D3D11
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D3D11: Clear input layouts on shader clear.
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2017-11-11 08:11:10 -08:00 |
Debugger
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GE Debugger: Gah, fix some pointer size errors.
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2017-06-06 19:49:10 -07:00 |
GLES
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Vulkan: Support wide lines if available on the GPU.
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2017-11-12 10:17:49 +01:00 |
Software
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SoftGPU: Add a clear mode fast path.
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2017-11-11 21:04:32 -08:00 |
GeDisasm.cpp
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Minor GPU disassembler update
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2017-08-05 18:37:03 +02:00 |
GPU.cpp
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mingw patches
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2017-08-31 22:15:05 +02:00 |
GPUCommon.cpp
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Remove/deprecate GPU tick sync
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2017-11-05 23:21:53 +01:00 |
GPUCommon.h
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Remove/deprecate GPU tick sync
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2017-11-05 23:21:53 +01:00 |
GPUInterface.h
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Remove/deprecate GPU tick sync
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2017-11-05 23:21:53 +01:00 |
GPUState.h
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Remove Globals.h
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2017-08-31 17:15:22 +02:00 |
Math3D.h
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Buildfix
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2017-08-31 17:24:34 +02:00 |