mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-30 08:50:33 +00:00
70 lines
2.1 KiB
C++
70 lines
2.1 KiB
C++
// Copyright (c) 2014- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#pragma once
|
|
|
|
#include <functional>
|
|
#include <memory>
|
|
|
|
#include "Common/File/Path.h"
|
|
#include "Common/UI/UIScreen.h"
|
|
#include "Common/UI/ViewGroup.h"
|
|
#include "UI/MiscScreens.h"
|
|
|
|
enum class PauseScreenMode {
|
|
MAIN,
|
|
DISPLAY_SETTINGS,
|
|
};
|
|
|
|
class GamePauseScreen : public UIDialogScreenWithGameBackground {
|
|
public:
|
|
GamePauseScreen(const Path &filename);
|
|
~GamePauseScreen();
|
|
|
|
void dialogFinished(const Screen *dialog, DialogResult dr) override;
|
|
|
|
const char *tag() const override { return "GamePause"; }
|
|
|
|
protected:
|
|
void CreateViews() override;
|
|
void update() override;
|
|
void CallbackDeleteConfig(bool yes);
|
|
|
|
private:
|
|
void CreateSavestateControls(UI::LinearLayout *viewGroup, bool vertical);
|
|
|
|
UI::EventReturn OnGameSettings(UI::EventParams &e);
|
|
UI::EventReturn OnExitToMenu(UI::EventParams &e);
|
|
UI::EventReturn OnReportFeedback(UI::EventParams &e);
|
|
|
|
UI::EventReturn OnRewind(UI::EventParams &e);
|
|
UI::EventReturn OnLoadUndo(UI::EventParams &e);
|
|
UI::EventReturn OnLastSaveUndo(UI::EventParams &e);
|
|
|
|
UI::EventReturn OnScreenshotClicked(UI::EventParams &e);
|
|
|
|
UI::EventReturn OnCreateConfig(UI::EventParams &e);
|
|
UI::EventReturn OnDeleteConfig(UI::EventParams &e);
|
|
|
|
UI::EventReturn OnSwitchUMD(UI::EventParams &e);
|
|
UI::EventReturn OnState(UI::EventParams &e);
|
|
|
|
// hack
|
|
bool finishNextFrame_ = false;
|
|
PauseScreenMode mode_ = PauseScreenMode::MAIN;
|
|
};
|