ppsspp/Windows
2017-03-23 10:02:28 +01:00
..
Debugger Make IdentifiedFileType a proper enum class 2017-03-02 12:29:03 +01:00
GEDebugger Make ReportScreen a dialog. Minor improvement to GE debugger. 2017-03-18 23:30:50 +01:00
GPU Fix issue where we were a little too aggressive when eliminating calls to SetRenderTarget 2017-03-23 10:02:28 +01:00
W32Util Get rid of our own silly reimplementation of std::thread 2017-02-27 20:51:36 +01:00
.gitignore Update the Vulkan validator workarounds to match the 1.0.8 validator... gah. 2016-04-07 23:45:38 +02:00
aboutbox.rc Change encoding of ppsspp.rc 2013-09-05 21:48:32 -03:00
bitmap1.bmp Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
build_windows.proj Windows: Add experimental MSBuild file to build x86 and x64 builds together. 2017-03-13 14:27:09 +01:00
build-x64.cmd Fix Windows command line build scripts. Fixes #8081 2015-10-31 13:04:49 +01:00
build-x86.cmd Fix Windows command line build scripts. Fixes #8081 2015-10-31 13:04:49 +01:00
debugger.txt Breakpoint list at the bottom of the disassembly window 2013-06-27 21:07:49 +02:00
DebugLog.bat Small fix for DebugLog.bat 2014-04-01 22:16:44 +08:00
DinputDevice.cpp Remove legacy InputState. 2017-03-14 22:07:07 -07:00
DinputDevice.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
DlgDynaView.cpp Pick some safe changes from the android gradle branch (including windows CMake fixes) 2016-12-05 16:52:03 +01:00
DlgDynaView.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
DSoundStream.cpp Fix some type narrowing warnings and typos. 2017-03-19 07:44:31 -07:00
DSoundStream.h Add option to choose Audio backend, as WASAPI does not seem to be ideal for everyone.. 2015-01-24 13:50:27 +01:00
EmuThread.cpp UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game 2017-03-23 10:02:28 +01:00
EmuThread.h Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
git-version-gen.cmd Better way to find the git exe for git-version-gen, thanks Unknown. 2016-02-28 23:04:46 +01:00
Globals.cpp -Step through display list with F10/F11 2013-09-28 14:34:08 +02:00
icon1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
InfoLog.bat Improve windows log 2013-12-10 07:18:55 +08:00
InputBox.cpp Add a quick way to go to a particular address. 2013-10-06 22:17:51 -07:00
InputBox.h Win32: Update OSK bypass with Unicode/wchar/wstring support. 2013-08-27 07:36:46 -04:00
InputDevice.cpp Remove legacy InputState. 2017-03-14 22:07:07 -07:00
InputDevice.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
KeyboardDevice.cpp Remove legacy InputState. 2017-03-14 22:07:07 -07:00
KeyboardDevice.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
main.cpp UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game 2017-03-23 10:02:28 +01:00
main.h -Step through display list with F10/F11 2013-09-28 14:34:08 +02:00
MainWindow.cpp Windows: Start at a sensible window size if high-DPI. Avoids the worst of #9437 but does not fix it. 2017-03-17 13:22:00 +01:00
MainWindow.h More UWP prep 2017-02-25 09:57:22 +01:00
MainWindowMenu.cpp Windows: Remove an unused function. 2017-03-18 13:47:26 -07:00
MainWindowMenu.h Windows: Remove an unused function. 2017-03-18 13:47:26 -07:00
ppsspp_gold.ico Windows: Get rid of my private gold branch, simply gate behind a define instead. 2017-03-16 15:47:59 +01:00
ppsspp.ico Add 256x256 icon to Windows icon file 2014-12-24 13:48:00 -05:00
PPSSPP.manifest Fix high-DPI rendering/input on Windows 2017-01-16 20:53:41 +07:00
ppsspp.rc Windows: Get rid of my private gold branch, simply gate behind a define instead. 2017-03-16 15:47:59 +01:00
PPSSPP.sln Add UWP projects and rough UWP entry point application based on the sample 2017-03-23 10:02:27 +01:00
PPSSPP.vcxproj Windows: Get rid of my private gold branch, simply gate behind a define instead. 2017-03-16 15:47:59 +01:00
PPSSPP.vcxproj.filters Windows: Get rid of my private gold branch, simply gate behind a define instead. 2017-03-16 15:47:59 +01:00
pspmode.png Use a new image instead 2013-04-18 23:10:57 +08:00
RawInput.cpp Remove legacy input state usage on Windows. 2017-03-14 22:07:05 -07:00
RawInput.h Remove legacy input state usage on Windows. 2017-03-14 22:07:05 -07:00
README.TXT Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
resource.h Windows: Add main menu item for Direct3D11 2017-02-17 16:04:00 +01:00
stdafx.cpp Move toplevel windows-specific files to the Windows dir 2012-11-21 14:33:38 -03:00
stdafx.h Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
stop1.ico Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
TouchInputHandler.cpp Correct touch id generation. 2017-03-14 22:21:01 -07:00
TouchInputHandler.h Correct touch id generation. 2017-03-14 22:21:01 -07:00
version.rc Generate windows version automatically. 2015-08-16 14:03:59 -07:00
WindowsHost.cpp Fix another silly mixup, sigh 2017-03-17 19:55:17 +01:00
WindowsHost.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
XinputDevice.cpp Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
XinputDevice.h Remove legacy InputState. 2017-03-14 22:07:07 -07:00
XPTheme.h Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
zipup.cmd Oops 2017-03-22 13:56:05 +01:00

Just open the MSVC project file and build.