ppsspp/GPU
Henrik Rydgard e5c6cf965b Fixes and optimizations to vertex decoding and lighting.
Motorcycles are now visible in MotoGP.
2012-11-16 15:16:14 +01:00
..
GLES Fixes and optimizations to vertex decoding and lighting. 2012-11-16 15:16:14 +01:00
Null Copy base ptr fixes to nullgpu 2012-11-09 17:54:08 +01:00
Software Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00
CMakeLists.txt Add more proper "Null" GPU 2012-11-06 17:05:27 +01:00
ge_constants.h Fix skinning bugs, optimize, re-enable a lighting optimization 2012-11-11 19:00:44 +01:00
GPU.vcxproj Add more proper "Null" GPU 2012-11-06 17:05:27 +01:00
GPU.vcxproj.filters Add more proper "Null" GPU 2012-11-06 17:05:27 +01:00
GPUInterface.h Include fix 2012-11-06 22:04:58 +01:00
GPUState.cpp Add more proper "Null" GPU 2012-11-06 17:05:27 +01:00
GPUState.h Add more proper "Null" GPU 2012-11-06 17:05:27 +01:00
Math3D.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Math3D.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00