mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 21:39:52 +00:00
e473eb9f5e
When delayed texture load is enabled. Intended to reduce IO delays on Android.
1069 lines
31 KiB
C++
1069 lines
31 KiB
C++
// Copyright (c) 2016- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "ppsspp_config.h"
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#include <algorithm>
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#include <atomic>
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#include <cstring>
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#include <memory>
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#include <png.h>
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#include "ext/xxhash.h"
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#include "Common/Data/Convert/ColorConv.h"
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#include "Common/Data/Format/IniFile.h"
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#include "Common/Data/Format/ZIMLoad.h"
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#include "Common/Data/Text/I18n.h"
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#include "Common/Data/Text/Parsers.h"
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#include "Common/File/FileUtil.h"
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#include "Common/StringUtils.h"
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#include "Common/Thread/ParallelLoop.h"
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#include "Common/Thread/Waitable.h"
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#include "Common/Thread/ThreadManager.h"
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#include "Common/TimeUtil.h"
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#include "Core/Config.h"
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#include "Core/Host.h"
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#include "Core/System.h"
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#include "Core/TextureReplacer.h"
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#include "Core/ThreadPools.h"
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#include "Core/ELF/ParamSFO.h"
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#include "GPU/Common/TextureDecoder.h"
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static const std::string INI_FILENAME = "textures.ini";
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static const std::string NEW_TEXTURE_DIR = "new/";
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static const int VERSION = 1;
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static const int MAX_MIP_LEVELS = 12; // 12 should be plenty, 8 is the max mip levels supported by the PSP.
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TextureReplacer::TextureReplacer() {
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none_.initDone_ = true;
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none_.prepareDone_ = true;
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}
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TextureReplacer::~TextureReplacer() {
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}
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void TextureReplacer::Init() {
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NotifyConfigChanged();
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}
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void TextureReplacer::NotifyConfigChanged() {
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gameID_ = g_paramSFO.GetDiscID();
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bool wasEnabled = enabled_;
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enabled_ = g_Config.bReplaceTextures || g_Config.bSaveNewTextures;
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if (enabled_) {
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basePath_ = GetSysDirectory(DIRECTORY_TEXTURES) / gameID_;
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Path newTextureDir = basePath_ / NEW_TEXTURE_DIR;
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// If we're saving, auto-create the directory.
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if (g_Config.bSaveNewTextures && !File::Exists(newTextureDir)) {
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File::CreateFullPath(newTextureDir);
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File::CreateEmptyFile(newTextureDir / ".nomedia");
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}
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enabled_ = File::Exists(basePath_) && File::IsDirectory(basePath_);
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} else if (wasEnabled) {
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Decimate(ReplacerDecimateMode::ALL);
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}
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if (enabled_) {
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enabled_ = LoadIni();
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}
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}
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bool TextureReplacer::LoadIni() {
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// TODO: Use crc32c?
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hash_ = ReplacedTextureHash::QUICK;
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aliases_.clear();
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hashranges_.clear();
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filtering_.clear();
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reducehashranges_.clear();
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allowVideo_ = false;
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ignoreAddress_ = false;
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reduceHash_ = false;
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reduceHashGlobalValue = 0.5;
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// Prevents dumping the mipmaps.
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ignoreMipmap_ = false;
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if (File::Exists(basePath_ / INI_FILENAME)) {
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IniFile ini;
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ini.LoadFromVFS((basePath_ / INI_FILENAME).ToString());
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if (!LoadIniValues(ini)) {
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return false;
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}
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// Allow overriding settings per game id.
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std::string overrideFilename;
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if (ini.GetOrCreateSection("games")->Get(gameID_.c_str(), &overrideFilename, "")) {
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if (!overrideFilename.empty() && overrideFilename != INI_FILENAME) {
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INFO_LOG(G3D, "Loading extra texture ini: %s", overrideFilename.c_str());
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IniFile overrideIni;
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overrideIni.LoadFromVFS((basePath_ / overrideFilename).ToString());
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if (!LoadIniValues(overrideIni, true)) {
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return false;
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}
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}
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}
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}
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// The ini doesn't have to exist for it to be valid.
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return true;
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}
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bool TextureReplacer::LoadIniValues(IniFile &ini, bool isOverride) {
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auto options = ini.GetOrCreateSection("options");
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std::string hash;
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options->Get("hash", &hash, "");
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// TODO: crc32c.
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if (strcasecmp(hash.c_str(), "quick") == 0) {
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hash_ = ReplacedTextureHash::QUICK;
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} else if (strcasecmp(hash.c_str(), "xxh32") == 0) {
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hash_ = ReplacedTextureHash::XXH32;
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} else if (strcasecmp(hash.c_str(), "xxh64") == 0) {
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hash_ = ReplacedTextureHash::XXH64;
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} else if (!isOverride || !hash.empty()) {
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ERROR_LOG(G3D, "Unsupported hash type: %s", hash.c_str());
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return false;
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}
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options->Get("video", &allowVideo_, allowVideo_);
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options->Get("ignoreAddress", &ignoreAddress_, ignoreAddress_);
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// Multiplies sizeInRAM/bytesPerLine in XXHASH by 0.5.
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options->Get("reduceHash", &reduceHash_, reduceHash_);
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options->Get("ignoreMipmap", &ignoreMipmap_, ignoreMipmap_);
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if (reduceHash_ && hash_ == ReplacedTextureHash::QUICK) {
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reduceHash_ = false;
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ERROR_LOG(G3D, "Texture Replacement: reduceHash option requires safer hash, use xxh32 or xxh64 instead.");
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}
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if (ignoreAddress_ && hash_ == ReplacedTextureHash::QUICK) {
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ignoreAddress_ = false;
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ERROR_LOG(G3D, "Texture Replacement: ignoreAddress option requires safer hash, use xxh32 or xxh64 instead.");
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}
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int version = 0;
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if (options->Get("version", &version, 0) && version > VERSION) {
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ERROR_LOG(G3D, "Unsupported texture replacement version %d, trying anyway", version);
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}
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bool filenameWarning = false;
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if (ini.HasSection("hashes")) {
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auto hashes = ini.GetOrCreateSection("hashes")->ToMap();
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// Format: hashname = filename.png
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bool checkFilenames = g_Config.bSaveNewTextures && !g_Config.bIgnoreTextureFilenames;
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for (const auto &item : hashes) {
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ReplacementAliasKey key(0, 0, 0);
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if (sscanf(item.first.c_str(), "%16llx%8x_%d", &key.cachekey, &key.hash, &key.level) >= 1) {
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aliases_[key] = item.second;
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if (checkFilenames) {
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#if PPSSPP_PLATFORM(WINDOWS)
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// Uppercase probably means the filenames don't match.
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// Avoiding an actual check of the filenames to avoid performance impact.
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filenameWarning = filenameWarning || item.second.find_first_of("\\ABCDEFGHIJKLMNOPQRSTUVWXYZ") != std::string::npos;
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#else
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filenameWarning = filenameWarning || item.second.find_first_of("\\:<>|?*") != std::string::npos;
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#endif
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}
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} else {
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ERROR_LOG(G3D, "Unsupported syntax under [hashes]: %s", item.first.c_str());
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}
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}
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}
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if (filenameWarning) {
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auto err = GetI18NCategory("Error");
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host->NotifyUserMessage(err->T("textures.ini filenames may not be cross-platform"), 6.0f);
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}
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if (ini.HasSection("hashranges")) {
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auto hashranges = ini.GetOrCreateSection("hashranges")->ToMap();
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// Format: addr,w,h = newW,newH
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for (const auto &item : hashranges) {
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ParseHashRange(item.first, item.second);
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}
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}
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if (ini.HasSection("filtering")) {
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auto filters = ini.GetOrCreateSection("filtering")->ToMap();
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// Format: hashname = nearest or linear
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for (const auto &item : filters) {
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ParseFiltering(item.first, item.second);
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}
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}
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if (ini.HasSection("reducehashranges")) {
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auto reducehashranges = ini.GetOrCreateSection("reducehashranges")->ToMap();
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// Format: w,h = reducehashvalues
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for (const auto& item : reducehashranges) {
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ParseReduceHashRange(item.first, item.second);
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}
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}
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return true;
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}
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void TextureReplacer::ParseHashRange(const std::string &key, const std::string &value) {
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std::vector<std::string> keyParts;
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SplitString(key, ',', keyParts);
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std::vector<std::string> valueParts;
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SplitString(value, ',', valueParts);
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if (keyParts.size() != 3 || valueParts.size() != 2) {
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ERROR_LOG(G3D, "Ignoring invalid hashrange %s = %s, expecting addr,w,h = w,h", key.c_str(), value.c_str());
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return;
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}
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u32 addr;
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u32 fromW;
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u32 fromH;
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if (!TryParse(keyParts[0], &addr) || !TryParse(keyParts[1], &fromW) || !TryParse(keyParts[2], &fromH)) {
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ERROR_LOG(G3D, "Ignoring invalid hashrange %s = %s, key format is 0x12345678,512,512", key.c_str(), value.c_str());
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return;
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}
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u32 toW;
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u32 toH;
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if (!TryParse(valueParts[0], &toW) || !TryParse(valueParts[1], &toH)) {
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ERROR_LOG(G3D, "Ignoring invalid hashrange %s = %s, value format is 512,512", key.c_str(), value.c_str());
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return;
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}
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if (toW > fromW || toH > fromH) {
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ERROR_LOG(G3D, "Ignoring invalid hashrange %s = %s, range bigger than source", key.c_str(), value.c_str());
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return;
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}
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const u64 rangeKey = ((u64)addr << 32) | ((u64)fromW << 16) | fromH;
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hashranges_[rangeKey] = WidthHeightPair(toW, toH);
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}
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void TextureReplacer::ParseFiltering(const std::string &key, const std::string &value) {
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ReplacementCacheKey itemKey(0, 0);
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if (sscanf(key.c_str(), "%16llx%8x", &itemKey.cachekey, &itemKey.hash) >= 1) {
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if (!strcasecmp(value.c_str(), "nearest")) {
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filtering_[itemKey] = TEX_FILTER_FORCE_NEAREST;
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} else if (!strcasecmp(value.c_str(), "linear")) {
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filtering_[itemKey] = TEX_FILTER_FORCE_LINEAR;
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} else if (!strcasecmp(value.c_str(), "auto")) {
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filtering_[itemKey] = TEX_FILTER_AUTO;
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} else {
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ERROR_LOG(G3D, "Unsupported syntax under [filtering]: %s", value.c_str());
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}
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} else {
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ERROR_LOG(G3D, "Unsupported syntax under [filtering]: %s", key.c_str());
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}
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}
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void TextureReplacer::ParseReduceHashRange(const std::string& key, const std::string& value) {
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std::vector<std::string> keyParts;
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SplitString(key, ',', keyParts);
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std::vector<std::string> valueParts;
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SplitString(value, ',', valueParts);
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if (keyParts.size() != 2 || valueParts.size() != 1) {
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ERROR_LOG(G3D, "Ignoring invalid reducehashrange %s = %s, expecting w,h = reducehashvalue", key.c_str(), value.c_str());
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return;
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}
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u32 forW;
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u32 forH;
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if (!TryParse(keyParts[0], &forW) || !TryParse(keyParts[1], &forH)) {
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ERROR_LOG(G3D, "Ignoring invalid reducehashrange %s = %s, key format is 512,512", key.c_str(), value.c_str());
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return;
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}
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float rhashvalue;
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if (!TryParse(valueParts[0], &rhashvalue)) {
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ERROR_LOG(G3D, "Ignoring invalid reducehashrange %s = %s, value format is 0.5", key.c_str(), value.c_str());
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return;
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}
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if (rhashvalue == 0) {
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ERROR_LOG(G3D, "Ignoring invalid hashrange %s = %s, reducehashvalue can't be 0", key.c_str(), value.c_str());
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return;
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}
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const u64 reducerangeKey = ((u64)forW << 16) | forH;
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reducehashranges_[reducerangeKey] = rhashvalue;
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}
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u32 TextureReplacer::ComputeHash(u32 addr, int bufw, int w, int h, GETextureFormat fmt, u16 maxSeenV) {
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_dbg_assert_msg_(enabled_, "Replacement not enabled");
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if (!LookupHashRange(addr, w, h)) {
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// There wasn't any hash range, let's fall back to maxSeenV logic.
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if (h == 512 && maxSeenV < 512 && maxSeenV != 0) {
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h = (int)maxSeenV;
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}
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}
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const u8 *checkp = Memory::GetPointer(addr);
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if (reduceHash_) {
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reduceHashSize = LookupReduceHashRange(w, h);
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// default to reduceHashGlobalValue which default is 0.5
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}
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if (bufw <= w) {
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// We can assume the data is contiguous. These are the total used pixels.
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const u32 totalPixels = bufw * h + (w - bufw);
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const u32 sizeInRAM = (textureBitsPerPixel[fmt] * totalPixels) / 8 * reduceHashSize;
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switch (hash_) {
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case ReplacedTextureHash::QUICK:
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return StableQuickTexHash(checkp, sizeInRAM);
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case ReplacedTextureHash::XXH32:
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return XXH32(checkp, sizeInRAM, 0xBACD7814);
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case ReplacedTextureHash::XXH64:
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return XXH64(checkp, sizeInRAM, 0xBACD7814);
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default:
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return 0;
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}
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} else {
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// We have gaps. Let's hash each row and sum.
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const u32 bytesPerLine = (textureBitsPerPixel[fmt] * w) / 8 * reduceHashSize;
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const u32 stride = (textureBitsPerPixel[fmt] * bufw) / 8;
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u32 result = 0;
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switch (hash_) {
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case ReplacedTextureHash::QUICK:
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for (int y = 0; y < h; ++y) {
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u32 rowHash = StableQuickTexHash(checkp, bytesPerLine);
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result = (result * 11) ^ rowHash;
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checkp += stride;
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}
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break;
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case ReplacedTextureHash::XXH32:
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for (int y = 0; y < h; ++y) {
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u32 rowHash = XXH32(checkp, bytesPerLine, 0xBACD7814);
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result = (result * 11) ^ rowHash;
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checkp += stride;
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}
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break;
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case ReplacedTextureHash::XXH64:
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for (int y = 0; y < h; ++y) {
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u32 rowHash = XXH64(checkp, bytesPerLine, 0xBACD7814);
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result = (result * 11) ^ rowHash;
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checkp += stride;
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}
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break;
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default:
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break;
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}
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return result;
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}
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}
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ReplacedTexture &TextureReplacer::FindReplacement(u64 cachekey, u32 hash, int w, int h, double budget) {
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// Only actually replace if we're replacing. We might just be saving.
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if (!Enabled() || !g_Config.bReplaceTextures) {
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return none_;
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}
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ReplacementCacheKey replacementKey(cachekey, hash);
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auto it = cache_.find(replacementKey);
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if (it != cache_.end()) {
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if (!it->second.prepareDone_ && budget > 0.0) {
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// We don't do this on a thread, but we only do it while within budget.
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PopulateReplacement(&it->second, cachekey, hash, w, h);
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}
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return it->second;
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}
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// Okay, let's construct the result.
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ReplacedTexture &result = cache_[replacementKey];
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if (!g_Config.bReplaceTexturesAllowLate || budget > 0.0) {
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PopulateReplacement(&result, cachekey, hash, w, h);
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}
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return result;
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}
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void TextureReplacer::PopulateReplacement(ReplacedTexture *result, u64 cachekey, u32 hash, int w, int h) {
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int newW = w;
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int newH = h;
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LookupHashRange(cachekey >> 32, newW, newH);
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if (ignoreAddress_) {
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cachekey = cachekey & 0xFFFFFFFFULL;
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}
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for (int i = 0; i < MAX_MIP_LEVELS; ++i) {
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const std::string hashfile = LookupHashFile(cachekey, hash, i);
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const Path filename = basePath_ / hashfile;
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if (hashfile.empty() || !File::Exists(filename)) {
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// Out of valid mip levels. Bail out.
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break;
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}
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ReplacedTextureLevel level;
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level.fmt = Draw::DataFormat::R8G8B8A8_UNORM;
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level.file = filename;
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bool good = PopulateLevel(level);
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// We pad files that have been hashrange'd so they are the same texture size.
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level.w = (level.w * w) / newW;
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level.h = (level.h * h) / newH;
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if (good && i != 0) {
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// Check that the mipmap size is correct. Can't load mips of the wrong size.
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if (level.w != (result->levels_[0].w >> i) || level.h != (result->levels_[0].h >> i)) {
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WARN_LOG(G3D, "Replacement mipmap invalid: size=%dx%d, expected=%dx%d (level %d, '%s')", level.w, level.h, result->levels_[0].w >> i, result->levels_[0].h >> i, i, filename.c_str());
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good = false;
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}
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}
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if (good)
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result->levels_.push_back(level);
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// Otherwise, we're done loading mips (bad PNG or bad size, either way.)
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else
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break;
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}
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result->prepareDone_ = true;
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}
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enum class ReplacedImageType {
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PNG,
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ZIM,
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INVALID,
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};
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static ReplacedImageType Identify(FILE *fp) {
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uint8_t magic[4];
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if (fread(magic, 1, 4, fp) != 4)
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return ReplacedImageType::INVALID;
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rewind(fp);
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if (strncmp((const char *)magic, "ZIMG", 4) == 0)
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return ReplacedImageType::ZIM;
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if (magic[0] == 0x89 && strncmp((const char *)&magic[1], "PNG", 3) == 0)
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return ReplacedImageType::PNG;
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return ReplacedImageType::INVALID;
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}
|
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|
|
bool TextureReplacer::PopulateLevel(ReplacedTextureLevel &level) {
|
|
bool good = false;
|
|
|
|
FILE *fp = File::OpenCFile(level.file, "rb");
|
|
if (!fp) {
|
|
ERROR_LOG(G3D, "Error opening replacement texture file '%s'", level.file.c_str());
|
|
return false;
|
|
}
|
|
|
|
auto imageType = Identify(fp);
|
|
if (imageType == ReplacedImageType::ZIM) {
|
|
fseek(fp, 4, SEEK_SET);
|
|
good = fread(&level.w, 4, 1, fp) == 1;
|
|
good = good && fread(&level.h, 4, 1, fp) == 1;
|
|
int flags;
|
|
if (good && fread(&flags, 4, 1, fp) == 1) {
|
|
good = (flags & ZIM_FORMAT_MASK) == ZIM_RGBA8888;
|
|
}
|
|
} else if (imageType == ReplacedImageType::PNG) {
|
|
png_image png = {};
|
|
png.version = PNG_IMAGE_VERSION;
|
|
if (png_image_begin_read_from_stdio(&png, fp)) {
|
|
// We pad files that have been hashrange'd so they are the same texture size.
|
|
level.w = png.width;
|
|
level.h = png.height;
|
|
good = true;
|
|
} else {
|
|
ERROR_LOG(G3D, "Could not load texture replacement info: %s - %s", level.file.ToVisualString().c_str(), png.message);
|
|
}
|
|
png_image_free(&png);
|
|
} else {
|
|
ERROR_LOG(G3D, "Could not load texture replacement info: %s - unsupported format", level.file.ToVisualString().c_str());
|
|
}
|
|
fclose(fp);
|
|
|
|
return good;
|
|
}
|
|
|
|
static bool WriteTextureToPNG(png_imagep image, const Path &filename, int convert_to_8bit, const void *buffer, png_int_32 row_stride, const void *colormap) {
|
|
FILE *fp = File::OpenCFile(filename, "wb");
|
|
if (!fp) {
|
|
ERROR_LOG(IO, "Unable to open texture file for writing.");
|
|
return false;
|
|
}
|
|
|
|
if (png_image_write_to_stdio(image, fp, convert_to_8bit, buffer, row_stride, colormap)) {
|
|
fclose(fp);
|
|
return true;
|
|
} else {
|
|
ERROR_LOG(SYSTEM, "Texture PNG encode failed.");
|
|
fclose(fp);
|
|
remove(filename.c_str());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
class TextureSaveTask : public Task {
|
|
public:
|
|
// Could probably just use a vector.
|
|
SimpleBuf<u32> data;
|
|
|
|
int w = 0;
|
|
int h = 0;
|
|
int pitch = 0; // bytes
|
|
|
|
Path basePath;
|
|
std::string hashfile;
|
|
u32 replacedInfoHash;
|
|
|
|
bool skipIfExists = false;
|
|
|
|
TextureSaveTask(SimpleBuf<u32> _data) : data(std::move(_data)) {}
|
|
|
|
TaskType Type() const override { return TaskType::CPU_COMPUTE; } // Also I/O blocking but dominated by compute
|
|
void Run() override {
|
|
const Path filename = basePath / hashfile;
|
|
const Path saveFilename = basePath / NEW_TEXTURE_DIR / hashfile;
|
|
|
|
// Should we skip writing if the newly saved data already exists?
|
|
// We do this on the thread due to slow IO.
|
|
if (skipIfExists && File::Exists(saveFilename))
|
|
return;
|
|
|
|
// And we always skip if the replace file already exists.
|
|
if (File::Exists(filename))
|
|
return;
|
|
|
|
// Create subfolder as needed.
|
|
#ifdef _WIN32
|
|
size_t slash = hashfile.find_last_of("/\\");
|
|
#else
|
|
size_t slash = hashfile.find_last_of("/");
|
|
#endif
|
|
if (slash != hashfile.npos) {
|
|
// Create any directory structure as needed.
|
|
const Path saveDirectory = basePath / NEW_TEXTURE_DIR / hashfile.substr(0, slash);
|
|
if (!File::Exists(saveDirectory)) {
|
|
File::CreateFullPath(saveDirectory);
|
|
File::CreateEmptyFile(saveDirectory / ".nomedia");
|
|
}
|
|
}
|
|
|
|
png_image png{};
|
|
png.version = PNG_IMAGE_VERSION;
|
|
png.format = PNG_FORMAT_RGBA;
|
|
png.width = w;
|
|
png.height = h;
|
|
bool success = WriteTextureToPNG(&png, saveFilename, 0, data.data(), pitch, nullptr);
|
|
png_image_free(&png);
|
|
if (png.warning_or_error >= 2) {
|
|
ERROR_LOG(COMMON, "Saving screenshot to PNG produced errors.");
|
|
} else if (success) {
|
|
NOTICE_LOG(G3D, "Saving texture for replacement: %08x / %dx%d", replacedInfoHash, w, h);
|
|
}
|
|
}
|
|
};
|
|
|
|
bool TextureReplacer::WillSave(const ReplacedTextureDecodeInfo &replacedInfo) {
|
|
_assert_msg_(enabled_, "Replacement not enabled");
|
|
if (!g_Config.bSaveNewTextures)
|
|
return false;
|
|
// Don't save the PPGe texture.
|
|
if (replacedInfo.addr > 0x05000000 && replacedInfo.addr < PSP_GetKernelMemoryEnd())
|
|
return false;
|
|
if (replacedInfo.isVideo && !allowVideo_)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void TextureReplacer::NotifyTextureDecoded(const ReplacedTextureDecodeInfo &replacedInfo, const void *data, int pitch, int level, int w, int h) {
|
|
_assert_msg_(enabled_, "Replacement not enabled");
|
|
if (!WillSave(replacedInfo)) {
|
|
// Ignore.
|
|
return;
|
|
}
|
|
if (ignoreMipmap_ && level > 0) {
|
|
return;
|
|
}
|
|
|
|
u64 cachekey = replacedInfo.cachekey;
|
|
if (ignoreAddress_) {
|
|
cachekey = cachekey & 0xFFFFFFFFULL;
|
|
}
|
|
|
|
std::string hashfile = LookupHashFile(cachekey, replacedInfo.hash, level);
|
|
const Path filename = basePath_ / hashfile;
|
|
|
|
// If it's empty, it's an ignored hash, we intentionally don't save.
|
|
if (hashfile.empty()) {
|
|
// If it exists, must've been decoded and saved as a new texture already.
|
|
return;
|
|
}
|
|
|
|
ReplacementCacheKey replacementKey(cachekey, replacedInfo.hash);
|
|
auto it = savedCache_.find(replacementKey);
|
|
bool skipIfExists = false;
|
|
double now = time_now_d();
|
|
if (it != savedCache_.end()) {
|
|
// We've already saved this texture. Let's only save if it's bigger (e.g. scaled now.)
|
|
if (it->second.first.w >= w && it->second.first.h >= h) {
|
|
// If it's been more than 5 seconds, we'll check again. Maybe they deleted.
|
|
double age = now - it->second.second;
|
|
if (age < 5.0)
|
|
return;
|
|
|
|
skipIfExists = true;
|
|
}
|
|
}
|
|
|
|
// Only save the hashed portion of the PNG.
|
|
int lookupW = w / replacedInfo.scaleFactor;
|
|
int lookupH = h / replacedInfo.scaleFactor;
|
|
if (LookupHashRange(replacedInfo.addr, lookupW, lookupH)) {
|
|
w = lookupW * replacedInfo.scaleFactor;
|
|
h = lookupH * replacedInfo.scaleFactor;
|
|
}
|
|
|
|
SimpleBuf<u32> saveBuf;
|
|
|
|
// Copy data to a buffer so we can send it to the thread. Might as well compact-away the pitch
|
|
// while we're at it.
|
|
saveBuf.resize(w * h);
|
|
for (int y = 0; y < h; y++) {
|
|
memcpy((u8 *)saveBuf.data() + y * w * 4, (const u8 *)data + y * pitch, w * sizeof(u32));
|
|
}
|
|
pitch = w * 4;
|
|
|
|
TextureSaveTask *task = new TextureSaveTask(std::move(saveBuf));
|
|
// Should probably do a proper move constructor but this'll work.
|
|
task->w = w;
|
|
task->h = h;
|
|
task->pitch = pitch;
|
|
task->basePath = basePath_;
|
|
task->hashfile = hashfile;
|
|
task->replacedInfoHash = replacedInfo.hash;
|
|
task->skipIfExists = skipIfExists;
|
|
g_threadManager.EnqueueTask(task); // We don't care about waiting for the task. It'll be fine.
|
|
|
|
// Remember that we've saved this for next time.
|
|
// Should be OK that the actual disk write may not be finished yet.
|
|
ReplacedTextureLevel saved;
|
|
saved.fmt = Draw::DataFormat::R8G8B8A8_UNORM;
|
|
saved.file = filename;
|
|
saved.w = w;
|
|
saved.h = h;
|
|
savedCache_[replacementKey] = std::make_pair(saved, now);
|
|
}
|
|
|
|
void TextureReplacer::Decimate(ReplacerDecimateMode mode) {
|
|
// Allow replacements to be cached for a long time, although they're large.
|
|
double age = 1800.0;
|
|
if (mode == ReplacerDecimateMode::FORCE_PRESSURE)
|
|
age = 90.0;
|
|
else if (mode == ReplacerDecimateMode::ALL)
|
|
age = 0.0;
|
|
|
|
const double threshold = time_now_d() - age;
|
|
for (auto &item : cache_) {
|
|
item.second.PurgeIfOlder(threshold);
|
|
}
|
|
}
|
|
|
|
template <typename Key, typename Value>
|
|
static typename std::unordered_map<Key, Value>::const_iterator LookupWildcard(const std::unordered_map<Key, Value> &map, Key &key, u64 cachekey, u32 hash, bool ignoreAddress) {
|
|
auto alias = map.find(key);
|
|
if (alias != map.end())
|
|
return alias;
|
|
|
|
// Also check for a few more aliases with zeroed portions:
|
|
// Only clut hash (very dangerous in theory, in practice not more than missing "just" data hash)
|
|
key.cachekey = cachekey & 0xFFFFFFFFULL;
|
|
key.hash = 0;
|
|
alias = map.find(key);
|
|
if (alias != map.end())
|
|
return alias;
|
|
|
|
if (!ignoreAddress) {
|
|
// No data hash.
|
|
key.cachekey = cachekey;
|
|
key.hash = 0;
|
|
alias = map.find(key);
|
|
if (alias != map.end())
|
|
return alias;
|
|
}
|
|
|
|
// No address.
|
|
key.cachekey = cachekey & 0xFFFFFFFFULL;
|
|
key.hash = hash;
|
|
alias = map.find(key);
|
|
if (alias != map.end())
|
|
return alias;
|
|
|
|
if (!ignoreAddress) {
|
|
// Address, but not clut hash (in case of garbage clut data.)
|
|
key.cachekey = cachekey & ~0xFFFFFFFFULL;
|
|
key.hash = hash;
|
|
alias = map.find(key);
|
|
if (alias != map.end())
|
|
return alias;
|
|
}
|
|
|
|
// Anything with this data hash (a little dangerous.)
|
|
key.cachekey = 0;
|
|
key.hash = hash;
|
|
return map.find(key);
|
|
}
|
|
|
|
bool TextureReplacer::FindFiltering(u64 cachekey, u32 hash, TextureFiltering *forceFiltering) {
|
|
if (!Enabled() || !g_Config.bReplaceTextures) {
|
|
return false;
|
|
}
|
|
|
|
ReplacementCacheKey replacementKey(cachekey, hash);
|
|
auto filter = LookupWildcard(filtering_, replacementKey, cachekey, hash, ignoreAddress_);
|
|
if (filter == filtering_.end()) {
|
|
// Allow a global wildcard.
|
|
replacementKey.cachekey = 0;
|
|
replacementKey.hash = 0;
|
|
filter = filtering_.find(replacementKey);
|
|
}
|
|
if (filter != filtering_.end()) {
|
|
*forceFiltering = filter->second;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
std::string TextureReplacer::LookupHashFile(u64 cachekey, u32 hash, int level) {
|
|
ReplacementAliasKey key(cachekey, hash, level);
|
|
auto alias = LookupWildcard(aliases_, key, cachekey, hash, ignoreAddress_);
|
|
if (alias != aliases_.end()) {
|
|
// Note: this will be blank if explicitly ignored.
|
|
return alias->second;
|
|
}
|
|
|
|
return HashName(cachekey, hash, level) + ".png";
|
|
}
|
|
|
|
std::string TextureReplacer::HashName(u64 cachekey, u32 hash, int level) {
|
|
char hashname[16 + 8 + 1 + 11 + 1] = {};
|
|
if (level > 0) {
|
|
snprintf(hashname, sizeof(hashname), "%016llx%08x_%d", cachekey, hash, level);
|
|
} else {
|
|
snprintf(hashname, sizeof(hashname), "%016llx%08x", cachekey, hash);
|
|
}
|
|
|
|
return hashname;
|
|
}
|
|
|
|
bool TextureReplacer::LookupHashRange(u32 addr, int &w, int &h) {
|
|
const u64 rangeKey = ((u64)addr << 32) | ((u64)w << 16) | h;
|
|
auto range = hashranges_.find(rangeKey);
|
|
if (range != hashranges_.end()) {
|
|
const WidthHeightPair &wh = range->second;
|
|
w = wh.first;
|
|
h = wh.second;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
float TextureReplacer::LookupReduceHashRange(int& w, int& h) {
|
|
const u64 reducerangeKey = ((u64)w << 16) | h;
|
|
auto range = reducehashranges_.find(reducerangeKey);
|
|
if (range != reducehashranges_.end()) {
|
|
float rhv = range->second;
|
|
return rhv;
|
|
}
|
|
else {
|
|
return reduceHashGlobalValue;
|
|
}
|
|
}
|
|
|
|
class ReplacedTextureTask : public Task {
|
|
public:
|
|
ReplacedTextureTask(ReplacedTexture &tex, LimitedWaitable *w) : tex_(tex), waitable_(w) {}
|
|
|
|
TaskType Type() const override {
|
|
return TaskType::IO_BLOCKING;
|
|
}
|
|
|
|
void Run() override {
|
|
tex_.Prepare();
|
|
waitable_->Notify();
|
|
}
|
|
|
|
private:
|
|
ReplacedTexture &tex_;
|
|
LimitedWaitable *waitable_;
|
|
};
|
|
|
|
bool ReplacedTexture::IsReady(double budget) {
|
|
lastUsed_ = time_now_d();
|
|
if (threadWaitable_ && !threadWaitable_->WaitFor(budget)) {
|
|
return false;
|
|
}
|
|
|
|
// Loaded already, or not yet on a thread?
|
|
if (initDone_ && !levelData_.empty())
|
|
return true;
|
|
// Let's not even start a new texture if we're already behind.
|
|
if (budget < 0.0)
|
|
return false;
|
|
if (!prepareDone_)
|
|
return false;
|
|
|
|
if (g_Config.bReplaceTexturesAllowLate) {
|
|
if (threadWaitable_)
|
|
delete threadWaitable_;
|
|
threadWaitable_ = new LimitedWaitable();
|
|
g_threadManager.EnqueueTask(new ReplacedTextureTask(*this, threadWaitable_));
|
|
|
|
if (threadWaitable_->WaitFor(budget)) {
|
|
// If we finished all the levels, we're done.
|
|
return initDone_ && !levelData_.empty();
|
|
}
|
|
} else {
|
|
Prepare();
|
|
_assert_(initDone_);
|
|
return true;
|
|
}
|
|
|
|
// Still pending on thread.
|
|
return false;
|
|
}
|
|
|
|
void ReplacedTexture::Prepare() {
|
|
std::unique_lock<std::mutex> lock(mutex_);
|
|
if (cancelPrepare_) {
|
|
initDone_ = true;
|
|
return;
|
|
}
|
|
|
|
levelData_.resize(levels_.size());
|
|
for (int i = 0; i < (int)levels_.size(); ++i) {
|
|
if (cancelPrepare_)
|
|
break;
|
|
PrepareData(i);
|
|
}
|
|
|
|
initDone_ = true;
|
|
if (!cancelPrepare_ && threadWaitable_)
|
|
threadWaitable_->Notify();
|
|
}
|
|
|
|
void ReplacedTexture::PrepareData(int level) {
|
|
_assert_msg_((size_t)level < levels_.size(), "Invalid miplevel");
|
|
|
|
const ReplacedTextureLevel &info = levels_[level];
|
|
std::vector<uint8_t> &out = levelData_[level];
|
|
|
|
FILE *fp = File::OpenCFile(info.file, "rb");
|
|
if (!fp) {
|
|
// Leaving the data sized at zero means failure.
|
|
return;
|
|
}
|
|
|
|
auto imageType = Identify(fp);
|
|
if (imageType == ReplacedImageType::ZIM) {
|
|
size_t zimSize = File::GetFileSize(fp);
|
|
std::unique_ptr<uint8_t[]> zim(new uint8_t[zimSize]);
|
|
if (!zim) {
|
|
ERROR_LOG(G3D, "Failed to allocate memory for texture replacement");
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
if (fread(&zim[0], 1, zimSize, fp) != zimSize) {
|
|
ERROR_LOG(G3D, "Could not load texture replacement: %s - failed to read ZIM", info.file.c_str());
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
int w, h, f;
|
|
uint8_t *image;
|
|
|
|
if (LoadZIMPtr(&zim[0], zimSize, &w, &h, &f, &image)) {
|
|
if (w > info.w || h > info.h) {
|
|
ERROR_LOG(G3D, "Texture replacement changed since header read: %s", info.file.c_str());
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
out.resize(info.w * info.h * 4);
|
|
if (w == info.w) {
|
|
memcpy(&out[0], image, info.w * 4 * info.h);
|
|
} else {
|
|
for (int y = 0; y < h; ++y) {
|
|
memcpy(&out[info.w * 4 * y], image + w * 4 * y, w * 4);
|
|
}
|
|
}
|
|
free(image);
|
|
}
|
|
|
|
CheckAlphaResult res = CheckAlpha32Rect((u32 *)&out[0], info.w, w, h, 0xFF000000);
|
|
if (res == CHECKALPHA_ANY || level == 0) {
|
|
alphaStatus_ = ReplacedTextureAlpha(res);
|
|
}
|
|
} else if (imageType == ReplacedImageType::PNG) {
|
|
png_image png = {};
|
|
png.version = PNG_IMAGE_VERSION;
|
|
|
|
if (!png_image_begin_read_from_stdio(&png, fp)) {
|
|
ERROR_LOG(G3D, "Could not load texture replacement info: %s - %s", info.file.c_str(), png.message);
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
if (png.width > (uint32_t)info.w || png.height > (uint32_t)info.h) {
|
|
ERROR_LOG(G3D, "Texture replacement changed since header read: %s", info.file.c_str());
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
bool checkedAlpha = false;
|
|
if ((png.format & PNG_FORMAT_FLAG_ALPHA) == 0) {
|
|
// Well, we know for sure it doesn't have alpha.
|
|
if (level == 0) {
|
|
alphaStatus_ = ReplacedTextureAlpha::FULL;
|
|
}
|
|
checkedAlpha = true;
|
|
}
|
|
png.format = PNG_FORMAT_RGBA;
|
|
|
|
out.resize(info.w * info.h * 4);
|
|
if (!png_image_finish_read(&png, nullptr, &out[0], info.w * 4, nullptr)) {
|
|
ERROR_LOG(G3D, "Could not load texture replacement: %s - %s", info.file.c_str(), png.message);
|
|
fclose(fp);
|
|
out.resize(0);
|
|
return;
|
|
}
|
|
png_image_free(&png);
|
|
|
|
if (!checkedAlpha) {
|
|
// This will only check the hashed bits.
|
|
CheckAlphaResult res = CheckAlpha32Rect((u32 *)&out[0], info.w, png.width, png.height, 0xFF000000);
|
|
if (res == CHECKALPHA_ANY || level == 0) {
|
|
alphaStatus_ = ReplacedTextureAlpha(res);
|
|
}
|
|
}
|
|
}
|
|
|
|
fclose(fp);
|
|
}
|
|
|
|
void ReplacedTexture::PurgeIfOlder(double t) {
|
|
if (lastUsed_ < t && (!threadWaitable_ || threadWaitable_->WaitFor(0.0))) {
|
|
levelData_.clear();
|
|
}
|
|
}
|
|
|
|
ReplacedTexture::~ReplacedTexture() {
|
|
if (threadWaitable_) {
|
|
cancelPrepare_ = true;
|
|
|
|
std::unique_lock<std::mutex> lock(mutex_);
|
|
threadWaitable_->WaitAndRelease();
|
|
threadWaitable_ = nullptr;
|
|
}
|
|
}
|
|
|
|
bool ReplacedTexture::Load(int level, void *out, int rowPitch) {
|
|
_assert_msg_((size_t)level < levels_.size(), "Invalid miplevel");
|
|
_assert_msg_(out != nullptr && rowPitch > 0, "Invalid out/pitch");
|
|
|
|
if (!initDone_)
|
|
return false;
|
|
if (levelData_.empty())
|
|
return false;
|
|
|
|
const ReplacedTextureLevel &info = levels_[level];
|
|
const std::vector<uint8_t> &data = levelData_[level];
|
|
|
|
if (data.empty())
|
|
return false;
|
|
_assert_msg_(data.size() == info.w * info.h * 4, "Data has wrong size");
|
|
|
|
if (rowPitch == info.w * 4) {
|
|
ParallelMemcpy(&g_threadManager, out, &data[0], info.w * 4 * info.h);
|
|
} else {
|
|
const int MIN_LINES_PER_THREAD = 4;
|
|
ParallelRangeLoop(&g_threadManager, [&](int l, int h) {
|
|
for (int y = l; y < h; ++y) {
|
|
memcpy((uint8_t *)out + rowPitch * y, &data[0] + info.w * 4 * y, info.w * 4);
|
|
}
|
|
}, 0, info.h, MIN_LINES_PER_THREAD);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool TextureReplacer::IniExists(const std::string &gameID) {
|
|
if (gameID.empty())
|
|
return false;
|
|
|
|
Path texturesDirectory = GetSysDirectory(DIRECTORY_TEXTURES) / gameID;
|
|
Path generatedFilename = texturesDirectory / INI_FILENAME;
|
|
return File::Exists(generatedFilename);
|
|
}
|
|
|
|
bool TextureReplacer::GenerateIni(const std::string &gameID, Path &generatedFilename) {
|
|
if (gameID.empty())
|
|
return false;
|
|
|
|
Path texturesDirectory = GetSysDirectory(DIRECTORY_TEXTURES) / gameID;
|
|
if (!File::Exists(texturesDirectory)) {
|
|
File::CreateFullPath(texturesDirectory);
|
|
}
|
|
|
|
generatedFilename = texturesDirectory / INI_FILENAME;
|
|
if (File::Exists(generatedFilename))
|
|
return true;
|
|
|
|
FILE *f = File::OpenCFile(generatedFilename, "wb");
|
|
if (f) {
|
|
fwrite("\xEF\xBB\xBF", 1, 3, f);
|
|
|
|
// Let's also write some defaults.
|
|
fprintf(f, "# This file is optional and describes your textures.\n");
|
|
fprintf(f, "# Some information on syntax available here:\n");
|
|
fprintf(f, "# https://github.com/hrydgard/ppsspp/wiki/Texture-replacement-ini-syntax \n");
|
|
fprintf(f, "[options]\n");
|
|
fprintf(f, "version = 1\n");
|
|
fprintf(f, "hash = quick\n");
|
|
fprintf(f, "ignoreMipmap = false\n");
|
|
fprintf(f, "\n");
|
|
fprintf(f, "[games]\n");
|
|
fprintf(f, "# Used to make it easier to install, and override settings for other regions.\n");
|
|
fprintf(f, "# Files still have to be copied to each TEXTURES folder.");
|
|
fprintf(f, "%s = %s\n", gameID.c_str(), INI_FILENAME.c_str());
|
|
fprintf(f, "\n");
|
|
fprintf(f, "[hashes]\n");
|
|
fprintf(f, "# Use / for folders not \\, avoid special characters, and stick to lowercase.\n");
|
|
fprintf(f, "# See wiki for more info.\n");
|
|
fprintf(f, "\n");
|
|
fprintf(f, "[hashranges]\n");
|
|
fprintf(f, "\n");
|
|
fprintf(f, "[filtering]\n");
|
|
fprintf(f, "\n");
|
|
fprintf(f, "[reducehashranges]\n");
|
|
fclose(f);
|
|
}
|
|
return File::Exists(generatedFilename);
|
|
}
|