixCmds[i].row) % sz;
int c = column >= MATRIXLIST_COL_0 ? column - MATRIXLIST_COL_0 : 0;
// Okay, now set the number, then data.
int n = b * 12 + r + c * sz;
setCmdValue((matrixCmds[i].numCmd << 24) | n);
setCmdValue((matrixCmds[i].cmd << 24) | (temp.u >> 8));
// Done, revert the number.
setCmdValue(prevState.cmdmem[matrixCmds[i].numCmd]);
Update();
}
}
}
void CtrlMatrixList::OnRightClick(int row, int column, const POINT &point) {
if (row >= GetRowCount())
return;
const MatrixCmdPair *info = FindCmdPair(row);
POINT screenPt(point);
ClientToScreen(GetHandle(), &screenPt);
HMENU subMenu = GetContextMenu(ContextMenuID::GEDBG_MATRIX);
SetMenuDefaultItem(subMenu, ID_REGLIST_CHANGE, FALSE);
EnableMenuItem(subMenu, ID_GEDBG_SETCOND, info && GPUBreakpoints::IsCmdBreakpoint(info->cmd) ? MF_ENABLED : MF_GRAYED);
switch (TriggerContextMenu(ContextMenuID::GEDBG_MATRIX, GetHandle(), ContextPoint::FromClient(point))) {
case ID_DISASM_TOGGLEBREAKPOINT:
ToggleBreakpoint(row);
break;
case ID_GEDBG_SETCOND:
PromptBreakpointCond(row);
break;
case ID_DISASM_COPYINSTRUCTIONDISASM:
{
float val;
if (GetValue(gpuDebug->GetGState(), row, column, val)) {
wchar_t dest[512];
swprintf(dest, 511, L"%f", val);
W32Util::CopyTextToClipboard(GetHandle(), dest);
}
break;
}
case ID_GEDBG_COPYALL:
CopyRows(0, GetRowCount());
break;
case ID_REGLIST_CHANGE:
OnDoubleClick(row, MATRIXLIST_COL_0);
break;
}
}
TabMatrices::TabMatrices(HINSTANCE _hInstance, HWND _hParent)
: Dialog((LPCSTR)IDD_GEDBG_TAB_MATRICES, _hInstance, _hParent) {
values = new CtrlMatrixList(GetDlgItem(m_hDlg, IDC_GEDBG_MATRICES));
}
TabMatrices::~TabMatrices() {
delete values;
}
void TabMatrices::UpdateSize(WORD width, WORD height) {
struct Position {
int x,y;
int w,h;
};
Position position;
static const int borderMargin = 5;
position.x = borderMargin;
position.y = borderMargin;
position.w = width - 2 * borderMargin;
position.h = height - 2 * borderMargin;
HWND handle = GetDlgItem(m_hDlg, IDC_GEDBG_MATRICES);
MoveWindow(handle, position.x, position.y, position.w, position.h, TRUE);
}
BOOL TabMatrices::DlgProc(UINT message, WPARAM wParam, LPARAM lParam) {
switch (message) {
case WM_INITDIALOG:
return TRUE;
case WM_SIZE:
UpdateSize(LOWORD(lParam), HIWORD(lParam));
return TRUE;
case WM_NOTIFY:
switch (wParam)
{
case IDC_GEDBG_MATRICES:
SetWindowLongPtr(m_hDlg, DWLP_MSGRESULT, values->HandleNotify(lParam));
return TRUE;
}
break;
}
return FALSE;
}