ppsspp/Core/HLE/sceKernelSemaphore.cpp
2022-10-16 08:48:15 -07:00

482 lines
16 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <algorithm>
#include "Common/Serialize/Serializer.h"
#include "Common/Serialize/SerializeFuncs.h"
#include "Common/Serialize/SerializeMap.h"
#include "Core/HLE/HLE.h"
#include "Core/MIPS/MIPS.h"
#include "Core/CoreTiming.h"
#include "Core/MemMapHelpers.h"
#include "Core/Reporting.h"
#include "Core/HLE/sceKernel.h"
#include "Core/HLE/sceKernelThread.h"
#include "Core/HLE/sceKernelSemaphore.h"
#include "Core/HLE/KernelWaitHelpers.h"
#include "Core/HLE/FunctionWrappers.h"
#define PSP_SEMA_ATTR_FIFO 0
#define PSP_SEMA_ATTR_PRIORITY 0x100
/** Current state of a semaphore.
* @see sceKernelReferSemaStatus.
*/
struct NativeSemaphore
{
/** Size of the ::SceKernelSemaInfo structure. */
SceSize_le size;
/** NUL-terminated name of the semaphore. */
char name[KERNELOBJECT_MAX_NAME_LENGTH + 1];
/** Attributes. */
SceUInt_le attr;
/** The initial count the semaphore was created with. */
s32_le initCount;
/** The current count. */
s32_le currentCount;
/** The maximum count. */
s32_le maxCount;
/** The number of threads waiting on the semaphore. */
s32_le numWaitThreads;
};
struct PSPSemaphore : public KernelObject {
const char *GetName() override { return ns.name; }
const char *GetTypeName() override { return GetStaticTypeName(); }
static const char *GetStaticTypeName() { return "Semaphore"; }
static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_UNKNOWN_SEMID; }
static int GetStaticIDType() { return SCE_KERNEL_TMID_Semaphore; }
int GetIDType() const override { return SCE_KERNEL_TMID_Semaphore; }
void DoState(PointerWrap &p) override
{
auto s = p.Section("Semaphore", 1);
if (!s)
return;
Do(p, ns);
SceUID dv = 0;
Do(p, waitingThreads, dv);
Do(p, pausedWaits);
}
NativeSemaphore ns;
std::vector<SceUID> waitingThreads;
// Key is the callback id it was for, or if no callback, the thread id.
std::map<SceUID, u64> pausedWaits;
};
static int semaWaitTimer = -1;
void __KernelSemaBeginCallback(SceUID threadID, SceUID prevCallbackId);
void __KernelSemaEndCallback(SceUID threadID, SceUID prevCallbackId);
void __KernelSemaInit()
{
semaWaitTimer = CoreTiming::RegisterEvent("SemaphoreTimeout", __KernelSemaTimeout);
__KernelRegisterWaitTypeFuncs(WAITTYPE_SEMA, __KernelSemaBeginCallback, __KernelSemaEndCallback);
}
void __KernelSemaDoState(PointerWrap &p)
{
auto s = p.Section("sceKernelSema", 1);
if (!s)
return;
Do(p, semaWaitTimer);
CoreTiming::RestoreRegisterEvent(semaWaitTimer, "SemaphoreTimeout", __KernelSemaTimeout);
}
KernelObject *__KernelSemaphoreObject()
{
return new PSPSemaphore;
}
// Returns whether the thread should be removed.
static bool __KernelUnlockSemaForThread(PSPSemaphore *s, SceUID threadID, u32 &error, int result, bool &wokeThreads) {
if (!HLEKernel::VerifyWait(threadID, WAITTYPE_SEMA, s->GetUID()))
return true;
// If result is an error code, we're just letting it go.
if (result == 0)
{
int wVal = (int) __KernelGetWaitValue(threadID, error);
if (wVal > s->ns.currentCount)
return false;
s->ns.currentCount -= wVal;
}
u32 timeoutPtr = __KernelGetWaitTimeoutPtr(threadID, error);
if (timeoutPtr != 0 && semaWaitTimer != -1)
{
// Remove any event for this thread.
s64 cyclesLeft = CoreTiming::UnscheduleEvent(semaWaitTimer, threadID);
if (cyclesLeft < 0)
cyclesLeft = 0;
Memory::Write_U32((u32) cyclesToUs(cyclesLeft), timeoutPtr);
}
__KernelResumeThreadFromWait(threadID, result);
wokeThreads = true;
return true;
}
void __KernelSemaBeginCallback(SceUID threadID, SceUID prevCallbackId)
{
auto result = HLEKernel::WaitBeginCallback<PSPSemaphore, WAITTYPE_SEMA, SceUID>(threadID, prevCallbackId, semaWaitTimer);
if (result == HLEKernel::WAIT_CB_SUCCESS)
DEBUG_LOG(SCEKERNEL, "sceKernelWaitSemaCB: Suspending sema wait for callback");
else
WARN_LOG_REPORT(SCEKERNEL, "sceKernelWaitSemaCB: beginning callback with bad wait id?");
}
void __KernelSemaEndCallback(SceUID threadID, SceUID prevCallbackId)
{
auto result = HLEKernel::WaitEndCallback<PSPSemaphore, WAITTYPE_SEMA, SceUID>(threadID, prevCallbackId, semaWaitTimer, __KernelUnlockSemaForThread);
if (result == HLEKernel::WAIT_CB_RESUMED_WAIT)
DEBUG_LOG(SCEKERNEL, "sceKernelWaitSemaCB: Resuming sema wait for callback");
}
// Resume all waiting threads (for delete / cancel.)
// Returns true if it woke any threads.
static bool __KernelClearSemaThreads(PSPSemaphore *s, int reason) {
u32 error;
bool wokeThreads = false;
std::vector<SceUID>::iterator iter, end;
for (iter = s->waitingThreads.begin(), end = s->waitingThreads.end(); iter != end; ++iter)
__KernelUnlockSemaForThread(s, *iter, error, reason, wokeThreads);
s->waitingThreads.clear();
return wokeThreads;
}
int sceKernelCancelSema(SceUID id, int newCount, u32 numWaitThreadsPtr)
{
u32 error;
PSPSemaphore *s = kernelObjects.Get<PSPSemaphore>(id, error);
if (s)
{
if (newCount > s->ns.maxCount)
{
DEBUG_LOG(SCEKERNEL, "sceKernelCancelSema(%i, %i, %08x): invalid count", id, newCount, numWaitThreadsPtr);
return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
}
DEBUG_LOG(SCEKERNEL, "sceKernelCancelSema(%i, %i, %08x)", id, newCount, numWaitThreadsPtr);
s->ns.numWaitThreads = (int) s->waitingThreads.size();
if (Memory::IsValidAddress(numWaitThreadsPtr))
Memory::Write_U32(s->ns.numWaitThreads, numWaitThreadsPtr);
if (newCount < 0)
s->ns.currentCount = s->ns.initCount;
else
s->ns.currentCount = newCount;
if (__KernelClearSemaThreads(s, SCE_KERNEL_ERROR_WAIT_CANCEL))
hleReSchedule("semaphore canceled");
return 0;
}
else
{
DEBUG_LOG(SCEKERNEL, "sceKernelCancelSema(%i, %i, %08x): invalid semaphore", id, newCount, numWaitThreadsPtr);
return error;
}
}
int sceKernelCreateSema(const char* name, u32 attr, int initVal, int maxVal, u32 optionPtr) {
if (!name)
return hleLogWarning(SCEKERNEL, SCE_KERNEL_ERROR_ERROR, "invalid name");
if (attr >= 0x200)
return hleLogWarning(SCEKERNEL, SCE_KERNEL_ERROR_ILLEGAL_ATTR, "invalid attr parameter %08x", attr);
PSPSemaphore *s = new PSPSemaphore();
SceUID id = kernelObjects.Create(s);
s->ns.size = sizeof(NativeSemaphore);
strncpy(s->ns.name, name, KERNELOBJECT_MAX_NAME_LENGTH);
s->ns.name[KERNELOBJECT_MAX_NAME_LENGTH] = 0;
s->ns.attr = attr;
s->ns.initCount = initVal;
s->ns.currentCount = s->ns.initCount;
s->ns.maxCount = maxVal;
s->ns.numWaitThreads = 0;
// Many games pass garbage into optionPtr, it doesn't have any options.
if (optionPtr != 0) {
if (!Memory::IsValidRange(optionPtr, 4))
hleLogWarning(SCEKERNEL, id, "invalid options parameter");
else if (Memory::Read_U32(optionPtr) > 4)
hleLogDebug(SCEKERNEL, id, "invalid options parameter size");
}
if ((attr & ~PSP_SEMA_ATTR_PRIORITY) != 0)
WARN_LOG_REPORT(SCEKERNEL, "sceKernelCreateSema(%s) unsupported attr parameter: %08x", name, attr);
return hleLogSuccessX(SCEKERNEL, id);
}
int sceKernelDeleteSema(SceUID id)
{
u32 error;
PSPSemaphore *s = kernelObjects.Get<PSPSemaphore>(id, error);
if (s)
{
DEBUG_LOG(SCEKERNEL, "sceKernelDeleteSema(%i)", id);
bool wokeThreads = __KernelClearSemaThreads(s, SCE_KERNEL_ERROR_WAIT_DELETE);
if (wokeThreads)
hleReSchedule("semaphore deleted");
return kernelObjects.Destroy<PSPSemaphore>(id);
}
else
{
DEBUG_LOG(SCEKERNEL, "sceKernelDeleteSema(%i): invalid semaphore", id);
return error;
}
}
int sceKernelReferSemaStatus(SceUID id, u32 infoPtr) {
u32 error;
PSPSemaphore *s = kernelObjects.Get<PSPSemaphore>(id, error);
if (s) {
auto info = PSPPointer<NativeSemaphore>::Create(infoPtr);
if (!info.IsValid())
return hleLogWarning(SCEKERNEL, -1, "invalid pointer");
HLEKernel::CleanupWaitingThreads(WAITTYPE_SEMA, id, s->waitingThreads);
s->ns.numWaitThreads = (int) s->waitingThreads.size();
if (info->size != 0) {
*info = s->ns;
info.NotifyWrite("SemaStatus");
}
return hleLogSuccessI(SCEKERNEL, 0);
} else {
return hleLogError(SCEKERNEL, error);
}
}
int sceKernelSignalSema(SceUID id, int signal)
{
u32 error;
PSPSemaphore *s = kernelObjects.Get<PSPSemaphore>(id, error);
if (s)
{
if (s->ns.currentCount + signal - (int) s->waitingThreads.size() > s->ns.maxCount)
{
VERBOSE_LOG(SCEKERNEL, "sceKernelSignalSema(%i, %i): overflow (at %i)", id, signal, s->ns.currentCount);
return SCE_KERNEL_ERROR_SEMA_OVF;
}
int oldval = s->ns.currentCount;
s->ns.currentCount += signal;
DEBUG_LOG(SCEKERNEL, "sceKernelSignalSema(%i, %i) (count: %i -> %i)", id, signal, oldval, s->ns.currentCount);
if ((s->ns.attr & PSP_SEMA_ATTR_PRIORITY) != 0)
std::stable_sort(s->waitingThreads.begin(), s->waitingThreads.end(), __KernelThreadSortPriority);
bool wokeThreads = false;
retry:
for (auto iter = s->waitingThreads.begin(), end = s->waitingThreads.end(); iter != end; ++iter)
{
if (__KernelUnlockSemaForThread(s, *iter, error, 0, wokeThreads))
{
s->waitingThreads.erase(iter);
goto retry;
}
}
if (wokeThreads)
hleReSchedule("semaphore signaled");
hleEatCycles(900);
return 0;
}
else
{
DEBUG_LOG(SCEKERNEL, "sceKernelSignalSema(%i, %i): invalid semaphore", id, signal);
return error;
}
}
void __KernelSemaTimeout(u64 userdata, int cycleslate)
{
SceUID threadID = (SceUID)userdata;
u32 error;
SceUID uid = __KernelGetWaitID(threadID, WAITTYPE_SEMA, error);
HLEKernel::WaitExecTimeout<PSPSemaphore, WAITTYPE_SEMA>(threadID);
// If in FIFO mode, that may have cleared another thread to wake up.
PSPSemaphore *s = kernelObjects.Get<PSPSemaphore>(uid, error);
if (s && (s->ns.attr & PSP_SEMA_ATTR_PRIORITY) == PSP_SEMA_ATTR_FIFO) {
bool wokeThreads;
std::vector<SceUID>::iterator iter = s->waitingThreads.begin();
// Unlock every waiting thread until the first that must still wait.
while (iter != s->waitingThreads.end() && __KernelUnlockSemaForThread(s, *iter, error, 0, wokeThreads)) {
s->waitingThreads.erase(iter);
iter = s->waitingThreads.begin();
}
}
}
static void __KernelSetSemaTimeout(PSPSemaphore *s, u32 timeoutPtr) {
if (timeoutPtr == 0 || semaWaitTimer == -1)
return;
int micro = (int) Memory::Read_U32(timeoutPtr);
// This happens to be how the hardware seems to time things.
if (micro <= 3)
micro = 24;
else if (micro <= 249)
micro = 245;
// This should call __KernelSemaTimeout() later, unless we cancel it.
CoreTiming::ScheduleEvent(usToCycles(micro), semaWaitTimer, __KernelGetCurThread());
}
static int __KernelWaitSema(SceUID id, int wantedCount, u32 timeoutPtr, bool processCallbacks)
{
hleEatCycles(900);
if (wantedCount <= 0)
return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
hleEatCycles(500);
u32 error;
PSPSemaphore *s = kernelObjects.Get<PSPSemaphore>(id, error);
if (s)
{
if (wantedCount > s->ns.maxCount)
return SCE_KERNEL_ERROR_ILLEGAL_COUNT;
// If there are any callbacks, we always wait, and wake after the callbacks.
bool hasCallbacks = processCallbacks && __KernelCurHasReadyCallbacks();
if (s->ns.currentCount >= wantedCount && s->waitingThreads.size() == 0 && !hasCallbacks)
s->ns.currentCount -= wantedCount;
else
{
SceUID threadID = __KernelGetCurThread();
// May be in a tight loop timing out (where we don't remove from waitingThreads yet), don't want to add duplicates.
if (std::find(s->waitingThreads.begin(), s->waitingThreads.end(), threadID) == s->waitingThreads.end())
s->waitingThreads.push_back(threadID);
__KernelSetSemaTimeout(s, timeoutPtr);
__KernelWaitCurThread(WAITTYPE_SEMA, id, wantedCount, timeoutPtr, processCallbacks, "sema waited");
}
return 0;
}
else
return error;
}
int sceKernelWaitSema(SceUID id, int wantedCount, u32 timeoutPtr)
{
int result = __KernelWaitSema(id, wantedCount, timeoutPtr, false);
if (result == (int)SCE_KERNEL_ERROR_ILLEGAL_COUNT)
DEBUG_LOG(SCEKERNEL, "SCE_KERNEL_ERROR_ILLEGAL_COUNT=sceKernelWaitSema(%i, %i, %i)", id, wantedCount, timeoutPtr);
else if (result == 0)
DEBUG_LOG(SCEKERNEL, "0=sceKernelWaitSema(%i, %i, %i)", id, wantedCount, timeoutPtr);
else
DEBUG_LOG(SCEKERNEL, "%08x=sceKernelWaitSema(%i, %i, %i)", result, id, wantedCount, timeoutPtr);
return result;
}
int sceKernelWaitSemaCB(SceUID id, int wantedCount, u32 timeoutPtr)
{
int result = __KernelWaitSema(id, wantedCount, timeoutPtr, true);
if (result == (int)SCE_KERNEL_ERROR_ILLEGAL_COUNT)
DEBUG_LOG(SCEKERNEL, "SCE_KERNEL_ERROR_ILLEGAL_COUNT=sceKernelWaitSemaCB(%i, %i, %i)", id, wantedCount, timeoutPtr);
else if (result == 0)
DEBUG_LOG(SCEKERNEL, "0=sceKernelWaitSemaCB(%i, %i, %i)", id, wantedCount, timeoutPtr);
else
DEBUG_LOG(SCEKERNEL, "%08x=sceKernelWaitSemaCB(%i, %i, %i)", result, id, wantedCount, timeoutPtr);
return result;
}
// Should be same as WaitSema but without the wait, instead returning SCE_KERNEL_ERROR_SEMA_ZERO
int sceKernelPollSema(SceUID id, int wantedCount)
{
if (wantedCount <= 0)
{
DEBUG_LOG(SCEKERNEL, "SCE_KERNEL_ERROR_ILLEGAL_COUNT=sceKernelPollSema(%i, %i)", id, wantedCount);
return (int)SCE_KERNEL_ERROR_ILLEGAL_COUNT;
}
u32 error;
PSPSemaphore *s = kernelObjects.Get<PSPSemaphore>(id, error);
if (s)
{
if (s->ns.currentCount >= wantedCount && s->waitingThreads.size() == 0)
{
DEBUG_LOG(SCEKERNEL, "0=sceKernelPollSema(%i, %i)", id, wantedCount);
s->ns.currentCount -= wantedCount;
return 0;
}
else
{
DEBUG_LOG(SCEKERNEL, "SCE_KERNEL_ERROR_SEMA_ZERO=sceKernelPollSema(%i, %i)", id, wantedCount);
return SCE_KERNEL_ERROR_SEMA_ZERO;
}
}
else
{
DEBUG_LOG(SCEKERNEL, "sceKernelPollSema(%i, %i): invalid semaphore", id, wantedCount);
return error;
}
}
// The below functions don't really belong to sceKernelSemaphore. They are the core crypto functionality,
// exposed through the confusingly named "sceUtilsBufferCopyWithRange" name, which Sony placed in the
// not-at-all-suspicious "semaphore" library, which has nothing to do with semaphores.
static u32 sceUtilsBufferCopyWithRange(u32 outAddr, int outSize, u32 inAddr, int inSize, int cmd)
{
u8 *outAddress = Memory::IsValidRange(outAddr, outSize) ? Memory::GetPointerWriteUnchecked(outAddr) : nullptr;
const u8 *inAddress = Memory::IsValidRange(inAddr, inSize) ? Memory::GetPointerUnchecked(inAddr) : nullptr;
int temp = kirk_sceUtilsBufferCopyWithRange(outAddress, outSize, inAddress, inSize, cmd);
if (temp != 0) {
ERROR_LOG(SCEKERNEL, "hleUtilsBufferCopyWithRange: Failed with %d", temp);
}
return 0;
}
// Note sure what difference there is between this and sceUtilsBufferCopyWithRange.
static int sceUtilsBufferCopyByPollingWithRange(u32 outAddr, int outSize, u32 inAddr, int inSize, int cmd)
{
u8 *outAddress = Memory::IsValidRange(outAddr, outSize) ? Memory::GetPointerWriteUnchecked(outAddr) : nullptr;
const u8 *inAddress = Memory::IsValidRange(inAddr, inSize) ? Memory::GetPointerUnchecked(inAddr) : nullptr;
return kirk_sceUtilsBufferCopyWithRange(outAddress, outSize, inAddress, inSize, cmd);
}
const HLEFunction semaphore[] = {
{0x4C537C72, &WrapU_UIUII<sceUtilsBufferCopyWithRange>, "sceUtilsBufferCopyWithRange", 'x', "xixii" },
{0x77E97079, &WrapI_UIUII<sceUtilsBufferCopyByPollingWithRange>, "sceUtilsBufferCopyByPollingWithRange", 'i', "xixii" },
};
void Register_semaphore() {
RegisterModule("semaphore", ARRAY_SIZE(semaphore), semaphore);
}