mirror of
https://github.com/hrydgard/ppsspp.git
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158 lines
3.9 KiB
C++
158 lines
3.9 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include "../../Globals.h"
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// For easy parameter parsing and return value processing.
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template<void func()> void WrapV_V() {
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func();
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}
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template<u32 func()> void WrapU_V() {
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RETURN(func());
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}
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template<float func()> void WrapF_V() {
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RETURNF(func());
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}
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template<u32 func(u32)> void WrapU_U() {
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u32 retval = func(PARAM(0));
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RETURN(retval);
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}
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template<int func(u32)> void WrapI_U() {
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int retval = func(PARAM(0));
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RETURN(retval);
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}
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template<int func()> void WrapI_V() {
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int retval = func();
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RETURN(retval);
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}
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template<int func(int)> void WrapI_I() {
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int retval = func(PARAM(0));
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RETURN(retval);
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}
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template<void func(u32)> void WrapV_U() {
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func(PARAM(0));
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}
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template<void func(int)> void WrapV_I() {
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func(PARAM(0));
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}
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template<void func(u32, u32)> void WrapV_UU() {
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func(PARAM(0), PARAM(1));
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}
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template<void func(int, int)> void WrapV_II() {
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func(PARAM(0), PARAM(1));
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}
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template<u32 func(u32, u32)> void WrapU_UU() {
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u32 retval = func(PARAM(0), PARAM(1));
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RETURN(retval);
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}
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template<int func(int, u32)> void WrapI_IU() {
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int retval = func(PARAM(0), PARAM(1));
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RETURN(retval);
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}
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template<int func(int, int)> void WrapI_II() {
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int retval = func(PARAM(0), PARAM(1));
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RETURN(retval);
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}
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template<int func(int, int, int)> void WrapI_III() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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}
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template<int func(int, int, u32)> void WrapI_IIU() {
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int retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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}
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template<void func(int, u32)> void WrapV_IU() {
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func(PARAM(0), PARAM(1));
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}
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template<int func(const char *, u32)> void WrapI_CU() {
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int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
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RETURN(retval);
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}
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template<u32 func(const char *, u32)> void WrapU_CU() {
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int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
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RETURN((u32)retval);
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}
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template<u32 func(u32, const char *)> void WrapU_UC() {
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int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
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RETURN(retval);
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}
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template<u32 func(const char *, u32, u32)> void WrapU_CUU() {
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int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
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RETURN((u32)retval);
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}
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template<u32 func(u32, u32, u32)> void WrapU_UUU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
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RETURN(retval);
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}
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template<void func(int, u32, u32)> void WrapV_IUU() {
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func(PARAM(0), PARAM(1), PARAM(2));
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}
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template<void func(u32, u32, u32)> void WrapV_UUU() {
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func(PARAM(0), PARAM(1), PARAM(2));
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}
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template<void func(u32, u32, u32, u32)> void WrapV_UUUU() {
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func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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}
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template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
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RETURN(retval);
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}
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template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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}
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template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() {
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int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
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RETURN(retval);
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}
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template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() {
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u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
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RETURN(retval);
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}
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