mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-30 17:02:19 +00:00
316 lines
18 KiB
XML
316 lines
18 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup Label="ProjectConfigurations">
|
|
<ProjectConfiguration Include="Debug|Win32">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Debug|x64">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|Win32">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|x64">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Globals">
|
|
<ProjectGuid>{457F45D2-556F-47BC-A31D-AFF0D15BEAED}</ProjectGuid>
|
|
<RootNamespace>GPU</RootNamespace>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
<WholeProgramOptimization>false</WholeProgramOptimization>
|
|
<PlatformToolset>v120_xp</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
<WholeProgramOptimization>false</WholeProgramOptimization>
|
|
<PlatformToolset>v120_xp</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<WholeProgramOptimization>false</WholeProgramOptimization>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
<PlatformToolset>v120_xp</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<WholeProgramOptimization>false</WholeProgramOptimization>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
<PlatformToolset>v120_xp</PlatformToolset>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
<ImportGroup Label="ExtensionSettings">
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<PropertyGroup Label="UserMacros" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<IncludePath>..\dx9sdk\Include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;$(WindowsSDK_IncludePath)</IncludePath>
|
|
<LibraryPath>..\dx9sdk\Lib\x86;$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib;$(WindowsSDK_LibraryPath_x86)</LibraryPath>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
<IncludePath>..\dx9sdk\Include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;$(WindowsSDK_IncludePath)</IncludePath>
|
|
<LibraryPath>..\dx9sdk\Lib\x64;$(VCInstallDir)lib\amd64;$(VCInstallDir)atlmfc\lib\amd64;$(WindowsSdkDir)lib\x64;$(WindowsSDK_LibraryPath_x64)</LibraryPath>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
<IncludePath>..\dx9sdk\Include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;$(WindowsSDK_IncludePath)</IncludePath>
|
|
<LibraryPath>..\dx9sdk\Lib\x64;$(VCInstallDir)lib\amd64;$(VCInstallDir)atlmfc\lib\amd64;$(WindowsSdkDir)lib\x64;$(WindowsSDK_LibraryPath_x64)</LibraryPath>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<IncludePath>..\dx9sdk\Include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;$(WindowsSDK_IncludePath);</IncludePath>
|
|
<LibraryPath>..\dx9sdk\Lib\x86;$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSdkDir)lib;$(FrameworkSDKDir)\lib;</LibraryPath>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<Optimization>Disabled</Optimization>
|
|
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_32=1;_M_IX86=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
<MinimalRebuild>false</MinimalRebuild>
|
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
|
</ClCompile>
|
|
<Link>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
</Link>
|
|
<PreBuildEvent>
|
|
<Command>../Windows/git-version-gen.cmd</Command>
|
|
<Message>Updating git-version.cpp</Message>
|
|
</PreBuildEvent>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<Optimization>Disabled</Optimization>
|
|
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;</AdditionalIncludeDirectories>
|
|
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
|
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|
<OmitFramePointers>false</OmitFramePointers>
|
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
<MinimalRebuild>false</MinimalRebuild>
|
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
|
<PreprocessorDefinitions>USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_64=1;_M_X64=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
|
</ClCompile>
|
|
<Link>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
</Link>
|
|
<PreBuildEvent>
|
|
<Command>../Windows/git-version-gen.cmd</Command>
|
|
<Message>Updating git-version.cpp</Message>
|
|
</PreBuildEvent>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;</AdditionalIncludeDirectories>
|
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|
<PreprocessorDefinitions>USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_32=1;_M_IX86=1;_LIB;NDEBUG;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
|
</ClCompile>
|
|
<Link>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
</Link>
|
|
<PreBuildEvent>
|
|
<Command>../Windows/git-version-gen.cmd</Command>
|
|
<Message>Updating git-version.cpp</Message>
|
|
</PreBuildEvent>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
<ClCompile>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<AdditionalIncludeDirectories>../common;..;../native;../native/ext/glew;</AdditionalIncludeDirectories>
|
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
|
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
|
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
|
<OmitFramePointers>false</OmitFramePointers>
|
|
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
|
<PreprocessorDefinitions>USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_64=1;_M_X64=1;_LIB;NDEBUG;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
|
</ClCompile>
|
|
<Link>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
</Link>
|
|
<PreBuildEvent>
|
|
<Command>../Windows/git-version-gen.cmd</Command>
|
|
<Message>Updating git-version.cpp</Message>
|
|
</PreBuildEvent>
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="..\ext\xbrz\xbrz.h" />
|
|
<ClInclude Include="Common\DrawEngineCommon.h" />
|
|
<ClInclude Include="Common\FramebufferCommon.h" />
|
|
<ClInclude Include="Common\GPUDebugInterface.h" />
|
|
<ClInclude Include="Common\IndexGenerator.h" />
|
|
<ClInclude Include="Common\PostShader.h" />
|
|
<ClInclude Include="Common\SoftwareTransformCommon.h" />
|
|
<ClInclude Include="Common\SplineCommon.h" />
|
|
<ClInclude Include="Common\TextureDecoderNEON.h">
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
|
</ClInclude>
|
|
<ClInclude Include="Common\TextureCacheCommon.h" />
|
|
<ClInclude Include="Common\TransformCommon.h" />
|
|
<ClInclude Include="Common\VertexDecoderCommon.h" />
|
|
<ClInclude Include="Debugger\Breakpoints.h" />
|
|
<ClInclude Include="Debugger\Stepping.h" />
|
|
<ClInclude Include="Directx9\GPU_DX9.h" />
|
|
<ClInclude Include="Directx9\helper\dx_state.h" />
|
|
<ClInclude Include="Directx9\helper\fbo.h" />
|
|
<ClInclude Include="Directx9\helper\global.h" />
|
|
<ClInclude Include="Directx9\PixelShaderGeneratorDX9.h" />
|
|
<ClInclude Include="Directx9\FramebufferDX9.h" />
|
|
<ClInclude Include="Directx9\ShaderManagerDX9.h" />
|
|
<ClInclude Include="Directx9\StateMappingDX9.h" />
|
|
<ClInclude Include="Directx9\TextureCacheDX9.h" />
|
|
<ClInclude Include="Directx9\TextureScalerDX9.h" />
|
|
<ClInclude Include="Directx9\TransformPipelineDX9.h" />
|
|
<ClInclude Include="Directx9\VertexShaderGeneratorDX9.h" />
|
|
<ClInclude Include="ge_constants.h" />
|
|
<ClInclude Include="GeDisasm.h" />
|
|
<ClInclude Include="GLES\DepalettizeShader.h" />
|
|
<ClInclude Include="GLES\FragmentShaderGenerator.h" />
|
|
<ClInclude Include="GLES\FragmentTestCache.h" />
|
|
<ClInclude Include="GLES\Framebuffer.h" />
|
|
<ClInclude Include="GLES\GLES_GPU.h" />
|
|
<ClInclude Include="GLES\ShaderManager.h" />
|
|
<ClInclude Include="GLES\StateMapping.h" />
|
|
<ClInclude Include="GLES\TextureCache.h" />
|
|
<ClInclude Include="GLES\TextureScaler.h" />
|
|
<ClInclude Include="GLES\TransformPipeline.h" />
|
|
<ClInclude Include="GLES\VertexShaderGenerator.h" />
|
|
<ClInclude Include="GPUCommon.h" />
|
|
<ClInclude Include="GPUInterface.h" />
|
|
<ClInclude Include="GPUState.h" />
|
|
<ClInclude Include="Math3D.h" />
|
|
<ClInclude Include="Null\NullGpu.h" />
|
|
<ClInclude Include="Software\Clipper.h" />
|
|
<ClInclude Include="Software\Colors.h" />
|
|
<ClInclude Include="Software\Lighting.h" />
|
|
<ClInclude Include="Software\Rasterizer.h" />
|
|
<ClInclude Include="Software\SoftGpu.h" />
|
|
<ClInclude Include="Software\TransformUnit.h" />
|
|
<ClInclude Include="Common\TextureDecoder.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="..\ext\xbrz\xbrz.cpp" />
|
|
<ClCompile Include="Common\DrawEngineCommon.cpp" />
|
|
<ClCompile Include="Common\FramebufferCommon.cpp" />
|
|
<ClCompile Include="Common\IndexGenerator.cpp" />
|
|
<ClCompile Include="Common\PostShader.cpp" />
|
|
<ClCompile Include="Common\SplineCommon.cpp" />
|
|
<ClCompile Include="Common\TextureDecoderNEON.cpp">
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
|
</ClCompile>
|
|
<ClCompile Include="Common\TextureCacheCommon.cpp" />
|
|
<ClCompile Include="Common\TransformCommon.cpp" />
|
|
<ClCompile Include="Common\SoftwareTransformCommon.cpp" />
|
|
<ClCompile Include="Common\VertexDecoderArm.cpp">
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
|
</ClCompile>
|
|
<ClCompile Include="Common\VertexDecoderCommon.cpp" />
|
|
<ClCompile Include="Common\VertexDecoderX86.cpp" />
|
|
<ClCompile Include="Debugger\Breakpoints.cpp" />
|
|
<ClCompile Include="Debugger\Stepping.cpp" />
|
|
<ClCompile Include="Directx9\GPU_DX9.cpp" />
|
|
<ClCompile Include="Directx9\helper\dx_state.cpp" />
|
|
<ClCompile Include="Directx9\helper\fbo.cpp" />
|
|
<ClCompile Include="Directx9\helper\global.cpp" />
|
|
<ClCompile Include="Directx9\PixelShaderGeneratorDX9.cpp" />
|
|
<ClCompile Include="Directx9\FramebufferDX9.cpp" />
|
|
<ClCompile Include="Directx9\ShaderManagerDX9.cpp" />
|
|
<ClCompile Include="Directx9\SplineDX9.cpp" />
|
|
<ClCompile Include="Directx9\StateMappingDX9.cpp" />
|
|
<ClCompile Include="Directx9\StencilBufferDX9.cpp" />
|
|
<ClCompile Include="Directx9\TextureCacheDX9.cpp" />
|
|
<ClCompile Include="Directx9\TextureScalerDX9.cpp" />
|
|
<ClCompile Include="Directx9\TransformPipelineDX9.cpp" />
|
|
<ClCompile Include="Directx9\VertexShaderGeneratorDX9.cpp" />
|
|
<ClCompile Include="GeDisasm.cpp" />
|
|
<ClCompile Include="GLES\DepalettizeShader.cpp" />
|
|
<ClCompile Include="GLES\FragmentShaderGenerator.cpp" />
|
|
<ClCompile Include="GLES\FragmentTestCache.cpp" />
|
|
<ClCompile Include="GLES\Framebuffer.cpp" />
|
|
<ClCompile Include="GLES\GLES_GPU.cpp" />
|
|
<ClCompile Include="GLES\ShaderManager.cpp" />
|
|
<ClCompile Include="GLES\Spline.cpp" />
|
|
<ClCompile Include="GLES\StateMapping.cpp" />
|
|
<ClCompile Include="GLES\StencilBuffer.cpp" />
|
|
<ClCompile Include="GLES\TextureCache.cpp" />
|
|
<ClCompile Include="GLES\TextureScaler.cpp" />
|
|
<ClCompile Include="GLES\TransformPipeline.cpp" />
|
|
<ClCompile Include="GLES\VertexShaderGenerator.cpp" />
|
|
<ClCompile Include="GPUCommon.cpp" />
|
|
<ClCompile Include="GPUState.cpp" />
|
|
<ClCompile Include="Math3D.cpp" />
|
|
<ClCompile Include="Null\NullGpu.cpp" />
|
|
<ClCompile Include="Software\Clipper.cpp" />
|
|
<ClCompile Include="Software\Lighting.cpp" />
|
|
<ClCompile Include="Software\Rasterizer.cpp" />
|
|
<ClCompile Include="Software\SoftGpu.cpp" />
|
|
<ClCompile Include="Software\TransformUnit.cpp" />
|
|
<ClCompile Include="Common\TextureDecoder.cpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="..\Common\Common.vcxproj">
|
|
<Project>{3fcdbae2-5103-4350-9a8e-848ce9c73195}</Project>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="CMakeLists.txt" />
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project> |