..
BackgroundAudio.cpp
Audio: Correct protection against time skew.
2021-10-10 15:05:51 -07:00
BackgroundAudio.h
Introduce Path, start using it all over the place.
2021-05-13 10:39:16 +02:00
ChatScreen.cpp
Code readability, vec reserve() and remove excess c_str()
2022-09-30 12:31:32 +03:00
ChatScreen.h
UI: Track chat log changes more clearly.
2021-09-14 18:08:16 -07:00
ComboKeyMappingScreen.cpp
Global: Set many read-only params as const.
2022-12-10 21:13:36 -08:00
ComboKeyMappingScreen.h
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
ControlMappingScreen.cpp
UI: Add a slight glow around PSP in control map.
2022-11-27 19:19:45 -08:00
ControlMappingScreen.h
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
CwCheatScreen.cpp
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
CwCheatScreen.h
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
DevScreens.cpp
Add accessor for UseFlags
2022-12-13 18:27:45 +01:00
DevScreens.h
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
DiscordIntegration.cpp
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
DiscordIntegration.h
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
DisplayLayoutScreen.cpp
Postshader: Reset ini keys for defaults.
2022-12-12 19:11:20 -08:00
DisplayLayoutScreen.h
Change the Settings toggle to a specially styled checkbox
2022-12-07 11:12:29 +01:00
EmuScreen.cpp
Let the running game show through the background of all the PromptScreen dialogs.
2022-11-29 16:29:43 +01:00
EmuScreen.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
GameInfoCache.cpp
Global: Cleanup virtual/override specifiers.
2022-12-10 21:13:36 -08:00
GameInfoCache.h
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
GamepadEmu.cpp
Merge pull request #16450 from unknownbrackets/touch-right-analog
2022-11-28 01:00:16 +01:00
GamepadEmu.h
add new image to controls
2022-12-08 00:51:19 +01:00
GameScreen.cpp
Let the running game show through the background of all the PromptScreen dialogs.
2022-11-29 16:29:43 +01:00
GameScreen.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
GameSettingsScreen.cpp
Postshader: Reset ini keys for defaults.
2022-12-12 19:11:20 -08:00
GameSettingsScreen.h
Added vertical layout for display layout screen
2022-12-08 16:04:20 +01:00
GPUDriverTestScreen.cpp
Vulkan: Reserve descriptor set 0 for frame-global data, move everything else to set 1
2022-10-28 09:39:56 +02:00
GPUDriverTestScreen.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
HostTypes.h
SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI.
2020-10-22 17:45:29 +08:00
InstallZipScreen.cpp
UI: Reset ZIP install errors for new ZIPs.
2022-01-17 09:15:39 -08:00
InstallZipScreen.h
Global: Cleanup virtual/override specifiers.
2022-12-10 21:13:36 -08:00
MainScreen.cpp
Global: Cleanup virtual/override specifiers.
2022-12-10 21:13:36 -08:00
MainScreen.h
Global: Cleanup virtual/override specifiers.
2022-12-10 21:13:36 -08:00
MemStickScreen.cpp
Code readability, vec reserve() and remove excess c_str()
2022-09-30 12:31:32 +03:00
MemStickScreen.h
UI: Fix some logic dependent on screen tags.
2022-09-17 13:36:25 -07:00
MiscScreens.cpp
Global: Set many read-only params as const.
2022-12-10 21:13:36 -08:00
MiscScreens.h
Global: Set many read-only params as const.
2022-12-10 21:13:36 -08:00
NativeApp.cpp
UI: Avoid crash on axis input during shutdown. ( #16564 )
2022-12-13 07:31:46 +01:00
OnScreenDisplay.cpp
UI: Only force ASCII messages if they're ASCII.
2022-09-03 21:16:59 -07:00
OnScreenDisplay.h
Couple warning fixes.
2021-03-09 00:09:36 +01:00
PauseScreen.cpp
Improve the pause screen in vertical layout
2022-12-08 16:17:44 +01:00
PauseScreen.h
Global: Cleanup virtual/override specifiers.
2022-12-10 21:13:36 -08:00
ProfilerDraw.cpp
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
ProfilerDraw.h
Add new shader viewing tool
2015-10-14 18:10:21 +02:00
ReadMe.txt
Move non-Android specific stuff from android/jni to /UI.
2013-03-30 15:46:26 +01:00
RemoteISOScreen.cpp
Added vertical layout for display layout screen
2022-12-08 16:04:20 +01:00
RemoteISOScreen.h
Global: Cleanup virtual/override specifiers.
2022-12-10 21:13:36 -08:00
ReportScreen.cpp
Global: Cleanup virtual/override specifiers.
2022-12-10 21:13:36 -08:00
ReportScreen.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
SavedataScreen.cpp
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
SavedataScreen.h
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
Store.cpp
Make the string "PPSSPP Homebrew Store" translatable in one more place
2022-12-12 00:09:04 +01:00
Store.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
Theme.cpp
Code readability, vec reserve() and remove excess c_str()
2022-09-30 12:31:32 +03:00
Theme.h
Allow to change atlas per theme
2022-04-01 09:59:40 +02:00
TiltAnalogSettingsScreen.cpp
UI: Cleanup another header misuse.
2021-09-27 17:47:15 -07:00
TiltAnalogSettingsScreen.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
TiltEventProcessor.cpp
Merge pull request #12530 from iota97/tilt
2021-08-21 13:55:18 +02:00
TiltEventProcessor.h
Add L/R trigger button tilt support.
2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp
TouchControlLayoutScreen: Reduce the amount of scissor calls
2022-11-30 15:19:08 +01:00
TouchControlLayoutScreen.h
Global: Cleanup virtual/override specifiers.
2022-12-10 21:13:36 -08:00
TouchControlVisibilityScreen.cpp
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
TouchControlVisibilityScreen.h
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
UI.vcxproj
Rework the display layout editor to ditch the preview thing.
2022-11-22 20:10:20 +01:00
UI.vcxproj.filters
Rework the display layout editor to ditch the preview thing.
2022-11-22 20:10:20 +01:00