ppsspp/GPU/Debugger
Unknown W. Brackets e47ee79899 GE Debugger: Allow GPU stepping while CPU stepping.
This can happen if you step into an update stall address call or similar.
2022-01-23 23:06:33 -08:00
..
Breakpoints.cpp Merge base/basictypes.h into Common/Common.h (mostly). 2020-09-29 15:51:51 +02:00
Breakpoints.h GPU: Add quick method for debugging. 2017-12-24 18:05:44 -08:00
Debugger.cpp Common.h shouldn't include Log.h. 2020-10-04 11:42:14 +02:00
Debugger.h GE Debugger: Allow relative prim counts. 2018-12-01 15:50:20 -08:00
Playback.cpp GE Debugger: Use zstd for save states. 2021-04-11 09:13:10 -07:00
Playback.h GE Debugger: Split playback into a separate file. 2019-06-23 18:49:27 -07:00
Record.cpp Remove the old allocator visualizer. Keep the setting but hide it. Other feedback 2021-11-23 08:55:12 +01:00
Record.h Introduce Path, start using it all over the place. 2021-05-13 10:39:16 +02:00
RecordFormat.h GE Debugger: Use zstd for save states. 2021-04-11 09:13:10 -07:00
Stepping.cpp GE Debugger: Allow GPU stepping while CPU stepping. 2022-01-23 23:06:33 -08:00
Stepping.h GE Debugger: Add option to auto flush. 2022-01-22 13:12:59 -08:00