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armips@309a15145a
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Update ext/armips
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2016-09-18 23:11:41 +02:00 |
cmake/armips
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cmake: Move some cmake includes to ext
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2016-12-18 22:17:41 +01:00 |
glew
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cmake: Fix system GLEW usage
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2016-12-21 22:53:28 +01:00 |
glslang@7225a1cb1e
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Update glslang submodule
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2017-02-14 23:32:54 +01:00 |
glslang-build
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Set up Android build for the proper glslang
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2016-12-20 02:31:41 +01:00 |
libkirk
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More vulkan fixing
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2016-03-20 19:25:30 +01:00 |
native
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Correct GE debugger font size in small window mode.
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2017-03-12 12:17:35 -07:00 |
sfmt19937
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Cleaner fix for compilation problem in SFMT.h, though had to patch it.
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2015-02-15 23:14:54 +01:00 |
snappy
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cmake: Move some cmake includes to ext
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2016-12-18 22:17:41 +01:00 |
SPIRV-Cross@603673629e
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Import SPIRV-Cross. This will be used later to translate post-processing shaders to the various shader languages we use.
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2017-02-14 23:33:27 +01:00 |
SPIRV-Cross-build
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CMake: Add a custom cmake file for SPIRV-Cross that avoids building extra binaries
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2017-03-06 18:50:51 +01:00 |
udis86
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More UWP prep
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2017-02-25 09:57:22 +01:00 |
vulkan
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Update Vulkan headers. Hack around another validation check (which I beleive to be bugged).
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2016-12-15 18:12:53 +01:00 |
xbrz
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Buildfix _DEBUG-builds on non-win32
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2016-01-01 14:30:03 +01:00 |
zlib
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More vulkan fixing
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2016-03-20 19:25:30 +01:00 |
.gitignore
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Import SPIRV-Cross. This will be used later to translate post-processing shaders to the various shader languages we use.
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2017-02-14 23:33:27 +01:00 |
CMakeLists.txt
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CMake: Add a custom cmake file for SPIRV-Cross that avoids building extra binaries
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2017-03-06 18:50:51 +01:00 |
disarm.cpp
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clean double end statements
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2016-12-03 12:25:05 -03:00 |
disarm.h
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sprintf->snprintf, fix some too short buffers
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2014-09-14 00:14:11 +02:00 |
glslang.vcxproj
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MSVC build: Enable multiprocessor compilation for the glslang project
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2017-01-21 17:13:51 +01:00 |
glslang.vcxproj.filters
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glslang for vulkan: Use my proper glslang fork instead of the ugly old SDK-glslang fork
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2016-12-20 00:30:09 +01:00 |
libarmips.vcxproj
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More vulkan fixing
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2016-03-20 19:25:30 +01:00 |
libarmips.vcxproj.filters
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armips buildfix
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2016-01-19 20:09:05 +01:00 |
SPIRV-Cross.vcxproj
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Initial work on post-shader translation for D3D11
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2017-02-23 12:42:24 +01:00 |
SPIRV-Cross.vcxproj.filters
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Minor cleanups (combined two identical enums, misc)
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2017-02-15 11:06:59 +01:00 |
xxhash.c
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Avoid unaligned accesses when hashing vertex data on ARM. Fixes #9114, may help #9128 and #9129.
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2016-12-01 15:56:05 +01:00 |
xxhash.h
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Update xxhash to r37.
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2014-10-26 17:48:59 -07:00 |