.. |
Common
|
GPU: Correct point width/height.
|
2021-10-31 13:19:51 -07:00 |
D3D11
|
GPU: Expand points into triangles for higher res.
|
2021-10-31 13:06:06 -07:00 |
Debugger
|
Implement new thread manager, port stuff to it.
|
2021-06-12 13:03:53 +02:00 |
Directx9
|
GPU: Expand points into triangles for higher res.
|
2021-10-31 13:06:06 -07:00 |
GLES
|
GPU: Expand points into triangles for higher res.
|
2021-10-31 13:06:06 -07:00 |
Software
|
softgpu: Allow end coordinate at bounds.
|
2021-09-30 06:33:25 -07:00 |
Vulkan
|
Vulkan: Disable large points feature.
|
2021-10-31 13:07:03 -07:00 |
ge_constants.h
|
Debugger: Track texture usage too.
|
2021-02-15 15:01:23 -08:00 |
GeConstants.cpp
|
Debugger: Track texture usage too.
|
2021-02-15 15:01:23 -08:00 |
GeDisasm.cpp
|
More Log.h cleanup.
|
2020-08-16 14:48:54 +02:00 |
GeDisasm.h
|
Slightly improve GPU disassembly
|
2014-09-13 23:51:07 +02:00 |
GPU.cpp
|
GPU: Remove NULL GPU.
|
2021-01-02 09:36:13 -08:00 |
GPU.h
|
Share GPUS stats formatting code between the backends (easier to add new stats)
|
2020-09-20 22:09:25 +02:00 |
GPU.vcxproj
|
Build: Add libzstd to build.
|
2021-04-11 09:13:10 -07:00 |
GPU.vcxproj.filters
|
GPU: Remove NULL GPU.
|
2021-01-02 09:36:13 -08:00 |
GPUCommon.cpp
|
GPU: Rename pos/uv w for clarity.
|
2021-10-30 21:04:00 -07:00 |
GPUCommon.h
|
GPU: Skip cull for lines and points.
|
2021-10-31 10:54:50 -07:00 |
GPUInterface.h
|
GPU: Force texture invalidation for ZHP minimap.
|
2021-02-07 09:02:28 -08:00 |
GPUState.cpp
|
Build: Explicitly include ppsspp_config.h.
|
2021-03-02 21:04:03 -08:00 |
GPUState.h
|
GPU: Support clip and cull distances separately.
|
2021-10-12 20:34:44 -07:00 |
Math3D.cpp
|
GPU: Normalize 0 to 1 always in software lighting.
|
2021-02-27 23:51:45 -08:00 |
Math3D.h
|
vmulq_laneq_f32 not supported on ARM32
|
2021-10-31 16:32:45 +01:00 |