ppsspp/UI
2013-08-18 23:11:47 +02:00
..
ControlMappingScreen.cpp Fixes to default key mappings, add default button, fix saving of mapped controls on Android, fixes #3213 2013-08-18 00:41:19 +02:00
ControlMappingScreen.h Fixes to default key mappings, add default button, fix saving of mapped controls on Android, fixes #3213 2013-08-18 00:41:19 +02:00
EmuScreen.cpp Android/SDL buildfix, move remains of the old UI into other files. 2013-08-18 20:25:57 +02:00
EmuScreen.h Fix stickiness of NV Shield d-pad (and other digital pads that are mapped to axises) 2013-07-31 18:08:31 +02:00
GameInfoCache.cpp UI updates 2013-08-16 12:53:35 +02:00
GameInfoCache.h Error handling improvements 2013-08-10 19:56:47 +02:00
GamepadEmu.cpp Address some complaints about touch button opacity 2013-08-10 19:23:50 +02:00
GamepadEmu.h Warning fixes, fix hw back button on Android 2013-07-20 20:49:08 +02:00
GameScreen.cpp Android/SDL buildfix, move remains of the old UI into other files. 2013-08-18 20:25:57 +02:00
GameScreen.h Let the user escape the controls dialog with the global back button (Esc on PC) 2013-08-17 12:09:50 +02:00
GameSettingsScreen.cpp Disable a few things that should not be changable at runtime 2013-08-18 23:11:47 +02:00
GameSettingsScreen.h Another feature that was missing in newui (see #3226 ) 2013-08-18 19:57:50 +02:00
Header.h Move KeyMapping UI to its own file before rewriting. 2013-08-16 16:49:53 +02:00
MainScreen.cpp Save grid/list status, fix some drawing glitches 2013-08-18 22:30:49 +02:00
MainScreen.h UI updates 2013-08-16 12:53:35 +02:00
MiscScreens.cpp Fix case typo (buildfix on case sensitive platform) 2013-08-18 21:09:35 +02:00
MiscScreens.h Add more missing features to NewUI, see #3226 2013-08-18 19:51:54 +02:00
NativeApp.cpp Android/SDL buildfix, move remains of the old UI into other files. 2013-08-18 20:25:57 +02:00
OnScreenDisplay.cpp Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
OnScreenDisplay.h Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
PluginScreen.cpp UI updates 2013-08-16 12:53:35 +02:00
PluginScreen.h Misc UI stuff, back button should now work as expected. 2013-08-17 23:50:15 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
ui_atlas_lowmem.cpp Introduce 'lowmem' fonts for Symbian. 2013-08-18 19:07:18 +10:00
ui_atlas.cpp Update lang/ and zim assets. 2013-06-03 17:22:58 +08:00
ui_atlas.h Switch main UI font to one built to include Hiragana and Katakana. Don't know if that is enough. 2013-04-17 16:39:01 +02:00
UI.vcxproj Android/SDL buildfix, move remains of the old UI into other files. 2013-08-18 20:25:57 +02:00
UI.vcxproj.filters Android/SDL buildfix, move remains of the old UI into other files. 2013-08-18 20:25:57 +02:00
UIShader.cpp Possible fix for onscreen buttons turning black sometimes. 2013-04-21 19:32:56 +02:00
UIShader.h Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

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UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
    "Source Files" filter).

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