mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 21:39:52 +00:00
e32524c544
Let's just use XXH32/XXH64 directly in texture replacements, clearer anyway.
711 lines
22 KiB
C++
711 lines
22 KiB
C++
// Copyright (c) 2016- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#ifdef USING_QT_UI
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#include <QtGui/QImage>
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#else
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#include <png.h>
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#endif
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#include <algorithm>
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#include "base/stringutil.h"
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#include "i18n/i18n.h"
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#include "ext/xxhash.h"
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#include "file/ini_file.h"
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#include "util/text/parsers.h"
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#include "Common/ColorConv.h"
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#include "Common/FileUtil.h"
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#include "Core/Config.h"
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#include "Core/Host.h"
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#include "Core/System.h"
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#include "Core/TextureReplacer.h"
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#include "Core/ELF/ParamSFO.h"
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#include "GPU/Common/TextureDecoder.h"
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static const std::string INI_FILENAME = "textures.ini";
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static const std::string NEW_TEXTURE_DIR = "new/";
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static const int VERSION = 1;
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static const int MAX_MIP_LEVELS = 12; // 12 should be plenty, 8 is the max mip levels supported by the PSP.
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TextureReplacer::TextureReplacer() {
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none_.alphaStatus_ = ReplacedTextureAlpha::UNKNOWN;
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}
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TextureReplacer::~TextureReplacer() {
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}
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void TextureReplacer::Init() {
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NotifyConfigChanged();
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}
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void TextureReplacer::NotifyConfigChanged() {
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gameID_ = g_paramSFO.GetDiscID();
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enabled_ = g_Config.bReplaceTextures || g_Config.bSaveNewTextures;
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if (enabled_) {
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basePath_ = GetSysDirectory(DIRECTORY_TEXTURES) + gameID_ + "/";
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// If we're saving, auto-create the directory.
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if (g_Config.bSaveNewTextures && !File::Exists(basePath_ + NEW_TEXTURE_DIR)) {
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File::CreateFullPath(basePath_ + NEW_TEXTURE_DIR);
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File::CreateEmptyFile(basePath_ + NEW_TEXTURE_DIR + "/.nomedia");
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}
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enabled_ = File::Exists(basePath_) && File::IsDirectory(basePath_);
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}
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if (enabled_) {
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enabled_ = LoadIni();
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}
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}
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bool TextureReplacer::LoadIni() {
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// TODO: Use crc32c?
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hash_ = ReplacedTextureHash::QUICK;
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aliases_.clear();
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hashranges_.clear();
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allowVideo_ = false;
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ignoreAddress_ = false;
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reduceHash_ = false;
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// Prevents dumping the mipmaps.
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ignoreMipmap_ = false;
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if (File::Exists(basePath_ + INI_FILENAME)) {
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IniFile ini;
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ini.LoadFromVFS(basePath_ + INI_FILENAME);
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if (!LoadIniValues(ini)) {
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return false;
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}
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// Allow overriding settings per game id.
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std::string overrideFilename;
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if (ini.GetOrCreateSection("games")->Get(gameID_.c_str(), &overrideFilename, "")) {
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if (!overrideFilename.empty() && overrideFilename != INI_FILENAME) {
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INFO_LOG(G3D, "Loading extra texture ini: %s", overrideFilename.c_str());
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IniFile overrideIni;
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overrideIni.LoadFromVFS(basePath_ + overrideFilename);
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if (!LoadIniValues(overrideIni, true)) {
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return false;
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}
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}
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}
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}
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// The ini doesn't have to exist for it to be valid.
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return true;
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}
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bool TextureReplacer::LoadIniValues(IniFile &ini, bool isOverride) {
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auto options = ini.GetOrCreateSection("options");
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std::string hash;
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options->Get("hash", &hash, "");
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// TODO: crc32c.
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if (strcasecmp(hash.c_str(), "quick") == 0) {
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hash_ = ReplacedTextureHash::QUICK;
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} else if (strcasecmp(hash.c_str(), "xxh32") == 0) {
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hash_ = ReplacedTextureHash::XXH32;
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} else if (strcasecmp(hash.c_str(), "xxh64") == 0) {
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hash_ = ReplacedTextureHash::XXH64;
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} else if (!isOverride || !hash.empty()) {
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ERROR_LOG(G3D, "Unsupported hash type: %s", hash.c_str());
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return false;
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}
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options->Get("video", &allowVideo_, allowVideo_);
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options->Get("ignoreAddress", &ignoreAddress_, ignoreAddress_);
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// Multiplies sizeInRAM/bytesPerLine in XXHASH by 0.5.
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options->Get("reduceHash", &reduceHash_, reduceHash_);
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options->Get("ignoreMipmap", &ignoreMipmap_, ignoreMipmap_);
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if (reduceHash_ && hash_ == ReplacedTextureHash::QUICK) {
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reduceHash_ = false;
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ERROR_LOG(G3D, "Texture Replacement: reduceHash option requires safer hash, use xxh32 or xxh64 instead.");
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}
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if (ignoreAddress_ && hash_ == ReplacedTextureHash::QUICK) {
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ignoreAddress_ = false;
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ERROR_LOG(G3D, "Texture Replacement: ignoreAddress option requires safer hash, use xxh32 or xxh64 instead.");
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}
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int version = 0;
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if (options->Get("version", &version, 0) && version > VERSION) {
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ERROR_LOG(G3D, "Unsupported texture replacement version %d, trying anyway", version);
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}
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bool filenameWarning = false;
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if (ini.HasSection("hashes")) {
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auto hashes = ini.GetOrCreateSection("hashes")->ToMap();
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// Format: hashname = filename.png
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bool checkFilenames = g_Config.bSaveNewTextures && !g_Config.bIgnoreTextureFilenames;
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for (const auto &item : hashes) {
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ReplacementAliasKey key(0, 0, 0);
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if (sscanf(item.first.c_str(), "%16llx%8x_%d", &key.cachekey, &key.hash, &key.level) >= 1) {
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aliases_[key] = item.second;
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if (checkFilenames) {
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#if PPSSPP_PLATFORM(WINDOWS)
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// Uppercase probably means the filenames don't match.
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// Avoiding an actual check of the filenames to avoid performance impact.
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filenameWarning = filenameWarning || item.second.find_first_of("\\ABCDEFGHIJKLMNOPQRSTUVWXYZ") != std::string::npos;
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#else
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filenameWarning = filenameWarning || item.second.find_first_of("\\:<>|?*") != std::string::npos;
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#endif
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}
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} else {
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ERROR_LOG(G3D, "Unsupported syntax under [hashes]: %s", item.first.c_str());
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}
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}
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}
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if (filenameWarning) {
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auto err = GetI18NCategory("Error");
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host->NotifyUserMessage(err->T("textures.ini filenames may not be cross-platform"), 6.0f);
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}
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if (ini.HasSection("hashranges")) {
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auto hashranges = ini.GetOrCreateSection("hashranges")->ToMap();
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// Format: addr,w,h = newW,newH
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for (const auto &item : hashranges) {
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ParseHashRange(item.first, item.second);
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}
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}
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return true;
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}
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void TextureReplacer::ParseHashRange(const std::string &key, const std::string &value) {
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std::vector<std::string> keyParts;
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SplitString(key, ',', keyParts);
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std::vector<std::string> valueParts;
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SplitString(value, ',', valueParts);
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if (keyParts.size() != 3 || valueParts.size() != 2) {
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ERROR_LOG(G3D, "Ignoring invalid hashrange %s = %s, expecting addr,w,h = w,h", key.c_str(), value.c_str());
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return;
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}
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u32 addr;
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u32 fromW;
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u32 fromH;
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if (!TryParse(keyParts[0], &addr) || !TryParse(keyParts[1], &fromW) || !TryParse(keyParts[2], &fromH)) {
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ERROR_LOG(G3D, "Ignoring invalid hashrange %s = %s, key format is 0x12345678,512,512", key.c_str(), value.c_str());
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return;
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}
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u32 toW;
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u32 toH;
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if (!TryParse(valueParts[0], &toW) || !TryParse(valueParts[1], &toH)) {
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ERROR_LOG(G3D, "Ignoring invalid hashrange %s = %s, value format is 512,512", key.c_str(), value.c_str());
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return;
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}
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if (toW > fromW || toH > fromH) {
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ERROR_LOG(G3D, "Ignoring invalid hashrange %s = %s, range bigger than source", key.c_str(), value.c_str());
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return;
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}
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const u64 rangeKey = ((u64)addr << 32) | ((u64)fromW << 16) | fromH;
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hashranges_[rangeKey] = WidthHeightPair(toW, toH);
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}
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u32 TextureReplacer::ComputeHash(u32 addr, int bufw, int w, int h, GETextureFormat fmt, u16 maxSeenV) {
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_dbg_assert_msg_(enabled_, "Replacement not enabled");
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if (!LookupHashRange(addr, w, h)) {
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// There wasn't any hash range, let's fall back to maxSeenV logic.
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if (h == 512 && maxSeenV < 512 && maxSeenV != 0) {
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h = (int)maxSeenV;
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}
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}
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const u8 *checkp = Memory::GetPointer(addr);
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float reduceHashSize = 1.0;
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if (reduceHash_)
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reduceHashSize = 0.5;
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if (bufw <= w) {
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// We can assume the data is contiguous. These are the total used pixels.
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const u32 totalPixels = bufw * h + (w - bufw);
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const u32 sizeInRAM = (textureBitsPerPixel[fmt] * totalPixels) / 8 * reduceHashSize;
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switch (hash_) {
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case ReplacedTextureHash::QUICK:
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return StableQuickTexHash(checkp, sizeInRAM);
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case ReplacedTextureHash::XXH32:
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return XXH32(checkp, sizeInRAM, 0xBACD7814);
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case ReplacedTextureHash::XXH64:
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return XXH64(checkp, sizeInRAM, 0xBACD7814);
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default:
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return 0;
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}
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} else {
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// We have gaps. Let's hash each row and sum.
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const u32 bytesPerLine = (textureBitsPerPixel[fmt] * w) / 8 * reduceHashSize;
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const u32 stride = (textureBitsPerPixel[fmt] * bufw) / 8;
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u32 result = 0;
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switch (hash_) {
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case ReplacedTextureHash::QUICK:
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for (int y = 0; y < h; ++y) {
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u32 rowHash = StableQuickTexHash(checkp, bytesPerLine);
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result = (result * 11) ^ rowHash;
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checkp += stride;
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}
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break;
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case ReplacedTextureHash::XXH32:
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for (int y = 0; y < h; ++y) {
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u32 rowHash = XXH32(checkp, bytesPerLine, 0xBACD7814);
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result = (result * 11) ^ rowHash;
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checkp += stride;
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}
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break;
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case ReplacedTextureHash::XXH64:
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for (int y = 0; y < h; ++y) {
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u32 rowHash = XXH64(checkp, bytesPerLine, 0xBACD7814);
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result = (result * 11) ^ rowHash;
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checkp += stride;
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}
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break;
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default:
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break;
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}
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return result;
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}
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}
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ReplacedTexture &TextureReplacer::FindReplacement(u64 cachekey, u32 hash, int w, int h) {
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// Only actually replace if we're replacing. We might just be saving.
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if (!Enabled() || !g_Config.bReplaceTextures) {
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return none_;
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}
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ReplacementCacheKey replacementKey(cachekey, hash);
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auto it = cache_.find(replacementKey);
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if (it != cache_.end()) {
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return it->second;
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}
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// Okay, let's construct the result.
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ReplacedTexture &result = cache_[replacementKey];
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result.alphaStatus_ = ReplacedTextureAlpha::UNKNOWN;
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PopulateReplacement(&result, cachekey, hash, w, h);
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return result;
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}
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void TextureReplacer::PopulateReplacement(ReplacedTexture *result, u64 cachekey, u32 hash, int w, int h) {
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int newW = w;
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int newH = h;
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LookupHashRange(cachekey >> 32, newW, newH);
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if (ignoreAddress_) {
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cachekey = cachekey & 0xFFFFFFFFULL;
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}
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for (int i = 0; i < MAX_MIP_LEVELS; ++i) {
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const std::string hashfile = LookupHashFile(cachekey, hash, i);
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const std::string filename = basePath_ + hashfile;
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if (hashfile.empty() || !File::Exists(filename)) {
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// Out of valid mip levels. Bail out.
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break;
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}
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bool good = false;
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ReplacedTextureLevel level;
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level.fmt = ReplacedTextureFormat::F_8888;
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level.file = filename;
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#ifdef USING_QT_UI
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QImage image(filename.c_str(), "PNG");
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if (image.isNull()) {
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ERROR_LOG(G3D, "Could not load texture replacement info: %s", filename.c_str());
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} else {
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level.w = (image.width() * w) / newW;
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level.h = (image.height() * h) / newH;
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good = true;
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}
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#else
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png_image png = {};
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png.version = PNG_IMAGE_VERSION;
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FILE *fp = File::OpenCFile(filename, "rb");
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if (png_image_begin_read_from_stdio(&png, fp)) {
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// We pad files that have been hashrange'd so they are the same texture size.
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level.w = (png.width * w) / newW;
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level.h = (png.height * h) / newH;
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good = true;
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} else {
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ERROR_LOG(G3D, "Could not load texture replacement info: %s - %s", filename.c_str(), png.message);
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}
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fclose(fp);
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png_image_free(&png);
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#endif
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if (good && i != 0) {
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// Check that the mipmap size is correct. Can't load mips of the wrong size.
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if (level.w != (result->levels_[0].w >> i) || level.h != (result->levels_[0].h >> i)) {
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WARN_LOG(G3D, "Replacement mipmap invalid: size=%dx%d, expected=%dx%d (level %d, '%s')", level.w, level.h, result->levels_[0].w >> i, result->levels_[0].h >> i, i, filename.c_str());
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good = false;
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}
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}
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if (good)
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result->levels_.push_back(level);
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// Otherwise, we're done loading mips (bad PNG or bad size, either way.)
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else
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break;
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}
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result->alphaStatus_ = ReplacedTextureAlpha::UNKNOWN;
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}
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#ifndef USING_QT_UI
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static bool WriteTextureToPNG(png_imagep image, const std::string &filename, int convert_to_8bit, const void *buffer, png_int_32 row_stride, const void *colormap) {
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FILE *fp = File::OpenCFile(filename, "wb");
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if (!fp) {
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ERROR_LOG(IO, "Unable to open texture file for writing.");
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return false;
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}
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if (png_image_write_to_stdio(image, fp, convert_to_8bit, buffer, row_stride, colormap)) {
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fclose(fp);
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return true;
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} else {
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ERROR_LOG(SYSTEM, "Texture PNG encode failed.");
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fclose(fp);
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remove(filename.c_str());
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return false;
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}
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}
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#endif
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void TextureReplacer::NotifyTextureDecoded(const ReplacedTextureDecodeInfo &replacedInfo, const void *data, int pitch, int level, int w, int h) {
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_assert_msg_(enabled_, "Replacement not enabled");
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if (!g_Config.bSaveNewTextures) {
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// Ignore.
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return;
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}
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if (replacedInfo.addr > 0x05000000 && replacedInfo.addr < PSP_GetKernelMemoryEnd()) {
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// Don't save the PPGe texture.
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return;
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}
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if (replacedInfo.isVideo && !allowVideo_) {
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return;
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}
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u64 cachekey = replacedInfo.cachekey;
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if (ignoreAddress_) {
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cachekey = cachekey & 0xFFFFFFFFULL;
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}
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if (ignoreMipmap_ && level > 0) {
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return;
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}
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std::string hashfile = LookupHashFile(cachekey, replacedInfo.hash, level);
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const std::string filename = basePath_ + hashfile;
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const std::string saveFilename = basePath_ + NEW_TEXTURE_DIR + hashfile;
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// If it's empty, it's an ignored hash, we intentionally don't save.
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if (hashfile.empty() || File::Exists(filename)) {
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// If it exists, must've been decoded and saved as a new texture already.
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return;
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}
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ReplacementCacheKey replacementKey(cachekey, replacedInfo.hash);
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auto it = savedCache_.find(replacementKey);
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if (it != savedCache_.end() && File::Exists(saveFilename)) {
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// We've already saved this texture. Let's only save if it's bigger (e.g. scaled now.)
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if (it->second.w >= w && it->second.h >= h) {
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return;
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}
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}
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#ifdef _WIN32
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size_t slash = hashfile.find_last_of("/\\");
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#else
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size_t slash = hashfile.find_last_of("/");
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#endif
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if (slash != hashfile.npos) {
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// Create any directory structure as needed.
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const std::string saveDirectory = basePath_ + NEW_TEXTURE_DIR + hashfile.substr(0, slash);
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if (!File::Exists(saveDirectory)) {
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File::CreateFullPath(saveDirectory);
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File::CreateEmptyFile(saveDirectory + "/.nomedia");
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}
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}
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// Only save the hashed portion of the PNG.
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int lookupW = w / replacedInfo.scaleFactor;
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int lookupH = h / replacedInfo.scaleFactor;
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if (LookupHashRange(replacedInfo.addr, lookupW, lookupH)) {
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w = lookupW * replacedInfo.scaleFactor;
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h = lookupH * replacedInfo.scaleFactor;
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}
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#ifdef USING_QT_UI
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ERROR_LOG(G3D, "Replacement texture saving not implemented for Qt");
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#else
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if (replacedInfo.fmt != ReplacedTextureFormat::F_8888) {
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saveBuf.resize((pitch * h) / sizeof(u16));
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switch (replacedInfo.fmt) {
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case ReplacedTextureFormat::F_5650:
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ConvertRGB565ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16));
|
|
break;
|
|
case ReplacedTextureFormat::F_5551:
|
|
ConvertRGBA5551ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16));
|
|
break;
|
|
case ReplacedTextureFormat::F_4444:
|
|
ConvertRGBA4444ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16));
|
|
break;
|
|
case ReplacedTextureFormat::F_0565_ABGR:
|
|
ConvertBGR565ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16));
|
|
break;
|
|
case ReplacedTextureFormat::F_1555_ABGR:
|
|
ConvertABGR1555ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16));
|
|
break;
|
|
case ReplacedTextureFormat::F_4444_ABGR:
|
|
ConvertABGR4444ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16));
|
|
break;
|
|
case ReplacedTextureFormat::F_8888_BGRA:
|
|
ConvertBGRA8888ToRGBA8888(saveBuf.data(), (const u32 *)data, (pitch * h) / sizeof(u32));
|
|
break;
|
|
case ReplacedTextureFormat::F_8888:
|
|
// Impossible. Just so we can get warnings on other missed formats.
|
|
break;
|
|
}
|
|
|
|
data = saveBuf.data();
|
|
if (replacedInfo.fmt != ReplacedTextureFormat::F_8888_BGRA) {
|
|
// We doubled our pitch.
|
|
pitch *= 2;
|
|
}
|
|
}
|
|
|
|
png_image png;
|
|
memset(&png, 0, sizeof(png));
|
|
png.version = PNG_IMAGE_VERSION;
|
|
png.format = PNG_FORMAT_RGBA;
|
|
png.width = w;
|
|
png.height = h;
|
|
bool success = WriteTextureToPNG(&png, saveFilename, 0, data, pitch, nullptr);
|
|
png_image_free(&png);
|
|
|
|
if (png.warning_or_error >= 2) {
|
|
ERROR_LOG(COMMON, "Saving screenshot to PNG produced errors.");
|
|
} else if (success) {
|
|
NOTICE_LOG(G3D, "Saving texture for replacement: %08x / %dx%d", replacedInfo.hash, w, h);
|
|
}
|
|
#endif
|
|
|
|
// Remember that we've saved this for next time.
|
|
ReplacedTextureLevel saved;
|
|
saved.fmt = ReplacedTextureFormat::F_8888;
|
|
saved.file = filename;
|
|
saved.w = w;
|
|
saved.h = h;
|
|
savedCache_[replacementKey] = saved;
|
|
}
|
|
|
|
std::string TextureReplacer::LookupHashFile(u64 cachekey, u32 hash, int level) {
|
|
ReplacementAliasKey key(cachekey, hash, level);
|
|
auto alias = aliases_.find(key);
|
|
if (alias == aliases_.end()) {
|
|
// Also check for a few more aliases with zeroed portions:
|
|
// Only clut hash (very dangerous in theory, in practice not more than missing "just" data hash)
|
|
key.cachekey = cachekey & 0xFFFFFFFFULL;
|
|
key.hash = 0;
|
|
alias = aliases_.find(key);
|
|
|
|
if (!ignoreAddress_ && alias == aliases_.end()) {
|
|
// No data hash.
|
|
key.cachekey = cachekey;
|
|
key.hash = 0;
|
|
alias = aliases_.find(key);
|
|
}
|
|
|
|
if (alias == aliases_.end()) {
|
|
// No address.
|
|
key.cachekey = cachekey & 0xFFFFFFFFULL;
|
|
key.hash = hash;
|
|
alias = aliases_.find(key);
|
|
}
|
|
|
|
if (!ignoreAddress_ && alias == aliases_.end()) {
|
|
// Address, but not clut hash (in case of garbage clut data.)
|
|
key.cachekey = cachekey & ~0xFFFFFFFFULL;
|
|
key.hash = hash;
|
|
alias = aliases_.find(key);
|
|
}
|
|
|
|
if (alias == aliases_.end()) {
|
|
// Anything with this data hash (a little dangerous.)
|
|
key.cachekey = 0;
|
|
key.hash = hash;
|
|
alias = aliases_.find(key);
|
|
}
|
|
}
|
|
|
|
if (alias != aliases_.end()) {
|
|
// Note: this will be blank if explicitly ignored.
|
|
return alias->second;
|
|
}
|
|
|
|
return HashName(cachekey, hash, level) + ".png";
|
|
}
|
|
|
|
std::string TextureReplacer::HashName(u64 cachekey, u32 hash, int level) {
|
|
char hashname[16 + 8 + 1 + 11 + 1] = {};
|
|
if (level > 0) {
|
|
snprintf(hashname, sizeof(hashname), "%016llx%08x_%d", cachekey, hash, level);
|
|
} else {
|
|
snprintf(hashname, sizeof(hashname), "%016llx%08x", cachekey, hash);
|
|
}
|
|
|
|
return hashname;
|
|
}
|
|
|
|
bool TextureReplacer::LookupHashRange(u32 addr, int &w, int &h) {
|
|
const u64 rangeKey = ((u64)addr << 32) | ((u64)w << 16) | h;
|
|
auto range = hashranges_.find(rangeKey);
|
|
if (range != hashranges_.end()) {
|
|
const WidthHeightPair &wh = range->second;
|
|
w = wh.first;
|
|
h = wh.second;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void ReplacedTexture::Load(int level, void *out, int rowPitch) {
|
|
_assert_msg_((size_t)level < levels_.size(), "Invalid miplevel");
|
|
_assert_msg_(out != nullptr && rowPitch > 0, "Invalid out/pitch");
|
|
|
|
const ReplacedTextureLevel &info = levels_[level];
|
|
|
|
#ifdef USING_QT_UI
|
|
QImage image(info.file.c_str(), "PNG");
|
|
if (image.isNull()) {
|
|
ERROR_LOG(G3D, "Could not load texture replacement info: %s", info.file.c_str());
|
|
return;
|
|
}
|
|
|
|
image = image.convertToFormat(QImage::Format_ARGB32);
|
|
bool alphaFull = true;
|
|
for (int y = 0; y < image.height(); ++y) {
|
|
const QRgb *src = (const QRgb *)image.constScanLine(y);
|
|
uint8_t *outLine = (uint8_t *)out + y * rowPitch;
|
|
for (int x = 0; x < image.width(); ++x) {
|
|
outLine[x * 4 + 0] = qRed(src[x]);
|
|
outLine[x * 4 + 1] = qGreen(src[x]);
|
|
outLine[x * 4 + 2] = qBlue(src[x]);
|
|
outLine[x * 4 + 3] = qAlpha(src[x]);
|
|
// We're already scanning each pixel...
|
|
if (qAlpha(src[x]) != 255) {
|
|
alphaFull = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (level == 0 || !alphaFull) {
|
|
alphaStatus_ = alphaFull ? ReplacedTextureAlpha::FULL : ReplacedTextureAlpha::UNKNOWN;
|
|
}
|
|
#else
|
|
png_image png = {};
|
|
png.version = PNG_IMAGE_VERSION;
|
|
|
|
FILE *fp = File::OpenCFile(info.file, "rb");
|
|
if (!png_image_begin_read_from_stdio(&png, fp)) {
|
|
ERROR_LOG(G3D, "Could not load texture replacement info: %s - %s", info.file.c_str(), png.message);
|
|
return;
|
|
}
|
|
|
|
bool checkedAlpha = false;
|
|
if ((png.format & PNG_FORMAT_FLAG_ALPHA) == 0) {
|
|
// Well, we know for sure it doesn't have alpha.
|
|
if (level == 0) {
|
|
alphaStatus_ = ReplacedTextureAlpha::FULL;
|
|
}
|
|
checkedAlpha = true;
|
|
}
|
|
png.format = PNG_FORMAT_RGBA;
|
|
|
|
if (!png_image_finish_read(&png, nullptr, out, rowPitch, nullptr)) {
|
|
ERROR_LOG(G3D, "Could not load texture replacement: %s - %s", info.file.c_str(), png.message);
|
|
return;
|
|
}
|
|
|
|
if (!checkedAlpha) {
|
|
// This will only check the hashed bits.
|
|
CheckAlphaResult res = CheckAlphaRGBA8888Basic((u32 *)out, rowPitch / sizeof(u32), png.width, png.height);
|
|
if (res == CHECKALPHA_ANY || level == 0) {
|
|
alphaStatus_ = ReplacedTextureAlpha(res);
|
|
}
|
|
}
|
|
|
|
fclose(fp);
|
|
png_image_free(&png);
|
|
#endif
|
|
}
|
|
|
|
bool TextureReplacer::GenerateIni(const std::string &gameID, std::string *generatedFilename) {
|
|
if (gameID.empty())
|
|
return false;
|
|
|
|
std::string texturesDirectory = GetSysDirectory(DIRECTORY_TEXTURES) + gameID + "/";
|
|
if (!File::Exists(texturesDirectory)) {
|
|
File::CreateFullPath(texturesDirectory);
|
|
}
|
|
|
|
if (generatedFilename)
|
|
*generatedFilename = texturesDirectory + INI_FILENAME;
|
|
if (File::Exists(texturesDirectory + INI_FILENAME))
|
|
return true;
|
|
|
|
FILE *f = File::OpenCFile(texturesDirectory + INI_FILENAME, "wb");
|
|
if (f) {
|
|
fwrite("\xEF\xBB\xBF", 0, 3, f);
|
|
fclose(f);
|
|
|
|
// Let's also write some defaults.
|
|
std::fstream fs;
|
|
File::OpenCPPFile(fs, texturesDirectory + INI_FILENAME, std::ios::out | std::ios::ate);
|
|
fs << "# This file is optional and describes your textures.\n";
|
|
fs << "# Some information on syntax available here:\n";
|
|
fs << "# https://github.com/hrydgard/ppsspp/wiki/Texture-replacement-ini-syntax\n";
|
|
fs << "[options]\n";
|
|
fs << "version = 1\n";
|
|
fs << "hash = quick\n";
|
|
fs << "ignoreMipmap = false\n";
|
|
fs << "\n";
|
|
fs << "[games]\n";
|
|
fs << "# Used to make it easier to install, and override settings for other regions.\n";
|
|
fs << "# Files still have to be copied to each TEXTURES folder.";
|
|
fs << gameID << " = textures.ini\n";
|
|
fs << "\n";
|
|
fs << "# Use / for folders not \\, avoid special characters, and stick to lowercase.\n";
|
|
fs << "# See wiki for more info.\n";
|
|
fs << "[hashes]\n";
|
|
fs << "\n";
|
|
fs << "[hashranges]\n";
|
|
fs.close();
|
|
}
|
|
return File::Exists(texturesDirectory + INI_FILENAME);
|
|
}
|