ppsspp/Common/TimeUtil.cpp

103 lines
1.9 KiB
C++

#include <cstdio>
#include "base/basictypes.h"
#include "Common/TimeUtil.h"
#ifdef _WIN32
#include <windows.h>
#else
#include <sys/time.h>
#include <unistd.h>
#endif
#ifdef HAVE_LIBNX
#include <switch.h>
#endif // HAVE_LIBNX
#include "Common/Log.h"
static double curtime = 0;
#ifdef _WIN32
LARGE_INTEGER frequency;
double frequencyMult;
LARGE_INTEGER startTime;
double real_time_now() {
if (frequency.QuadPart == 0) {
QueryPerformanceFrequency(&frequency);
QueryPerformanceCounter(&startTime);
curtime = 0.0;
frequencyMult = 1.0 / static_cast<double>(frequency.QuadPart);
}
LARGE_INTEGER time;
QueryPerformanceCounter(&time);
double elapsed = static_cast<double>(time.QuadPart - startTime.QuadPart);
return elapsed * frequencyMult;
}
#else
uint64_t _frequency = 0;
uint64_t _starttime = 0;
double real_time_now() {
static time_t start;
struct timeval tv;
gettimeofday(&tv, NULL);
if (start == 0) {
start = tv.tv_sec;
}
tv.tv_sec -= start;
return (double)tv.tv_sec + (double)tv.tv_usec / 1000000.0;
}
#endif
void time_update() {
curtime = real_time_now();
}
double time_now_d() {
return curtime;
}
int time_now_ms() {
return int(curtime*1000.0);
}
void sleep_ms(int ms) {
#ifdef _WIN32
Sleep(ms);
#elif defined(HAVE_LIBNX)
svcSleepThread(ms * 1000000);
#else
usleep(ms * 1000);
#endif
}
LoggingDeadline::LoggingDeadline(const char *name, int ms) : name_(name), endCalled_(false) {
totalTime_ = (double)ms * 0.001;
time_update();
endTime_ = time_now_d() + totalTime_;
}
LoggingDeadline::~LoggingDeadline() {
if (!endCalled_)
End();
}
bool LoggingDeadline::End() {
endCalled_ = true;
time_update();
if (time_now_d() > endTime_) {
double late = (time_now_d() - endTime_);
double totalTime = late + totalTime_;
ERROR_LOG(SYSTEM, "===== %0.2fms DEADLINE PASSED FOR %s at %0.2fms - %0.2fms late =====", totalTime_ * 1000.0, name_, 1000.0 * totalTime, 1000.0 * late);
return false;
}
return true;
}