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Common
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Water effect fix #2: If ForceLowerResolutionForEffects, don't upscale textures participating in small-resolution passes.
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2022-09-04 23:43:01 +02:00 |
D3D11
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Fix the new logic-op-in-shader on OpenGL and D3D11
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2022-09-04 22:53:05 +02:00 |
Debugger
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GE Debugger: Add separate step based on vsync.
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2022-08-23 19:48:34 -07:00 |
Directx9
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Fix the new logic-op-in-shader on OpenGL and D3D11
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2022-09-04 22:53:05 +02:00 |
GLES
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Fix the new logic-op-in-shader on OpenGL and D3D11
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2022-09-04 22:53:05 +02:00 |
Software
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softgpu: Correct texture check in fastpath.
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2022-09-03 11:21:14 -07:00 |
Vulkan
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Fix the new logic-op-in-shader on OpenGL and D3D11
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2022-09-04 22:53:05 +02:00 |
ge_constants.h
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fbtex matching: Shrink the matching struct, use TinySet instead of vector to avoid an allocation.
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2022-09-01 10:24:52 +02:00 |
GeConstants.cpp
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Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867
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2022-08-20 07:59:11 +02:00 |
GeDisasm.cpp
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GE Debugger: Improve display list disasm.
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2022-08-29 22:58:13 -07:00 |
GeDisasm.h
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Slightly improve GPU disassembly
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2014-09-13 23:51:07 +02:00 |
GPU.cpp
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Remove the DX9 namespace, for consistency with the other backends
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2022-08-16 21:49:16 +02:00 |
GPU.h
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Add another stat, for self-tex
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2022-08-29 17:41:29 +02:00 |
GPU.vcxproj
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DepalettizeCommon -> TextureShaderCommon. Simplifications.
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2022-08-22 12:21:20 +02:00 |
GPU.vcxproj.filters
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DepalettizeCommon -> TextureShaderCommon. Simplifications.
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2022-08-22 12:21:20 +02:00 |
GPUCommon.cpp
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Disable BlueToAlpha mode when logic op is present. Re-enable for Outrun and DiRT.
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2022-09-05 09:51:17 +02:00 |
GPUCommon.h
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GPU: Centralize SetDisplayFramebuffer().
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2022-08-23 19:29:06 -07:00 |
GPUInterface.h
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Assorted minor cleanup
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2022-08-16 10:55:44 +02:00 |
GPUState.cpp
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
GPUState.h
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Remove setting "Disable slower framebuffer effects"
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2022-09-03 11:06:43 +02:00 |
Math3D.cpp
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Take the absolute value when measuring pixel size for line expansion.
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2022-06-11 00:03:40 +02:00 |
Math3D.h
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Add ARM64_NEON compile arch flag
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2022-06-25 07:29:20 +02:00 |