ppsspp/UI
Henrik Rydgard edb0614a59 Fix analog axis names. Make L2/R2 on x360 controllers analog.
Also slightly nicer behaviour - don't create empty mapping, instead ask for mappings immediately.
2013-08-17 11:18:45 +02:00
..
ControlMappingScreen.cpp Fix analog axis names. Make L2/R2 on x360 controllers analog. 2013-08-17 11:18:45 +02:00
ControlMappingScreen.h Step 3: Replace current key mapping dialog with a list-based one which is much more workable. 2013-08-17 10:34:38 +02:00
EmuScreen.cpp UI tweaks, move a couple old screens to keep out of MenuScreens.cpp 2013-08-14 23:06:14 +02:00
EmuScreen.h Fix stickiness of NV Shield d-pad (and other digital pads that are mapped to axises) 2013-07-31 18:08:31 +02:00
GameInfoCache.cpp UI updates 2013-08-16 12:53:35 +02:00
GameInfoCache.h Error handling improvements 2013-08-10 19:56:47 +02:00
GamepadEmu.cpp Address some complaints about touch button opacity 2013-08-10 19:23:50 +02:00
GamepadEmu.h Warning fixes, fix hw back button on Android 2013-07-20 20:49:08 +02:00
GameScreen.cpp UI updates 2013-08-16 12:53:35 +02:00
GameScreen.h More UI tweaks 2013-08-13 00:06:48 +02:00
GameSettingsScreen.cpp Step 3: Replace current key mapping dialog with a list-based one which is much more workable. 2013-08-17 10:34:38 +02:00
GameSettingsScreen.h Overhaul the sound fix. It was rooted deeper than I thought. This should cover all complaints now(except pressing escape which discards any settings changed: is this by design? :\). Also add new menu option to Win32 UI under Emulation to control whether Atrac 3 should be on/off. 2013-08-14 15:00:54 -04:00
Header.h Move KeyMapping UI to its own file before rewriting. 2013-08-16 16:49:53 +02:00
MainScreen.cpp Merge pull request #3199 from unknownbrackets/ui-tweaks 2013-08-16 23:53:49 -07:00
MainScreen.h UI updates 2013-08-16 12:53:35 +02:00
MenuScreens.cpp Step 3: Replace current key mapping dialog with a list-based one which is much more workable. 2013-08-17 10:34:38 +02:00
MenuScreens.h Move KeyMapping UI to its own file before rewriting. 2013-08-16 16:49:53 +02:00
MiscScreens.cpp Move KeyMapping UI to its own file before rewriting. 2013-08-16 16:49:53 +02:00
MiscScreens.h UI tweaks, move a couple old screens to keep out of MenuScreens.cpp 2013-08-14 23:06:14 +02:00
NativeApp.cpp Start with a more sane default directory. 2013-08-16 21:59:28 -07:00
OnScreenDisplay.cpp Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
OnScreenDisplay.h Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
PluginScreen.cpp UI updates 2013-08-16 12:53:35 +02:00
PluginScreen.h Add basic NewUI in-game menu. 2013-07-21 13:31:46 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
ui_atlas.cpp Update lang/ and zim assets. 2013-06-03 17:22:58 +08:00
ui_atlas.h Switch main UI font to one built to include Hiragana and Katakana. Don't know if that is enough. 2013-04-17 16:39:01 +02:00
UI.vcxproj Move KeyMapping UI to its own file before rewriting. 2013-08-16 16:49:53 +02:00
UI.vcxproj.filters Move KeyMapping UI to its own file before rewriting. 2013-08-16 16:49:53 +02:00
UIShader.cpp Possible fix for onscreen buttons turning black sometimes. 2013-04-21 19:32:56 +02:00
UIShader.h Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00

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    STATIC LIBRARY : UI Project Overview
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