ppsspp/Core/FileSystems/FileSystem.h

183 lines
5.8 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <vector>
#include <string>
#include <cstring>
#include <cstdint>
#include <ctime>
#include "Common.h"
#include "Common/File/Path.h"
#include "Core/HLE/sceKernel.h"
enum FileAccess {
FILEACCESS_NONE = 0,
FILEACCESS_READ = 1,
FILEACCESS_WRITE = 2,
FILEACCESS_APPEND = 4,
FILEACCESS_CREATE = 8,
FILEACCESS_TRUNCATE = 16,
FILEACCESS_EXCL = 32,
FILEACCESS_PSP_FLAGS = 63, // Sum of all the above.
// Non-PSP flags
FILEACCESS_PPSSPP_QUIET = 128,
};
enum FileMove {
FILEMOVE_BEGIN = 0,
FILEMOVE_CURRENT = 1,
FILEMOVE_END = 2
};
enum FileType {
FILETYPE_NORMAL = 1,
FILETYPE_DIRECTORY = 2
};
enum class PSPDevType {
INVALID = 0,
BLOCK = 0x04,
FILE = 0x10,
ALIAS = 0x20,
EMU_MASK = 0xFF,
EMU_LBN = 0x10000,
};
ENUM_CLASS_BITOPS(PSPDevType);
enum class FileSystemFlags {
NONE = 0,
SIMULATE_FAT32 = 1,
UMD = 2,
CARD = 4,
FLASH = 8,
STRIP_PSP = 16,
};
ENUM_CLASS_BITOPS(FileSystemFlags);
class IHandleAllocator {
public:
virtual ~IHandleAllocator() {}
virtual u32 GetNewHandle() = 0;
virtual void FreeHandle(u32 handle) = 0;
};
class SequentialHandleAllocator : public IHandleAllocator {
public:
SequentialHandleAllocator() : handle_(1) {}
SequentialHandleAllocator(SequentialHandleAllocator &) = delete;
void operator =(SequentialHandleAllocator &) = delete;
u32 GetNewHandle() override {
u32 res = handle_++;
if (handle_ < 0) {
// Some code assumes it'll never become 0.
handle_ = 1;
}
return res;
}
void FreeHandle(u32 handle) override {}
private:
int handle_;
};
struct PSPFileInfo {
PSPFileInfo() {
}
void DoState(PointerWrap &p);
std::string name;
s64 size = 0;
u32 access = 0; //unix 777
bool exists = false;
FileType type = FILETYPE_NORMAL;
tm atime{};
tm ctime{};
tm mtime{};
bool isOnSectorSystem = false;
u32 startSector = 0;
u32 numSectors = 0;
u32 sectorSize = 0;
};
class IFileSystem {
public:
virtual ~IFileSystem() {}
virtual void DoState(PointerWrap &p) = 0;
virtual std::vector<PSPFileInfo> GetDirListing(const std::string &path, bool *exists = nullptr) = 0;
virtual int OpenFile(std::string filename, FileAccess access, const char *devicename = nullptr) = 0;
virtual void CloseFile(u32 handle) = 0;
virtual size_t ReadFile(u32 handle, u8 *pointer, s64 size) = 0;
virtual size_t ReadFile(u32 handle, u8 *pointer, s64 size, int &usec) = 0;
virtual size_t WriteFile(u32 handle, const u8 *pointer, s64 size) = 0;
virtual size_t WriteFile(u32 handle, const u8 *pointer, s64 size, int &usec) = 0;
virtual size_t SeekFile(u32 handle, s32 position, FileMove type) = 0;
virtual PSPFileInfo GetFileInfo(std::string filename) = 0;
virtual bool OwnsHandle(u32 handle) = 0;
virtual bool MkDir(const std::string &dirname) = 0;
virtual bool RmDir(const std::string &dirname) = 0;
virtual int RenameFile(const std::string &from, const std::string &to) = 0;
virtual bool RemoveFile(const std::string &filename) = 0;
virtual int Ioctl(u32 handle, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen, int &usec) = 0;
virtual PSPDevType DevType(u32 handle) = 0;
virtual FileSystemFlags Flags() = 0;
virtual u64 FreeSpace(const std::string &path) = 0;
virtual bool ComputeRecursiveDirSizeIfFast(const std::string &path, int64_t *size) = 0;
};
class EmptyFileSystem : public IFileSystem {
public:
void DoState(PointerWrap &p) override {}
std::vector<PSPFileInfo> GetDirListing(const std::string &path, bool *exists = nullptr) override {
if (exists)
*exists = false;
std::vector<PSPFileInfo> vec;
return vec;
}
int OpenFile(std::string filename, FileAccess access, const char *devicename = nullptr) override {return SCE_KERNEL_ERROR_ERRNO_FILE_NOT_FOUND;}
void CloseFile(u32 handle) override {}
size_t ReadFile(u32 handle, u8 *pointer, s64 size) override {return 0;}
size_t ReadFile(u32 handle, u8 *pointer, s64 size, int &usec) override {return 0;}
size_t WriteFile(u32 handle, const u8 *pointer, s64 size) override {return 0;}
size_t WriteFile(u32 handle, const u8 *pointer, s64 size, int &usec) override {return 0;}
size_t SeekFile(u32 handle, s32 position, FileMove type) override {return 0;}
PSPFileInfo GetFileInfo(std::string filename) override {PSPFileInfo f; return f;}
bool OwnsHandle(u32 handle) override {return false;}
bool MkDir(const std::string &dirname) override {return false;}
bool RmDir(const std::string &dirname) override {return false;}
int RenameFile(const std::string &from, const std::string &to) override {return -1;}
bool RemoveFile(const std::string &filename) override {return false;}
int Ioctl(u32 handle, u32 cmd, u32 indataPtr, u32 inlen, u32 outdataPtr, u32 outlen, int &usec) override { return SCE_KERNEL_ERROR_ERRNO_FUNCTION_NOT_SUPPORTED; }
PSPDevType DevType(u32 handle) override { return PSPDevType::INVALID; }
FileSystemFlags Flags() override { return FileSystemFlags::NONE; }
u64 FreeSpace(const std::string &path) override { return 0; }
bool ComputeRecursiveDirSizeIfFast(const std::string &path, int64_t *size) override { return false; }
};