mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-27 15:30:35 +00:00
8c3552de74
Instead of relying on manually passed down flags from CMake, we now have ppsspp_config.h file to create the platform defines for us. This improves support for multiplatform builds (such as iOS).
277 lines
8.0 KiB
C++
277 lines
8.0 KiB
C++
// Copyright (c) 2013- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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//TODO: Doesn't build, FIXME!
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#if 0
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#include "base/logging.h"
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#include "Common/CPUDetect.h"
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#include "Core/Config.h"
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#include "Core/Reporting.h"
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#include "GPU/GPUState.h"
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#include "GPU/Common/VertexDecoderCommon.h"
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static const float by128 = 1.0f / 128.0f;
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static const float by16384 = 1.0f / 16384.0f;
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static const float by32768 = 1.0f / 32768.0f;
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#ifdef MIPS
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using namespace MIPSGen;
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#else
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using namespace FakeGen;
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#endif
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static const JitLookup jitLookup[] = {
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{&VertexDecoder::Step_WeightsU8, &VertexDecoderJitCache::Jit_WeightsU8},
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{&VertexDecoder::Step_WeightsU16, &VertexDecoderJitCache::Jit_WeightsU16},
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{&VertexDecoder::Step_WeightsFloat, &VertexDecoderJitCache::Jit_WeightsFloat},
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{&VertexDecoder::Step_WeightsU8Skin, &VertexDecoderJitCache::Jit_WeightsU8Skin},
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{&VertexDecoder::Step_WeightsU16Skin, &VertexDecoderJitCache::Jit_WeightsU16Skin},
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{&VertexDecoder::Step_WeightsFloatSkin, &VertexDecoderJitCache::Jit_WeightsFloatSkin},
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{&VertexDecoder::Step_TcU8, &VertexDecoderJitCache::Jit_TcU8},
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{&VertexDecoder::Step_TcU16, &VertexDecoderJitCache::Jit_TcU16},
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{&VertexDecoder::Step_TcFloat, &VertexDecoderJitCache::Jit_TcFloat},
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{&VertexDecoder::Step_TcU16Double, &VertexDecoderJitCache::Jit_TcU16Double},
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{&VertexDecoder::Step_TcU8Prescale, &VertexDecoderJitCache::Jit_TcU8Prescale},
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{&VertexDecoder::Step_TcU16Prescale, &VertexDecoderJitCache::Jit_TcU16Prescale},
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{&VertexDecoder::Step_TcFloatPrescale, &VertexDecoderJitCache::Jit_TcFloatPrescale},
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{&VertexDecoder::Step_TcU16Through, &VertexDecoderJitCache::Jit_TcU16Through},
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{&VertexDecoder::Step_TcFloatThrough, &VertexDecoderJitCache::Jit_TcFloatThrough},
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{&VertexDecoder::Step_TcU16ThroughDouble, &VertexDecoderJitCache::Jit_TcU16ThroughDouble},
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{&VertexDecoder::Step_NormalS8, &VertexDecoderJitCache::Jit_NormalS8},
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{&VertexDecoder::Step_NormalS16, &VertexDecoderJitCache::Jit_NormalS16},
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{&VertexDecoder::Step_NormalFloat, &VertexDecoderJitCache::Jit_NormalFloat},
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{&VertexDecoder::Step_NormalS8Skin, &VertexDecoderJitCache::Jit_NormalS8Skin},
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{&VertexDecoder::Step_NormalS16Skin, &VertexDecoderJitCache::Jit_NormalS16Skin},
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{&VertexDecoder::Step_NormalFloatSkin, &VertexDecoderJitCache::Jit_NormalFloatSkin},
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{&VertexDecoder::Step_Color8888, &VertexDecoderJitCache::Jit_Color8888},
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{&VertexDecoder::Step_Color4444, &VertexDecoderJitCache::Jit_Color4444},
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{&VertexDecoder::Step_Color565, &VertexDecoderJitCache::Jit_Color565},
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{&VertexDecoder::Step_Color5551, &VertexDecoderJitCache::Jit_Color5551},
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{&VertexDecoder::Step_PosS8Through, &VertexDecoderJitCache::Jit_PosS8Through},
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{&VertexDecoder::Step_PosS16Through, &VertexDecoderJitCache::Jit_PosS16Through},
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{&VertexDecoder::Step_PosFloatThrough, &VertexDecoderJitCache::Jit_PosFloat},
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{&VertexDecoder::Step_PosS8, &VertexDecoderJitCache::Jit_PosS8},
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{&VertexDecoder::Step_PosS16, &VertexDecoderJitCache::Jit_PosS16},
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{&VertexDecoder::Step_PosFloat, &VertexDecoderJitCache::Jit_PosFloat},
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{&VertexDecoder::Step_PosS8Skin, &VertexDecoderJitCache::Jit_PosS8Skin},
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{&VertexDecoder::Step_PosS16Skin, &VertexDecoderJitCache::Jit_PosS16Skin},
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{&VertexDecoder::Step_PosFloatSkin, &VertexDecoderJitCache::Jit_PosFloatSkin},
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{&VertexDecoder::Step_NormalS8Morph, &VertexDecoderJitCache::Jit_NormalS8Morph},
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{&VertexDecoder::Step_NormalS16Morph, &VertexDecoderJitCache::Jit_NormalS16Morph},
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{&VertexDecoder::Step_NormalFloatMorph, &VertexDecoderJitCache::Jit_NormalFloatMorph},
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{&VertexDecoder::Step_PosS8Morph, &VertexDecoderJitCache::Jit_PosS8Morph},
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{&VertexDecoder::Step_PosS16Morph, &VertexDecoderJitCache::Jit_PosS16Morph},
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{&VertexDecoder::Step_PosFloatMorph, &VertexDecoderJitCache::Jit_PosFloatMorph},
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{&VertexDecoder::Step_Color8888Morph, &VertexDecoderJitCache::Jit_Color8888Morph},
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{&VertexDecoder::Step_Color4444Morph, &VertexDecoderJitCache::Jit_Color4444Morph},
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{&VertexDecoder::Step_Color565Morph, &VertexDecoderJitCache::Jit_Color565Morph},
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{&VertexDecoder::Step_Color5551Morph, &VertexDecoderJitCache::Jit_Color5551Morph},
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};
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JittedVertexDecoder VertexDecoderJitCache::Compile(const VertexDecoder &dec, int32_t *jittedSize) {
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dec_ = &dec;
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//const u8 *start = AlignCode16();
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bool prescaleStep = false;
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bool skinning = false;
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return nullptr;
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}
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void VertexDecoderJitCache::Jit_WeightsU8() {
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}
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void VertexDecoderJitCache::Jit_WeightsU16() {
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}
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void VertexDecoderJitCache::Jit_WeightsFloat() {
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}
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void VertexDecoderJitCache::Jit_ApplyWeights() {
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}
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void VertexDecoderJitCache::Jit_WeightsU8Skin() {
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}
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void VertexDecoderJitCache::Jit_WeightsU16Skin() {
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}
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void VertexDecoderJitCache::Jit_WeightsFloatSkin() {
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}
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void VertexDecoderJitCache::Jit_TcU8() {
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}
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void VertexDecoderJitCache::Jit_TcU16() {
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}
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void VertexDecoderJitCache::Jit_TcFloat() {
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}
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void VertexDecoderJitCache::Jit_TcU16Through() {
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}
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void VertexDecoderJitCache::Jit_TcFloatThrough() {
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}
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void VertexDecoderJitCache::Jit_TcU16Double() {
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}
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void VertexDecoderJitCache::Jit_TcU16ThroughDouble() {
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}
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void VertexDecoderJitCache::Jit_TcU8Prescale() {
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}
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void VertexDecoderJitCache::Jit_TcU16Prescale() {
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}
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void VertexDecoderJitCache::Jit_TcFloatPrescale() {
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}
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void VertexDecoderJitCache::Jit_Color8888() {
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}
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void VertexDecoderJitCache::Jit_Color4444() {
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}
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void VertexDecoderJitCache::Jit_Color565() {
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}
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void VertexDecoderJitCache::Jit_Color5551() {
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}
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void VertexDecoderJitCache::Jit_Color8888Morph() {
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}
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void VertexDecoderJitCache::Jit_Color4444Morph() {
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}
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void VertexDecoderJitCache::Jit_Color565Morph() {
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}
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void VertexDecoderJitCache::Jit_Color5551Morph() {
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}
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void VertexDecoderJitCache::Jit_WriteMorphColor(int outOff, bool checkAlpha) {
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}
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void VertexDecoderJitCache::Jit_NormalS8() {
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}
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void VertexDecoderJitCache::Jit_NormalS16() {
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}
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void VertexDecoderJitCache::Jit_NormalFloat() {
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}
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void VertexDecoderJitCache::Jit_PosS8Through() {
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}
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void VertexDecoderJitCache::Jit_PosS16Through() {
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}
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void VertexDecoderJitCache::Jit_PosS8() {
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}
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void VertexDecoderJitCache::Jit_PosS16() {
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}
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// Just copy 12 bytes.
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void VertexDecoderJitCache::Jit_PosFloat() {
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}
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void VertexDecoderJitCache::Jit_NormalS8Skin() {
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}
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void VertexDecoderJitCache::Jit_NormalS16Skin() {
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}
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void VertexDecoderJitCache::Jit_NormalFloatSkin() {
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}
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void VertexDecoderJitCache::Jit_WriteMatrixMul(int outOff, bool pos) {
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}
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void VertexDecoderJitCache::Jit_PosS8Skin() {
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}
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void VertexDecoderJitCache::Jit_PosS16Skin() {
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}
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void VertexDecoderJitCache::Jit_PosFloatSkin() {
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}
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void VertexDecoderJitCache::Jit_AnyS8ToFloat(int srcoff) {
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}
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void VertexDecoderJitCache::Jit_AnyS16ToFloat(int srcoff) {
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}
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void VertexDecoderJitCache::Jit_AnyS8Morph(int srcoff, int dstoff) {
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}
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void VertexDecoderJitCache::Jit_AnyS16Morph(int srcoff, int dstoff) {
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}
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void VertexDecoderJitCache::Jit_AnyFloatMorph(int srcoff, int dstoff) {
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}
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void VertexDecoderJitCache::Jit_PosS8Morph() {
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Jit_AnyS8Morph(dec_->posoff, dec_->decFmt.posoff);
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}
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void VertexDecoderJitCache::Jit_PosS16Morph() {
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Jit_AnyS16Morph(dec_->posoff, dec_->decFmt.posoff);
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}
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void VertexDecoderJitCache::Jit_PosFloatMorph() {
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Jit_AnyFloatMorph(dec_->posoff, dec_->decFmt.posoff);
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}
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void VertexDecoderJitCache::Jit_NormalS8Morph() {
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Jit_AnyS8Morph(dec_->nrmoff, dec_->decFmt.nrmoff);
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}
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void VertexDecoderJitCache::Jit_NormalS16Morph() {
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Jit_AnyS16Morph(dec_->nrmoff, dec_->decFmt.nrmoff);
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}
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void VertexDecoderJitCache::Jit_NormalFloatMorph() {
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Jit_AnyFloatMorph(dec_->nrmoff, dec_->decFmt.nrmoff);
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}
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bool VertexDecoderJitCache::CompileStep(const VertexDecoder &dec, int step) {
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return false;
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}
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#endif
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