..
BackgroundAudio.cpp
Audio: Correct protection against time skew.
2021-10-10 15:05:51 -07:00
BackgroundAudio.h
Introduce Path, start using it all over the place.
2021-05-13 10:39:16 +02:00
ChatScreen.cpp
Fix chat here position
2021-09-15 10:25:26 +02:00
ChatScreen.h
UI: Track chat log changes more clearly.
2021-09-14 18:08:16 -07:00
ComboKeyMappingScreen.cpp
Use icon rather than string for combo key setup
2021-09-22 23:05:33 +02:00
ComboKeyMappingScreen.h
Use icon rather than string for combo key setup
2021-09-22 23:05:33 +02:00
ControlMappingScreen.cpp
Build: Fix some format truncation warnings.
2021-12-11 10:45:27 -08:00
ControlMappingScreen.h
UI: Delay between successive mapping in controls.
2021-10-07 18:45:15 -07:00
CwCheatScreen.cpp
Path: Check for PSP case insensitively.
2021-12-16 15:06:15 -08:00
CwCheatScreen.h
Introduce Path, start using it all over the place.
2021-05-13 10:39:16 +02:00
DevScreens.cpp
jit: Lock around changes to the jit pointer.
2021-11-28 10:04:22 -08:00
DevScreens.h
Add a new command in developer tools to list and load framedumps from framedump.ppsspp.org/repro/
2021-01-31 14:42:40 +01:00
DiscordIntegration.cpp
Move native/util, native/data and native/i18 to Common/Data.
2020-10-04 07:28:29 +02:00
DiscordIntegration.h
Discord: Attempt to explicitly cleanup on exit.
2018-11-10 09:49:08 -08:00
DisplayLayoutEditor.cpp
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
DisplayLayoutEditor.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
DisplayLayoutScreen.cpp
UI: Fix L/R tab navigation.
2021-03-03 00:07:11 -08:00
DisplayLayoutScreen.h
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
EmuScreen.cpp
Fix an ordering issue causing us to hit some asserts
2021-12-10 21:00:45 +01:00
EmuScreen.h
UI: Decouple new chat display and tracking logic.
2021-09-14 18:08:16 -07:00
GameInfoCache.cpp
Path: Check for PSP case insensitively.
2021-12-16 15:06:15 -08:00
GameInfoCache.h
Get rid of the PrioritizedWorkQueue. Instead just queue tasks on the ThreadManager.
2021-06-12 13:03:53 +02:00
GamepadEmu.cpp
Merge pull request #14848 from iota97/dpad-size-fix
2021-11-20 15:58:56 +01:00
GamepadEmu.h
Remove unused string and update en_US translation
2021-09-22 23:14:35 +02:00
GameScreen.cpp
Path: Check for PSP case insensitively.
2021-12-16 15:06:15 -08:00
GameScreen.h
GameScreen: Minor logic cleanup, remove Calculate CRC button when not needed.
2021-08-21 20:58:25 +02:00
GameSettingsScreen.cpp
Make the Vulkan GPU log profiler a runtime developer setting.
2021-12-19 22:50:14 +01:00
GameSettingsScreen.h
Merge pull request #15002 from unknownbrackets/ui-open-memstick
2021-10-19 19:55:30 +02:00
GPUDriverTestScreen.cpp
Minimize the Adreno shader compiler bug repro test
2021-01-30 10:21:14 +01:00
GPUDriverTestScreen.h
More GPU test improvements
2021-01-17 18:04:00 +01:00
HostTypes.h
SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI.
2020-10-22 17:45:29 +08:00
InstallZipScreen.cpp
It never ends...
2021-05-13 10:39:16 +02:00
InstallZipScreen.h
It never ends...
2021-05-13 10:39:16 +02:00
MainScreen.cpp
Show text on the Browse button
2021-10-04 22:46:40 +02:00
MainScreen.h
Scoped storage: Make the home button simply go to the root of the current directory tree.
2021-07-25 19:23:10 +02:00
MemStickScreen.cpp
Threading: Remove a level of indirection from Promise and Mailbox.
2021-11-20 22:40:10 +01:00
MemStickScreen.h
Threading: Remove a level of indirection from Promise and Mailbox.
2021-11-20 22:40:10 +01:00
MiscScreens.cpp
Fix text wrapping on PromptScreen by improving the layout
2021-12-13 22:42:03 +01:00
MiscScreens.h
Add a crude way to blacklist post/texture shaders from certain vendors.
2021-09-28 23:39:52 +02:00
NativeApp.cpp
Split the atlas into three, well two, but two different cases for the fonts.
2021-12-10 23:22:08 +01:00
OnScreenDisplay.cpp
UI: Add text description for all views.
2021-02-21 16:38:02 -08:00
OnScreenDisplay.h
Couple warning fixes.
2021-03-09 00:09:36 +01:00
PauseScreen.cpp
UI: Fix save state scrollview height.
2021-08-31 20:18:22 -07:00
PauseScreen.h
Undo last save
2021-08-07 13:28:43 +02:00
ProfilerDraw.cpp
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
ProfilerDraw.h
Add new shader viewing tool
2015-10-14 18:10:21 +02:00
ReadMe.txt
Move non-Android specific stuff from android/jni to /UI.
2013-03-30 15:46:26 +01:00
RemoteISOScreen.cpp
UI: Add more keyboard sysprop checks.
2021-10-19 10:01:52 -07:00
RemoteISOScreen.h
Use Path for fullName in dirlisting. Bugfixes.
2021-05-13 10:39:16 +02:00
ReportScreen.cpp
It never ends...
2021-05-13 10:39:16 +02:00
ReportScreen.h
Introduce Path, start using it all over the place.
2021-05-13 10:39:16 +02:00
SavedataScreen.cpp
UI: Add a sysprop for if the device has a keyboard.
2021-10-19 10:01:52 -07:00
SavedataScreen.h
UI: Asynchronously update size and dates on sort.
2021-09-23 22:31:43 -07:00
Store.cpp
http: Specify expected mime types in downloads.
2021-08-22 10:03:59 -07:00
Store.h
Store: Display the error code in case of error downloading the json.
2021-08-22 12:21:44 +02:00
TextureUtil.cpp
UI: Centralize BG pic choosing a bit.
2021-04-04 10:57:40 -07:00
TextureUtil.h
Introduce Path, start using it all over the place.
2021-05-13 10:39:16 +02:00
TiltAnalogSettingsScreen.cpp
UI: Cleanup another header misuse.
2021-09-27 17:47:15 -07:00
TiltAnalogSettingsScreen.h
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
TiltEventProcessor.cpp
Merge pull request #12530 from iota97/tilt
2021-08-21 13:55:18 +02:00
TiltEventProcessor.h
Add L/R trigger button tilt support.
2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp
Merge pull request #14848 from iota97/dpad-size-fix
2021-11-20 15:58:56 +01:00
TouchControlLayoutScreen.h
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
TouchControlVisibilityScreen.cpp
Rename Unthrottle to Fast-forward globally
2021-08-18 09:28:13 +02:00
TouchControlVisibilityScreen.h
Clean up unused event
2021-07-28 12:55:39 +02:00
UI.vcxproj
Assorted plumbing.
2021-06-07 00:24:51 +02:00
UI.vcxproj.filters
Assorted plumbing.
2021-06-07 00:24:51 +02:00