mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-24 22:10:01 +00:00
8948990871
Checking every time is slow, we should just skip by the address. Some is just the locking overhead.
171 lines
4.6 KiB
C++
171 lines
4.6 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include <vector>
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#include <set>
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#include <map>
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#include <string>
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#include "native/base/mutex.h"
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#include "Common/CommonTypes.h"
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enum SymbolType {
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ST_NONE = 0,
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ST_FUNCTION = 1,
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ST_DATA = 2,
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ST_ALL = 3,
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};
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struct SymbolInfo {
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SymbolType type;
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u32 address;
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u32 size;
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};
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struct SymbolEntry {
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std::string name;
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u32 address;
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u32 size;
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};
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struct LoadedModuleInfo {
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std::string name;
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u32 address;
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u32 size;
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bool active;
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};
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enum DataType {
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DATATYPE_NONE, DATATYPE_BYTE, DATATYPE_HALFWORD, DATATYPE_WORD, DATATYPE_ASCII
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};
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#ifdef _WIN32
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struct HWND__;
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typedef struct HWND__ *HWND;
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#endif
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class SymbolMap {
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public:
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SymbolMap() : sawUnknownModule(false) {}
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void Clear();
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void SortSymbols();
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bool LoadSymbolMap(const char *filename);
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void SaveSymbolMap(const char *filename) const;
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bool LoadNocashSym(const char *ilename);
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SymbolType GetSymbolType(u32 address) const;
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bool GetSymbolInfo(SymbolInfo *info, u32 address, SymbolType symmask = ST_FUNCTION) const;
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u32 GetNextSymbolAddress(u32 address, SymbolType symmask);
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std::string GetDescription(unsigned int address) const;
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std::vector<SymbolEntry> GetAllSymbols(SymbolType symmask);
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#ifdef _WIN32
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void FillSymbolListBox(HWND listbox, SymbolType symType) const;
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#endif
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void AddModule(const char *name, u32 address, u32 size);
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void UnloadModule(u32 address, u32 size);
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u32 GetModuleRelativeAddr(u32 address, int moduleIndex = -1) const;
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u32 GetModuleAbsoluteAddr(u32 relative, int moduleIndex) const;
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int GetModuleIndex(u32 address) const;
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bool IsModuleActive(int moduleIndex) const;
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std::vector<LoadedModuleInfo> getAllModules() const;
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void AddFunction(const char* name, u32 address, u32 size, int moduleIndex = -1);
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u32 GetFunctionStart(u32 address) const;
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int GetFunctionNum(u32 address) const;
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u32 GetFunctionSize(u32 startAddress) const;
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bool SetFunctionSize(u32 startAddress, u32 newSize);
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bool RemoveFunction(u32 startAddress, bool removeName);
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// Search for the first address their may be a function after address.
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// Only valid for currently loaded modules. Not guaranteed there will be a function.
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u32 FindPossibleFunctionAtAfter(u32 address) const;
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void AddLabel(const char* name, u32 address, int moduleIndex = -1);
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std::string GetLabelString(u32 address) const;
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void SetLabelName(const char* name, u32 address);
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bool GetLabelValue(const char* name, u32& dest);
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void AddData(u32 address, u32 size, DataType type, int moduleIndex = -1);
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u32 GetDataStart(u32 address) const;
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u32 GetDataSize(u32 startAddress) const;
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DataType GetDataType(u32 startAddress) const;
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static const u32 INVALID_ADDRESS = (u32)-1;
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void UpdateActiveSymbols();
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private:
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void AssignFunctionIndices();
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const char *GetLabelName(u32 address) const;
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const char *GetLabelNameRel(u32 relAddress, int moduleIndex) const;
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struct FunctionEntry {
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u32 start;
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u32 size;
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int index;
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int module;
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};
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struct LabelEntry {
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u32 addr;
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int module;
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char name[128];
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};
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struct DataEntry {
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DataType type;
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u32 start;
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u32 size;
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int module;
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};
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struct ModuleEntry {
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// Note: this index is +1, 0 matches any for backwards-compat.
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int index;
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u32 start;
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u32 size;
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char name[128];
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};
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// These are flattened, read-only copies of the actual data in active modules only.
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std::map<u32, const FunctionEntry> activeFunctions;
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std::map<u32, const LabelEntry> activeLabels;
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std::map<u32, const DataEntry> activeData;
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// This is indexed by the end address of the module.
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std::map<u32, const ModuleEntry> activeModuleEnds;
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typedef std::pair<int, u32> SymbolKey;
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// These are indexed by the module id and relative address in the module.
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std::map<SymbolKey, FunctionEntry> functions;
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std::map<SymbolKey, LabelEntry> labels;
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std::map<SymbolKey, DataEntry> data;
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std::vector<ModuleEntry> modules;
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mutable recursive_mutex lock_;
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bool sawUnknownModule;
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};
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extern SymbolMap symbolMap;
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