mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-12-18 10:57:04 +00:00
37 lines
1.2 KiB
C++
37 lines
1.2 KiB
C++
// Copyright (c) 2014- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#pragma once
|
|
|
|
#include <cstdint>
|
|
|
|
#include "Common/GPU/Shader.h"
|
|
#include "GPU/ge_constants.h"
|
|
|
|
static const int DEPAL_TEXTURE_OLD_AGE = 120;
|
|
|
|
void GenerateDepalShader(char *buffer, GEBufferFormat pixelFormat, ShaderLanguage language);
|
|
|
|
class DepalShaderCacheCommon {
|
|
public:
|
|
virtual ~DepalShaderCacheCommon() {}
|
|
|
|
protected:
|
|
uint32_t GenerateShaderID(uint32_t clutMode, GEBufferFormat pixelFormat) const;
|
|
uint32_t GetClutID(GEPaletteFormat clutFormat, uint32_t clutHash) const;
|
|
};
|