..
BackgroundAudio.cpp
Audio: Correct protection against time skew.
2021-10-10 15:05:51 -07:00
BackgroundAudio.h
Introduce Path, start using it all over the place.
2021-05-13 10:39:16 +02:00
ChatScreen.cpp
Code readability, vec reserve() and remove excess c_str()
2022-09-30 12:31:32 +03:00
ChatScreen.h
UI: Track chat log changes more clearly.
2021-09-14 18:08:16 -07:00
ComboKeyMappingScreen.cpp
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
ComboKeyMappingScreen.h
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
ControlMappingScreen.cpp
Merge pull request #16419 from hrydgard/control-mapping-fixes
2022-11-23 14:23:43 +01:00
ControlMappingScreen.h
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
CwCheatScreen.cpp
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
CwCheatScreen.h
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
DevScreens.cpp
Add a way to view the "GPU_USE_" flags at runtime. Useful for sanity checking on-device.
2022-11-23 16:17:41 +01:00
DevScreens.h
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
DiscordIntegration.cpp
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
DiscordIntegration.h
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
DisplayLayoutScreen.cpp
Cleanup
2022-11-23 00:01:15 +01:00
DisplayLayoutScreen.h
Move post-processing settings to DisplayLayoutScreen
2022-11-22 23:29:50 +01:00
EmuScreen.cpp
Merge pull request #16419 from hrydgard/control-mapping-fixes
2022-11-23 14:23:43 +01:00
EmuScreen.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
GameInfoCache.cpp
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
GameInfoCache.h
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
GamepadEmu.cpp
Joystick input: Ignore in-deadzone events from a different device than previous events
2022-11-23 12:22:59 +01:00
GamepadEmu.h
Joystick input: Ignore in-deadzone events from a different device than previous events
2022-11-23 12:22:59 +01:00
GameScreen.cpp
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
GameScreen.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
GameSettingsScreen.cpp
Merge pull request #16419 from hrydgard/control-mapping-fixes
2022-11-23 14:23:43 +01:00
GameSettingsScreen.h
Move post-processing settings to DisplayLayoutScreen
2022-11-22 23:29:50 +01:00
GPUDriverTestScreen.cpp
Vulkan: Reserve descriptor set 0 for frame-global data, move everything else to set 1
2022-10-28 09:39:56 +02:00
GPUDriverTestScreen.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
HostTypes.h
SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI.
2020-10-22 17:45:29 +08:00
InstallZipScreen.cpp
UI: Reset ZIP install errors for new ZIPs.
2022-01-17 09:15:39 -08:00
InstallZipScreen.h
UI: Fix some logic dependent on screen tags.
2022-09-17 13:36:25 -07:00
MainScreen.cpp
UI: Fix some logic dependent on screen tags.
2022-09-17 13:36:25 -07:00
MainScreen.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
MemStickScreen.cpp
Code readability, vec reserve() and remove excess c_str()
2022-09-30 12:31:32 +03:00
MemStickScreen.h
UI: Fix some logic dependent on screen tags.
2022-09-17 13:36:25 -07:00
MiscScreens.cpp
Move post-processing settings to DisplayLayoutScreen
2022-11-22 23:29:50 +01:00
MiscScreens.h
Add transparent background to the existing Display Layout Editor.
2022-11-22 14:16:24 +01:00
NativeApp.cpp
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
OnScreenDisplay.cpp
UI: Only force ASCII messages if they're ASCII.
2022-09-03 21:16:59 -07:00
OnScreenDisplay.h
Couple warning fixes.
2021-03-09 00:09:36 +01:00
PauseScreen.cpp
Add transparent background to the existing Display Layout Editor.
2022-11-22 14:16:24 +01:00
PauseScreen.h
Pause menu background: Remove complicated transparency tricks, instead draw game as part of background.
2022-11-22 12:11:20 +01:00
ProfilerDraw.cpp
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
ProfilerDraw.h
Add new shader viewing tool
2015-10-14 18:10:21 +02:00
ReadMe.txt
Move non-Android specific stuff from android/jni to /UI.
2013-03-30 15:46:26 +01:00
RemoteISOScreen.cpp
Code readability, vec reserve() and remove excess c_str()
2022-09-30 12:31:32 +03:00
RemoteISOScreen.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
ReportScreen.cpp
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
ReportScreen.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
SavedataScreen.cpp
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
SavedataScreen.h
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
Store.cpp
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
Store.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
Theme.cpp
Code readability, vec reserve() and remove excess c_str()
2022-09-30 12:31:32 +03:00
Theme.h
Allow to change atlas per theme
2022-04-01 09:59:40 +02:00
TiltAnalogSettingsScreen.cpp
UI: Cleanup another header misuse.
2021-09-27 17:47:15 -07:00
TiltAnalogSettingsScreen.h
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
TiltEventProcessor.cpp
Merge pull request #12530 from iota97/tilt
2021-08-21 13:55:18 +02:00
TiltEventProcessor.h
Add L/R trigger button tilt support.
2015-12-20 23:16:45 -08:00
TouchControlLayoutScreen.cpp
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
TouchControlLayoutScreen.h
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
TouchControlVisibilityScreen.cpp
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
TouchControlVisibilityScreen.h
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
UI.vcxproj
Rework the display layout editor to ditch the preview thing.
2022-11-22 20:10:20 +01:00
UI.vcxproj.filters
Rework the display layout editor to ditch the preview thing.
2022-11-22 20:10:20 +01:00