.. |
DrawEngineCommon.cpp
|
Scale UVs in through and non-through.
|
2015-01-03 17:16:16 -08:00 |
DrawEngineCommon.h
|
Expand spline data into a separate buffer. Prevent overflowing it by reducing the size of spline draws if necessary (but shouldn't really happen).
|
2015-01-29 16:04:00 +01:00 |
FramebufferCommon.cpp
|
Experiment, trying to fix #7336: Make sure that a clear is the very first thing to happen in a frame.
|
2015-01-26 00:25:48 +01:00 |
FramebufferCommon.h
|
Move the hack to FramebufferCommon.cpp and rename.
|
2015-01-23 10:40:49 +01:00 |
GPUDebugInterface.h
|
Support more screenshot framebuffer formats.
|
2014-12-31 16:17:23 -08:00 |
IndexGenerator.cpp
|
Try to fix glitch reported in #7457 in PHOTOKANO
|
2015-02-12 11:44:06 +01:00 |
IndexGenerator.h
|
Mark some functions as const
|
2014-12-07 17:08:13 -05:00 |
PostShader.cpp
|
More GetPointer cleanup. memCardDirectory->memStickDirectory.
|
2014-10-19 23:20:51 +02:00 |
PostShader.h
|
Add proper support for upscaling shaders, add Spline36 upscaling
|
2013-10-22 12:18:49 +02:00 |
SoftwareLighting.h
|
Remove cached light variables to reduce work when parsing DLs.
|
2014-04-21 12:51:19 +02:00 |
SoftwareTransformCommon.cpp
|
make sure all the counters are increased by the correct value
|
2015-02-02 22:30:47 +01:00 |
SoftwareTransformCommon.h
|
D3D9 rectangle rendering fix (maxindex)
|
2015-01-15 23:58:07 +01:00 |
SplineCommon.cpp
|
Use SSE when generating spline normals.
|
2015-02-25 19:22:48 -08:00 |
SplineCommon.h
|
Expand spline data into a separate buffer. Prevent overflowing it by reducing the size of spline draws if necessary (but shouldn't really happen).
|
2015-01-29 16:04:00 +01:00 |
TextureCacheCommon.cpp
|
Cleanup SoftwareTransform a bit more
|
2014-09-13 13:15:18 +02:00 |
TextureCacheCommon.h
|
Cleanup SoftwareTransform a bit more
|
2014-09-13 13:15:18 +02:00 |
TextureDecoder.cpp
|
Revert "Merge pull request #7361 from hrydgard/color-conv-centralize"
|
2015-01-22 19:53:32 +01:00 |
TextureDecoder.h
|
Revert "Merge pull request #7361 from hrydgard/color-conv-centralize"
|
2015-01-22 19:53:32 +01:00 |
TextureDecoderNEON.cpp
|
Fix reversed consts in hand-neon texhash.
|
2014-10-29 16:38:40 -07:00 |
TextureDecoderNEON.h
|
Use XXH64 on 64-bit systems.
|
2014-10-26 17:49:24 -07:00 |
TransformCommon.cpp
|
Always clamp in ToRGB[A]?().
|
2014-10-31 09:07:54 -07:00 |
TransformCommon.h
|
Remove cached light variables to reduce work when parsing DLs.
|
2014-04-21 12:51:19 +02:00 |
VertexDecoderArm.cpp
|
Jit the most common of the "ToFloat" texcoord conversions
|
2014-09-12 02:00:33 +02:00 |
VertexDecoderCommon.cpp
|
Expand spline data into a separate buffer. Prevent overflowing it by reducing the size of spline draws if necessary (but shouldn't really happen).
|
2015-01-29 16:04:00 +01:00 |
VertexDecoderCommon.h
|
MIPS: Complete MIPSX rename for buildfix.
|
2014-11-19 07:55:44 +10:00 |
VertexDecoderFake.cpp
|
Integrate new MIPS emitter.
|
2014-11-18 08:40:57 -08:00 |
VertexDecoderX86.cpp
|
x86: Minor soft-skinning optimization
|
2014-11-16 17:43:29 +01:00 |