ppsspp/GPU/Directx9
2024-08-25 12:08:31 +02:00
..
DrawEngineDX9.cpp use ComPtr for D3D9 2024-08-25 12:08:31 +02:00
DrawEngineDX9.h use ComPtr for D3D9 2024-08-25 12:08:31 +02:00
FramebufferManagerDX9.cpp Include file cleanup in framebuffer managers 2023-02-25 12:21:00 +01:00
FramebufferManagerDX9.h Include file cleanup in framebuffer managers 2023-02-25 12:21:00 +01:00
GPU_DX9.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
GPU_DX9.h OpenGL: Fix some confusion between gpu->BeginHostFrame and gpu->BeginFrame, fixing black screen 2023-12-11 23:05:37 +01:00
ShaderManagerDX9.cpp use ComPtr for D3D9 2024-08-25 12:08:31 +02:00
ShaderManagerDX9.h use ComPtr for D3D9 2024-08-25 12:08:31 +02:00
StateMappingDX9.cpp Don't cache render target copies for shader blending, only cache copies for overlap 2023-05-11 12:04:29 +02:00
StateMappingDX9.h Move all the GL/D3D9 FBO code into thin3d. 2017-02-06 11:40:16 +01:00
TextureCacheDX9.cpp use ComPtr for D3D9 2024-08-25 12:08:31 +02:00
TextureCacheDX9.h use ComPtr for D3D9 2024-08-25 12:08:31 +02:00