ppsspp/UI
2022-11-23 16:17:41 +01:00
..
BackgroundAudio.cpp Audio: Correct protection against time skew. 2021-10-10 15:05:51 -07:00
BackgroundAudio.h Introduce Path, start using it all over the place. 2021-05-13 10:39:16 +02:00
ChatScreen.cpp Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
ChatScreen.h UI: Track chat log changes more clearly. 2021-09-14 18:08:16 -07:00
ComboKeyMappingScreen.cpp Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
ComboKeyMappingScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
ControlMappingScreen.cpp Merge pull request #16419 from hrydgard/control-mapping-fixes 2022-11-23 14:23:43 +01:00
ControlMappingScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
CwCheatScreen.cpp Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
CwCheatScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
DevScreens.cpp Add a way to view the "GPU_USE_" flags at runtime. Useful for sanity checking on-device. 2022-11-23 16:17:41 +01:00
DevScreens.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
DiscordIntegration.cpp Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
DiscordIntegration.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
DisplayLayoutScreen.cpp Cleanup 2022-11-23 00:01:15 +01:00
DisplayLayoutScreen.h Move post-processing settings to DisplayLayoutScreen 2022-11-22 23:29:50 +01:00
EmuScreen.cpp Merge pull request #16419 from hrydgard/control-mapping-fixes 2022-11-23 14:23:43 +01:00
EmuScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
GameInfoCache.cpp Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
GameInfoCache.h Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
GamepadEmu.cpp Joystick input: Ignore in-deadzone events from a different device than previous events 2022-11-23 12:22:59 +01:00
GamepadEmu.h Joystick input: Ignore in-deadzone events from a different device than previous events 2022-11-23 12:22:59 +01:00
GameScreen.cpp Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
GameScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
GameSettingsScreen.cpp Merge pull request #16419 from hrydgard/control-mapping-fixes 2022-11-23 14:23:43 +01:00
GameSettingsScreen.h Move post-processing settings to DisplayLayoutScreen 2022-11-22 23:29:50 +01:00
GPUDriverTestScreen.cpp Vulkan: Reserve descriptor set 0 for frame-global data, move everything else to set 1 2022-10-28 09:39:56 +02:00
GPUDriverTestScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
HostTypes.h SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
InstallZipScreen.cpp UI: Reset ZIP install errors for new ZIPs. 2022-01-17 09:15:39 -08:00
InstallZipScreen.h UI: Fix some logic dependent on screen tags. 2022-09-17 13:36:25 -07:00
MainScreen.cpp UI: Fix some logic dependent on screen tags. 2022-09-17 13:36:25 -07:00
MainScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
MemStickScreen.cpp Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
MemStickScreen.h UI: Fix some logic dependent on screen tags. 2022-09-17 13:36:25 -07:00
MiscScreens.cpp Move post-processing settings to DisplayLayoutScreen 2022-11-22 23:29:50 +01:00
MiscScreens.h Add transparent background to the existing Display Layout Editor. 2022-11-22 14:16:24 +01:00
NativeApp.cpp Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
OnScreenDisplay.cpp UI: Only force ASCII messages if they're ASCII. 2022-09-03 21:16:59 -07:00
OnScreenDisplay.h Couple warning fixes. 2021-03-09 00:09:36 +01:00
PauseScreen.cpp Add transparent background to the existing Display Layout Editor. 2022-11-22 14:16:24 +01:00
PauseScreen.h Pause menu background: Remove complicated transparency tricks, instead draw game as part of background. 2022-11-22 12:11:20 +01:00
ProfilerDraw.cpp Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
RemoteISOScreen.cpp Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
RemoteISOScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
ReportScreen.cpp Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
ReportScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
SavedataScreen.cpp Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
SavedataScreen.h Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
Store.cpp Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
Store.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
Theme.cpp Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
Theme.h Allow to change atlas per theme 2022-04-01 09:59:40 +02:00
TiltAnalogSettingsScreen.cpp UI: Cleanup another header misuse. 2021-09-27 17:47:15 -07:00
TiltAnalogSettingsScreen.h Add tags to all our UI screens. Useful to debug UI problems. 2022-09-16 10:14:00 +02:00
TiltEventProcessor.cpp Merge pull request #12530 from iota97/tilt 2021-08-21 13:55:18 +02:00
TiltEventProcessor.h Add L/R trigger button tilt support. 2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
TouchControlLayoutScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
TouchControlVisibilityScreen.cpp Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
TouchControlVisibilityScreen.h Enable game backgrounds on more screens 2022-11-22 22:53:54 +01:00
UI.vcxproj Rework the display layout editor to ditch the preview thing. 2022-11-22 20:10:20 +01:00
UI.vcxproj.filters Rework the display layout editor to ditch the preview thing. 2022-11-22 20:10:20 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

No source files were created as part of your project.


UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////