ppsspp/Common/GPU
Henrik Rydgård 9f552b9003
Merge pull request #16615 from unknownbrackets/d3d9-clip-planes
D3D9: Support old-style user clip planes
2022-12-19 08:12:15 +01:00
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D3D9 D3D9: Support old-style user clip planes. 2022-12-18 11:04:33 -08:00
D3D11 Hides the D3D9 option on Intel Xe graphics. 2022-12-11 20:55:09 +01:00
OpenGL Add some asserts in the hope of gathering some more info (and consolidating some crashes). 2022-12-18 21:58:20 +01:00
Vulkan Add some asserts in the hope of gathering some more info (and consolidating some crashes). 2022-12-18 21:58:20 +01:00
DataFormat.h Vulkan: Correct displayed depth/stencil format. 2022-11-24 19:09:42 -08:00
MiscTypes.h Add a flags parameter to InvalidateCachedState and rename it Invalidate. 2022-12-01 19:15:38 +01:00
Shader.cpp glslang: Set a missing resource limit. Avoids spurious errors in shader unit test 2022-10-10 17:17:17 +02:00
Shader.h Always use array textures for framebuffers in Vulkan for simplicity. 2022-10-27 11:05:58 +02:00
ShaderTranslation.cpp Remove the 0th descriptor set, move everything else back to 0 2022-12-16 13:05:40 +01:00
ShaderTranslation.h Postprocessing shader, GL: Fix shader version bug. Fixes #13779 2020-12-19 23:45:31 +01:00
ShaderWriter.cpp Remove the 0th descriptor set, move everything else back to 0 2022-12-16 13:05:40 +01:00
ShaderWriter.h Pass shadergen tests 2022-10-27 11:05:59 +02:00
thin3d_create.h Remove splitSubmit setting. Now we submit init commands before the acquire. 2022-09-17 01:07:30 +02:00
thin3d.cpp Remove the 0th descriptor set, move everything else back to 0 2022-12-16 13:05:40 +01:00
thin3d.h D3D9: Support old-style user clip planes. 2022-12-18 11:04:33 -08:00