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942958c7d8
Followup to #14536
152 lines
4.0 KiB
C++
152 lines
4.0 KiB
C++
#include "Common/Log.h"
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#include "android/jni/AndroidAudio.h"
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#include "android/jni/OpenSLContext.h"
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std::string g_error;
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std::mutex g_errorMutex;
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AudioContext::AudioContext(AndroidAudioCallback cb, int _FramesPerBuffer, int _SampleRate)
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: audioCallback(cb), framesPerBuffer(_FramesPerBuffer), sampleRate(_SampleRate) {
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if (framesPerBuffer == 0)
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framesPerBuffer = 256;
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if (framesPerBuffer < 32)
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framesPerBuffer = 32;
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if (framesPerBuffer > 4096)
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framesPerBuffer = 4096;
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sampleRate = _SampleRate;
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g_error = "";
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}
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void AudioContext::SetErrorString(const std::string &error) {
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std::unique_lock<std::mutex> lock(g_errorMutex);
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g_error = error;
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}
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struct AndroidAudioState {
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AudioContext *ctx = nullptr;
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AndroidAudioCallback callback = nullptr;
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// output
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int frames_per_buffer = 0;
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int sample_rate = 0;
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// input
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int input_enable = 0;
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int input_sample_rate = 0;
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};
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AndroidAudioState *AndroidAudio_Init(AndroidAudioCallback callback, int optimalFramesPerBuffer, int optimalSampleRate) {
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AndroidAudioState *state = new AndroidAudioState();
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state->callback = callback;
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state->frames_per_buffer = optimalFramesPerBuffer ? optimalFramesPerBuffer : 256;
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state->sample_rate = optimalSampleRate ? optimalSampleRate : 44100;
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return state;
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}
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bool AndroidAudio_Recording_SetSampleRate(AndroidAudioState *state, int sampleRate) {
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if (!state) {
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ERROR_LOG(AUDIO, "AndroidAudioState not initialized, cannot set recording sample rate");
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return false;
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}
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state->input_sample_rate = sampleRate;
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INFO_LOG(AUDIO, "AndroidAudio_Recording_SetSampleRate=%d", sampleRate);
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return true;
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}
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bool AndroidAudio_Recording_Start(AndroidAudioState *state) {
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if (!state) {
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ERROR_LOG(AUDIO, "AndroidAudioState not initialized, cannot start recording!");
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return false;
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}
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state->input_enable = 1;
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if (!state->ctx) {
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ERROR_LOG(AUDIO, "OpenSLContext not initialized, cannot start recording!");
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return false;
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}
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state->ctx->AudioRecord_Start(state->input_sample_rate);
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INFO_LOG(AUDIO, "AndroidAudio_Recording_Start");
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return true;
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}
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bool AndroidAudio_Recording_Stop(AndroidAudioState *state) {
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if (!state) {
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ERROR_LOG(AUDIO, "AndroidAudioState not initialized, cannot stop recording!");
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return false;
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}
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if (!state->ctx) {
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ERROR_LOG(AUDIO, "OpenSLContext not initialized, cannot stop recording!");
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return false;
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}
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state->input_enable = 0;
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state->input_sample_rate = 0;
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state->ctx->AudioRecord_Stop();
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INFO_LOG(AUDIO, "AndroidAudio_Recording_Stop");
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return true;
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}
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bool AndroidAudio_Recording_State(AndroidAudioState *state) {
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if (!state) {
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return false;
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}
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return state->input_enable;
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}
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bool AndroidAudio_Resume(AndroidAudioState *state) {
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if (!state) {
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ERROR_LOG(AUDIO, "Audio was shutdown, cannot resume!");
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return false;
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}
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if (!state->ctx) {
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INFO_LOG(AUDIO, "Calling OpenSLWrap_Init_T...");
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state->ctx = new OpenSLContext(state->callback, state->frames_per_buffer, state->sample_rate);
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INFO_LOG(AUDIO, "Returned from OpenSLWrap_Init_T");
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bool init_retval = state->ctx->Init();
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if (!init_retval) {
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delete state->ctx;
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state->ctx = nullptr;
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}
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if (state->input_enable) {
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state->ctx->AudioRecord_Start(state->input_sample_rate);
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}
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return init_retval;
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}
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return false;
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}
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bool AndroidAudio_Pause(AndroidAudioState *state) {
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if (!state) {
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ERROR_LOG(AUDIO, "Audio was shutdown, cannot pause!");
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return false;
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}
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if (state->ctx) {
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INFO_LOG(AUDIO, "Calling OpenSLWrap_Shutdown_T...");
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delete state->ctx;
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state->ctx = nullptr;
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INFO_LOG(AUDIO, "Returned from OpenSLWrap_Shutdown_T ...");
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return true;
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}
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return false;
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}
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bool AndroidAudio_Shutdown(AndroidAudioState *state) {
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if (!state) {
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ERROR_LOG(AUDIO, "Audio already shutdown!");
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return false;
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}
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if (state->ctx) {
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ERROR_LOG(AUDIO, "Should not shut down when playing! Something is wrong!");
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return false;
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}
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delete state;
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INFO_LOG(AUDIO, "OpenSLWrap completely unloaded.");
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return true;
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}
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const std::string AndroidAudio_GetErrorString(AndroidAudioState *state) {
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if (!state) {
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return "No state";
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}
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std::unique_lock<std::mutex> lock(g_errorMutex);
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return g_error;
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}
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