ppsspp/GPU
2018-03-05 00:03:47 +01:00
..
Common Further cleanup after the removal of hardware skinning. 2018-03-05 00:03:47 +01:00
D3D11 Further cleanup after the removal of hardware skinning. 2018-03-05 00:03:47 +01:00
Debugger GPU: Add quick method for debugging. 2017-12-24 18:05:44 -08:00
Directx9 Further cleanup after the removal of hardware skinning. 2018-03-05 00:03:47 +01:00
GLES Comment fixes, reindentation. 2018-03-05 00:03:47 +01:00
Null Virtualize CheckGPUFeatures 2018-02-26 11:35:37 +01:00
Software Remove further remains of hardware skinning. Fixes #10661 2018-03-05 00:03:47 +01:00
Vulkan Comment fixes, reindentation. 2018-03-05 00:03:47 +01:00
ge_constants.h The UNKNOWN(3) mip selection mode seems to act like CONST. Keep that working. 2017-11-20 12:39:01 +01:00
GeDisasm.cpp Minor GPU disassembler update 2017-08-05 18:37:03 +02:00
GeDisasm.h Slightly improve GPU disassembly 2014-09-13 23:51:07 +02:00
GPU.cpp Remove duplicate declaration of GPUCommon::CmdFunc 2018-02-26 15:19:11 +01:00
GPU.h GPU: Track stats on uploads. 2017-12-28 19:27:45 -08:00
GPU.vcxproj Debug visualization for the Vulkan memory allocator. Shows some interesting behaviour. 2018-01-29 19:38:10 +01:00
GPU.vcxproj.filters Minor: Make the Vulkan allocator debug visualizer slightly better looking by adding a border. 2018-01-30 19:39:53 +01:00
GPUCommon.cpp Remove gstate_c.deferredVertTypeDirty 2018-03-05 00:03:47 +01:00
GPUCommon.h Remove further remains of hardware skinning. Fixes #10661 2018-03-05 00:03:47 +01:00
GPUInterface.h Qt: Remove old texture debug API. 2018-02-19 09:09:35 -08:00
GPUState.cpp Remove further remains of hardware skinning. Fixes #10661 2018-03-05 00:03:47 +01:00
GPUState.h Remove gstate_c.deferredVertTypeDirty 2018-03-05 00:03:47 +01:00
Math3D.cpp Don't use aligned loads in non-inlined funcs. 2014-03-23 12:09:17 -07:00
Math3D.h Small refactoring in VertexDecoderCommon 2018-03-05 00:03:47 +01:00