ppsspp/GPU/Vulkan
Henrik Rydgård e01ca5b057
Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
..
DebugVisVulkan.cpp Minor refactor allowing getting the GPU profile string outside games 2023-08-03 16:31:20 +02:00
DebugVisVulkan.h Minor GLPushBuffer cleanup (now same API as the VK one) 2023-05-23 08:41:09 +02:00
DrawEngineVulkan.cpp Remove obsolete flag 2024-05-11 10:00:35 +02:00
DrawEngineVulkan.h Warning fix, some paranoid zero init 2024-02-12 18:33:38 +01:00
FramebufferManagerVulkan.cpp Move Vulkan clear detection logic into DrawEngine like the other backends. 2023-02-25 19:23:07 +01:00
FramebufferManagerVulkan.h Move Vulkan clear detection logic into DrawEngine like the other backends. 2023-02-25 19:23:07 +01:00
GPU_Vulkan.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
GPU_Vulkan.h Vulkan: Simplify GetShaders and DirtyLastShader, making them internally consistent. 2023-09-24 11:55:15 +02:00
PipelineManagerVulkan.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
PipelineManagerVulkan.h [GPU Common Vulkan/UI/Windows Debugger] Added const reference for function params 2023-12-14 14:23:31 +03:00
ShaderManagerVulkan.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
ShaderManagerVulkan.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
StateMappingVulkan.cpp Vulkan DrawEngine: Reset bound secondary texture on clear. 2023-09-12 17:15:26 +02:00
StateMappingVulkan.h Vulkan is strict about scissor rect, so let's clamp centrally. 2021-12-08 22:38:01 +01:00
TextureCacheVulkan.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
TextureCacheVulkan.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
VulkanUtil.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
VulkanUtil.h Use the universally supported Vulkan "565" 16-bit texture format 2023-12-12 18:19:29 +01:00