mirror of
https://github.com/hrydgard/ppsspp.git
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99d7703d33
This improves WALL-E by 8% overall.
132 lines
5.4 KiB
C++
132 lines
5.4 KiB
C++
// Copyright (c) 2017- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include "ppsspp_config.h"
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#include <unordered_map>
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#include "GPU/Math3D.h"
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#include "GPU/Software/FuncId.h"
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#include "GPU/Software/RasterizerRegCache.h"
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namespace Sampler {
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// Our std::unordered_map argument will ignore the alignment attribute, but that doesn't matter.
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// We'll still have and want it for the actual function call, to keep the args in vector registers.
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#if defined(__clang__) || defined(__GNUC__)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wignored-attributes"
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#endif
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typedef Rasterizer::Vec4IntResult(SOFTRAST_CALL *FetchFunc)(int u, int v, const u8 *tptr, int bufw, int level, const SamplerID &samplerID);
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FetchFunc GetFetchFunc(SamplerID id);
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typedef Rasterizer::Vec4IntResult (SOFTRAST_CALL *NearestFunc)(float s, float t, int x, int y, Rasterizer::Vec4IntArg prim_color, const u8 *const *tptr, const int *bufw, int level, int levelFrac, const SamplerID &samplerID);
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NearestFunc GetNearestFunc(SamplerID id);
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typedef Rasterizer::Vec4IntResult (SOFTRAST_CALL *LinearFunc)(float s, float t, int x, int y, Rasterizer::Vec4IntArg prim_color, const u8 *const *tptr, const int *bufw, int level, int levelFrac, const SamplerID &samplerID);
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LinearFunc GetLinearFunc(SamplerID id);
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void Init();
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void Shutdown();
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bool DescribeCodePtr(const u8 *ptr, std::string &name);
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class SamplerJitCache : public Rasterizer::CodeBlock {
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public:
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SamplerJitCache();
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// Returns a pointer to the code to run.
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NearestFunc GetNearest(const SamplerID &id);
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LinearFunc GetLinear(const SamplerID &id);
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FetchFunc GetFetch(const SamplerID &id);
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void Clear() override;
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std::string DescribeCodePtr(const u8 *ptr) override;
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private:
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void Compile(const SamplerID &id);
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FetchFunc CompileFetch(const SamplerID &id);
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NearestFunc CompileNearest(const SamplerID &id);
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LinearFunc CompileLinear(const SamplerID &id);
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Rasterizer::RegCache::Reg GetSamplerID();
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void UnlockSamplerID(Rasterizer::RegCache::Reg &r);
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void WriteConstantPool(const SamplerID &id);
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bool Jit_ReadTextureFormat(const SamplerID &id);
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bool Jit_GetTexData(const SamplerID &id, int bitsPerTexel);
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bool Jit_GetTexDataSwizzled(const SamplerID &id, int bitsPerTexel);
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bool Jit_GetTexDataSwizzled4(const SamplerID &id);
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bool Jit_Decode5650(const SamplerID &id);
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bool Jit_Decode5551(const SamplerID &id);
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bool Jit_Decode4444(const SamplerID &id);
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bool Jit_TransformClutIndex(const SamplerID &id, int bitsPerIndex);
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bool Jit_ReadClutColor(const SamplerID &id);
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bool Jit_GetDXT1Color(const SamplerID &id, int blockSize, int alpha);
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bool Jit_ApplyDXTAlpha(const SamplerID &id);
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bool Jit_GetTexelCoords(const SamplerID &id);
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bool Jit_GetTexelCoordsQuad(const SamplerID &id);
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bool Jit_PrepareDataOffsets(const SamplerID &id, Rasterizer::RegCache::Reg uReg, Rasterizer::RegCache::Reg vReg, bool level1);
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bool Jit_PrepareDataDirectOffsets(const SamplerID &id, Rasterizer::RegCache::Reg uReg, Rasterizer::RegCache::Reg vReg, bool level1, int bitsPerTexel);
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bool Jit_PrepareDataSwizzledOffsets(const SamplerID &id, Rasterizer::RegCache::Reg uReg, Rasterizer::RegCache::Reg vReg, bool level1, int bitsPerTexel);
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bool Jit_PrepareDataDXTOffsets(const SamplerID &id, Rasterizer::RegCache::Reg uReg, Rasterizer::RegCache::Reg vReg, bool level1, int blockSize);
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bool Jit_FetchQuad(const SamplerID &id, bool level1);
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bool Jit_GetDataQuad(const SamplerID &id, bool level1, int bitsPerTexel);
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bool Jit_TransformClutIndexQuad(const SamplerID &id, int bitsPerIndex);
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bool Jit_ReadClutQuad(const SamplerID &id, bool level1);
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bool Jit_BlendQuad(const SamplerID &id, bool level1);
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bool Jit_DecodeQuad(const SamplerID &id, bool level1);
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bool Jit_Decode5650Quad(const SamplerID &id, Rasterizer::RegCache::Reg quadReg);
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bool Jit_Decode5551Quad(const SamplerID &id, Rasterizer::RegCache::Reg quadReg);
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bool Jit_Decode4444Quad(const SamplerID &id, Rasterizer::RegCache::Reg quadReg);
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bool Jit_ApplyTextureFunc(const SamplerID &id);
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#if PPSSPP_ARCH(AMD64) || PPSSPP_ARCH(X86)
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int stackArgPos_ = 0;
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int stackIDOffset_ = -1;
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int stackLevelOffset_ = -1;
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int stackUV1Offset_ = 0;
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#endif
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const u8 *constWidthHeight256f_ = nullptr;
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const u8 *constWidthMinus1i_ = nullptr;
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const u8 *constHeightMinus1i_ = nullptr;
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const u8 *constUNext_ = nullptr;
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const u8 *constVNext_ = nullptr;
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const u8 *constOnes32_ = nullptr;
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const u8 *constOnes16_ = nullptr;
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const u8 *const10All16_ = nullptr;
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const u8 *const10Low_ = nullptr;
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const u8 *const10All8_ = nullptr;
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const u8 *const5551Swizzle_ = nullptr;
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const u8 *const5650Swizzle_ = nullptr;
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std::unordered_map<SamplerID, NearestFunc> cache_;
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std::unordered_map<SamplerID, const u8 *> addresses_;
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};
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#if defined(__clang__) || defined(__GNUC__)
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#pragma GCC diagnostic pop
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#endif
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};
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