ppsspp/GPU
Henrik Rydgård dff085f29f Merge pull request #8761 from unknownbrackets/gpu-minor
Assorted minor GPU bug fixes
2016-05-24 20:34:15 +02:00
..
Common Add ugly invalidation workaround for SGS7s. 2016-05-23 21:35:28 -07:00
Debugger Add a basic context menu to the state list. 2016-05-21 18:32:15 -07:00
Directx9 Properly set w/h on first use of a render-to-tex. 2016-05-21 17:53:42 -07:00
GLES Properly set w/h on first use of a render-to-tex. 2016-05-21 17:53:42 -07:00
Null GPU stats: Have each backend format its own string. 2016-03-31 10:17:02 +02:00
Software Reduce some repetitive code. 2016-04-10 13:07:08 -07:00
Vulkan Properly set w/h on first use of a render-to-tex. 2016-05-21 17:53:42 -07:00
ge_constants.h Treat GE_PATCHPRIM_UNKNOWN as points. 2016-04-10 11:58:15 -07:00
GeDisasm.cpp Add support for 32-bit indices. 2016-04-10 02:24:58 -07:00
GeDisasm.h
GPU.cpp Rename the TransformPipeline files to DrawEngine, and GLES_GPU to GPU_GLES 2016-04-10 10:31:42 +02:00
GPU.h Remove an entry from GPUStats that didn't really belong. 2016-04-02 11:06:05 +02:00
GPU.vcxproj Move TextureReplacer to Core. 2016-05-01 00:30:40 -07:00
GPU.vcxproj.filters Move TextureReplacer to Core. 2016-05-01 00:30:40 -07:00
GPUCommon.cpp Reduce some repetitive code. 2016-04-10 13:07:08 -07:00
GPUCommon.h Reduce some repetitive code. 2016-04-10 13:07:08 -07:00
GPUInterface.h GPU stats: Have each backend format its own string. 2016-03-31 10:17:02 +02:00
GPUState.cpp Make debug stats more compact. 2016-03-31 09:47:25 +02:00
GPUState.h
Math3D.cpp
Math3D.h