mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-12-18 02:48:28 +00:00
2d06730762
Should help #13458 slightly (but there's more to fix).
512 lines
12 KiB
C++
512 lines
12 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <cstring>
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#include "Common/Log.h"
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#include "Common/Serialize/Serializer.h"
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#include "Common/Serialize/SerializeFuncs.h"
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#include "Common/StringUtils.h"
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#include "Core/Util/BlockAllocator.h"
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#include "Core/Reporting.h"
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// Slow freaking thing but works (eventually) :)
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BlockAllocator::BlockAllocator(int grain) : bottom_(NULL), top_(NULL), grain_(grain)
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{
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}
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BlockAllocator::~BlockAllocator()
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{
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Shutdown();
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}
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void BlockAllocator::Init(u32 rangeStart, u32 rangeSize)
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{
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Shutdown();
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rangeStart_ = rangeStart;
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rangeSize_ = rangeSize;
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//Initial block, covering everything
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top_ = new Block(rangeStart_, rangeSize_, false, NULL, NULL);
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bottom_ = top_;
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}
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void BlockAllocator::Shutdown()
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{
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while (bottom_ != NULL)
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{
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Block *next = bottom_->next;
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delete bottom_;
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bottom_ = next;
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}
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top_ = NULL;
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}
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u32 BlockAllocator::AllocAligned(u32 &size, u32 sizeGrain, u32 grain, bool fromTop, const char *tag)
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{
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// Sanity check
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if (size == 0 || size > rangeSize_) {
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ERROR_LOG(SCEKERNEL, "Clearly bogus size: %08x - failing allocation", size);
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return -1;
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}
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// It could be off step, but the grain should generally be a power of 2.
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if (grain < grain_)
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grain = grain_;
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if (sizeGrain < grain_)
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sizeGrain = grain_;
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// upalign size to grain
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size = (size + sizeGrain - 1) & ~(sizeGrain - 1);
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if (!fromTop)
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{
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//Allocate from bottom of mem
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for (Block *bp = bottom_; bp != NULL; bp = bp->next)
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{
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Block &b = *bp;
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u32 offset = b.start % grain;
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if (offset != 0)
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offset = grain - offset;
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u32 needed = offset + size;
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if (b.taken == false && b.size >= needed)
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{
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if (b.size == needed)
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{
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if (offset >= grain_)
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InsertFreeBefore(&b, offset);
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b.taken = true;
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b.SetTag(tag);
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return b.start;
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}
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else
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{
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InsertFreeAfter(&b, b.size - needed);
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if (offset >= grain_)
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InsertFreeBefore(&b, offset);
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b.taken = true;
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b.SetTag(tag);
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return b.start;
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}
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}
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}
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}
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else
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{
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// Allocate from top of mem.
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for (Block *bp = top_; bp != NULL; bp = bp->prev)
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{
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Block &b = *bp;
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u32 offset = (b.start + b.size - size) % grain;
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u32 needed = offset + size;
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if (b.taken == false && b.size >= needed)
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{
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if (b.size == needed)
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{
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if (offset >= grain_)
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InsertFreeAfter(&b, offset);
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b.taken = true;
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b.SetTag(tag);
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return b.start;
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}
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else
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{
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InsertFreeBefore(&b, b.size - needed);
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if (offset >= grain_)
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InsertFreeAfter(&b, offset);
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b.taken = true;
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b.SetTag(tag);
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return b.start;
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}
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}
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}
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}
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//Out of memory :(
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ListBlocks();
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ERROR_LOG(SCEKERNEL, "Block Allocator (%08x-%08x) failed to allocate %i (%08x) bytes of contiguous memory", rangeStart_, rangeStart_ + rangeSize_, size, size);
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return -1;
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}
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u32 BlockAllocator::Alloc(u32 &size, bool fromTop, const char *tag)
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{
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// We want to make sure it's aligned in case AllocAt() was used.
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return AllocAligned(size, grain_, grain_, fromTop, tag);
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}
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u32 BlockAllocator::AllocAt(u32 position, u32 size, const char *tag)
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{
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CheckBlocks();
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if (size > rangeSize_) {
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ERROR_LOG(SCEKERNEL, "Clearly bogus size: %08x - failing allocation", size);
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return -1;
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}
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// Downalign the position so we're allocating full blocks.
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u32 alignedPosition = position;
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u32 alignedSize = size;
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if (position & (grain_ - 1)) {
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DEBUG_LOG(SCEKERNEL, "Position %08x does not align to grain.", position);
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alignedPosition &= ~(grain_ - 1);
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// Since the position was decreased, size must increase.
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alignedSize += position - alignedPosition;
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}
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// Upalign size to grain.
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alignedSize = (alignedSize + grain_ - 1) & ~(grain_ - 1);
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// Tell the caller the allocated size from their requested starting position.
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size = alignedSize - (position - alignedPosition);
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Block *bp = GetBlockFromAddress(alignedPosition);
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if (bp != NULL)
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{
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Block &b = *bp;
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if (b.taken)
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{
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ERROR_LOG(SCEKERNEL, "Block allocator AllocAt failed, block taken! %08x, %i", position, size);
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return -1;
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}
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else
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{
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// Make sure the block is big enough to split.
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if (b.start + b.size < alignedPosition + alignedSize)
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{
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ERROR_LOG(SCEKERNEL, "Block allocator AllocAt failed, not enough contiguous space %08x, %i", position, size);
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return -1;
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}
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//good to go
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else if (b.start == alignedPosition)
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{
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if (b.size != alignedSize)
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InsertFreeAfter(&b, b.size - alignedSize);
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b.taken = true;
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b.SetTag(tag);
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CheckBlocks();
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return position;
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}
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else
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{
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InsertFreeBefore(&b, alignedPosition - b.start);
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if (b.size > alignedSize)
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InsertFreeAfter(&b, b.size - alignedSize);
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b.taken = true;
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b.SetTag(tag);
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return position;
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}
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}
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}
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else
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{
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ERROR_LOG(SCEKERNEL, "Block allocator AllocAt failed :( %08x, %i", position, size);
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}
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//Out of memory :(
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ListBlocks();
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ERROR_LOG(SCEKERNEL, "Block Allocator (%08x-%08x) failed to allocate %i (%08x) bytes of contiguous memory", rangeStart_, rangeStart_ + rangeSize_, alignedSize, alignedSize);
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return -1;
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}
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void BlockAllocator::MergeFreeBlocks(Block *fromBlock)
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{
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DEBUG_LOG(SCEKERNEL, "Merging Blocks");
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Block *prev = fromBlock->prev;
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while (prev != NULL && prev->taken == false)
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{
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DEBUG_LOG(SCEKERNEL, "Block Alloc found adjacent free blocks - merging");
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prev->size += fromBlock->size;
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if (fromBlock->next == NULL)
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top_ = prev;
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else
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fromBlock->next->prev = prev;
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prev->next = fromBlock->next;
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delete fromBlock;
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fromBlock = prev;
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prev = fromBlock->prev;
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}
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if (prev == NULL)
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bottom_ = fromBlock;
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else
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prev->next = fromBlock;
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Block *next = fromBlock->next;
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while (next != NULL && next->taken == false)
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{
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DEBUG_LOG(SCEKERNEL, "Block Alloc found adjacent free blocks - merging");
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fromBlock->size += next->size;
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fromBlock->next = next->next;
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delete next;
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next = fromBlock->next;
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}
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if (next == NULL)
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top_ = fromBlock;
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else
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next->prev = fromBlock;
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}
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bool BlockAllocator::Free(u32 position)
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{
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Block *b = GetBlockFromAddress(position);
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if (b && b->taken)
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{
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b->taken = false;
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MergeFreeBlocks(b);
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return true;
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}
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else
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{
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ERROR_LOG(SCEKERNEL, "BlockAllocator : invalid free %08x", position);
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return false;
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}
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}
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bool BlockAllocator::FreeExact(u32 position)
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{
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Block *b = GetBlockFromAddress(position);
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if (b && b->taken && b->start == position)
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{
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b->taken = false;
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MergeFreeBlocks(b);
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return true;
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}
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else
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{
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ERROR_LOG(SCEKERNEL, "BlockAllocator : invalid free %08x", position);
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return false;
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}
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}
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BlockAllocator::Block *BlockAllocator::InsertFreeBefore(Block *b, u32 size)
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{
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Block *inserted = new Block(b->start, size, false, b->prev, b);
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b->prev = inserted;
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if (inserted->prev == NULL)
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bottom_ = inserted;
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else
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inserted->prev->next = inserted;
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b->start += size;
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b->size -= size;
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return inserted;
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}
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BlockAllocator::Block *BlockAllocator::InsertFreeAfter(Block *b, u32 size)
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{
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Block *inserted = new Block(b->start + b->size - size, size, false, b, b->next);
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b->next = inserted;
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if (inserted->next == NULL)
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top_ = inserted;
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else
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inserted->next->prev = inserted;
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b->size -= size;
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return inserted;
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}
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void BlockAllocator::CheckBlocks() const
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{
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for (const Block *bp = bottom_; bp != NULL; bp = bp->next)
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{
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const Block &b = *bp;
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if (b.start > 0xc0000000) { // probably free'd debug values
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ERROR_LOG_REPORT(HLE, "Bogus block in allocator");
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}
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// Outside the valid range, probably logic bug in allocation.
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if (b.start + b.size > rangeStart_ + rangeSize_ || b.start < rangeStart_) {
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ERROR_LOG_REPORT(HLE, "Bogus block in allocator");
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}
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}
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}
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const char *BlockAllocator::GetBlockTag(u32 addr) const {
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const Block *b = GetBlockFromAddress(addr);
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return b->tag;
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}
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inline BlockAllocator::Block *BlockAllocator::GetBlockFromAddress(u32 addr)
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{
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for (Block *bp = bottom_; bp != NULL; bp = bp->next)
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{
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Block &b = *bp;
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if (b.start <= addr && b.start + b.size > addr)
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{
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// Got one!
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return bp;
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}
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}
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return NULL;
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}
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const BlockAllocator::Block *BlockAllocator::GetBlockFromAddress(u32 addr) const
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{
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for (const Block *bp = bottom_; bp != NULL; bp = bp->next)
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{
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const Block &b = *bp;
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if (b.start <= addr && b.start + b.size > addr)
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{
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// Got one!
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return bp;
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}
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}
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return NULL;
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}
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u32 BlockAllocator::GetBlockStartFromAddress(u32 addr) const
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{
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const Block *b = GetBlockFromAddress(addr);
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if (b)
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return b->start;
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else
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return -1;
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}
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u32 BlockAllocator::GetBlockSizeFromAddress(u32 addr) const
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{
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const Block *b = GetBlockFromAddress(addr);
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if (b)
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return b->size;
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else
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return -1;
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}
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void BlockAllocator::ListBlocks() const
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{
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DEBUG_LOG(SCEKERNEL,"-----------");
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for (const Block *bp = bottom_; bp != NULL; bp = bp->next)
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{
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const Block &b = *bp;
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DEBUG_LOG(SCEKERNEL, "Block: %08x - %08x size %08x taken=%i tag=%s", b.start, b.start+b.size, b.size, b.taken ? 1:0, b.tag);
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}
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DEBUG_LOG(SCEKERNEL,"-----------");
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}
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u32 BlockAllocator::GetLargestFreeBlockSize() const
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{
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u32 maxFreeBlock = 0;
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for (const Block *bp = bottom_; bp != NULL; bp = bp->next)
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{
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const Block &b = *bp;
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if (!b.taken)
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{
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if (b.size > maxFreeBlock)
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maxFreeBlock = b.size;
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}
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}
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if (maxFreeBlock & (grain_ - 1))
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WARN_LOG_REPORT(HLE, "GetLargestFreeBlockSize: free size %08x does not align to grain %08x.", maxFreeBlock, grain_);
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return maxFreeBlock;
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}
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u32 BlockAllocator::GetTotalFreeBytes() const
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{
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u32 sum = 0;
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for (const Block *bp = bottom_; bp != NULL; bp = bp->next)
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{
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const Block &b = *bp;
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if (!b.taken)
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{
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sum += b.size;
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}
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}
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if (sum & (grain_ - 1))
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WARN_LOG_REPORT(HLE, "GetTotalFreeBytes: free size %08x does not align to grain %08x.", sum, grain_);
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return sum;
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}
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void BlockAllocator::DoState(PointerWrap &p)
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{
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auto s = p.Section("BlockAllocator", 1);
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if (!s)
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return;
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int count = 0;
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if (p.mode == p.MODE_READ)
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{
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Shutdown();
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Do(p, count);
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bottom_ = new Block(0, 0, false, NULL, NULL);
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bottom_->DoState(p);
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--count;
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top_ = bottom_;
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for (int i = 0; i < count; ++i)
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{
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top_->next = new Block(0, 0, false, top_, NULL);
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top_->next->DoState(p);
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top_ = top_->next;
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}
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}
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else
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{
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for (const Block *bp = bottom_; bp != NULL; bp = bp->next)
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++count;
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Do(p, count);
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bottom_->DoState(p);
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--count;
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Block *last = bottom_;
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for (int i = 0; i < count; ++i)
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{
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last->next->DoState(p);
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last = last->next;
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}
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}
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Do(p, rangeStart_);
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Do(p, rangeSize_);
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Do(p, grain_);
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}
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BlockAllocator::Block::Block(u32 _start, u32 _size, bool _taken, Block *_prev, Block *_next)
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: start(_start), size(_size), taken(_taken), prev(_prev), next(_next)
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{
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truncate_cpy(tag, "(untitled)");
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}
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void BlockAllocator::Block::SetTag(const char *_tag)
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{
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if (_tag)
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truncate_cpy(tag, _tag);
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else
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truncate_cpy(tag, "---");
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}
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void BlockAllocator::Block::DoState(PointerWrap &p)
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{
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auto s = p.Section("Block", 1);
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if (!s)
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return;
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Do(p, start);
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Do(p, size);
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Do(p, taken);
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// Since we use truncate_cpy, the empty space is not zeroed. Zero it now.
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// This avoids saving uninitialized memory.
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size_t tagLen = strlen(tag);
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if (tagLen != sizeof(tag))
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memset(tag + tagLen, 0, sizeof(tag) - tagLen);
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DoArray(p, tag, sizeof(tag));
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}
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