ppsspp/GPU/Vulkan
Unknown W. Brackets 8418287a87 Vulkan: Avoid crash on double DeviceLost.
This caused Android to crash when switching to OpenGL, because the
destructor would try to deinit again.  There weren't any objects, but
draw_ was no longer valid.
2022-02-06 23:34:44 -08:00
..
DebugVisVulkan.cpp Remove the old allocator visualizer. Keep the setting but hide it. Other feedback 2021-11-23 08:55:12 +01:00
DebugVisVulkan.h VK: Whenever safely possible, shrink the render area. 2020-10-11 23:23:25 +02:00
DepalettizeShaderVulkan.cpp More integration, use VMA in VulkanTexture 2021-11-22 18:54:09 +01:00
DepalettizeShaderVulkan.h Vulkan: Don't cache vulkan_ with draw context. 2021-11-14 15:25:28 -08:00
DrawEngineVulkan.cpp Vulkan: Avoid crash on double DeviceLost. 2022-02-06 23:34:44 -08:00
DrawEngineVulkan.h Vulkan: Refactor common desc pool handling. 2021-12-09 18:39:55 -08:00
FramebufferManagerVulkan.cpp Display: Move core counters/stats to HW file. 2022-01-30 11:53:48 -08:00
FramebufferManagerVulkan.h Vulkan: Don't cache vulkan_ with draw context. 2021-11-14 15:25:28 -08:00
GPU_Vulkan.cpp Make the Vulkan GPU log profiler a runtime developer setting. 2021-12-19 22:50:14 +01:00
GPU_Vulkan.h Vulkan: Don't cache vulkan_ with draw context. 2021-11-14 15:25:28 -08:00
PipelineManagerVulkan.cpp Vulkan: Fix use-after-free on shutdown. 2021-12-09 23:52:10 -08:00
PipelineManagerVulkan.h VulkanRenderManager: Add deferred pipeline creation (to get it off the CPU thread) 2021-11-21 18:36:00 +01:00
ShaderManagerVulkan.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
ShaderManagerVulkan.h Vulkan: Don't cache vulkan_ with draw context. 2021-11-14 15:25:28 -08:00
StateMappingVulkan.cpp Vulkan is strict about scissor rect, so let's clamp centrally. 2021-12-08 22:38:01 +01:00
StateMappingVulkan.h Vulkan is strict about scissor rect, so let's clamp centrally. 2021-12-08 22:38:01 +01:00
StencilBufferVulkan.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
TextureCacheVulkan.cpp Vulkan: Avoid crash on double DeviceLost. 2022-02-06 23:34:44 -08:00
TextureCacheVulkan.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
TextureScalerVulkan.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
TextureScalerVulkan.h
VulkanUtil.cpp Vulkan: Use new desc sets in Draw and VulkanUtil. 2021-12-09 19:03:17 -08:00
VulkanUtil.h Vulkan: Use new desc sets in Draw and VulkanUtil. 2021-12-09 19:03:17 -08:00