ppsspp/libretro/libretro.cpp
Henrik Rydgård f446312cb6
Merge pull request #17688 from warmenhoven/dev/warmenhoven/libretro-ios
libretro: use JIT on iOS if available
2023-07-10 23:11:56 +02:00

1755 lines
54 KiB
C++

#include "ppsspp_config.h"
#include <cstring>
#include <cassert>
#include <thread>
#include <atomic>
#include <vector>
#include <cstdlib>
#include <mutex>
#include "Common/CPUDetect.h"
#include "Common/Log.h"
#include "Common/LogManager.h"
#include "Common/System/Display.h"
#include "Common/System/NativeApp.h"
#include "Common/System/System.h"
#include "Common/TimeUtil.h"
#include "Common/File/FileUtil.h"
#include "Common/Serialize/Serializer.h"
#include "Common/ConsoleListener.h"
#include "Common/Input/InputState.h"
#include "Common/Thread/ThreadUtil.h"
#include "Common/Thread/ThreadManager.h"
#include "Common/File/VFS/VFS.h"
#include "Common/File/VFS/DirectoryReader.h"
#include "Common/Data/Text/I18n.h"
#include "Common/StringUtils.h"
#include "Core/Config.h"
#include "Core/ConfigValues.h"
#include "Core/Core.h"
#include "Core/HLE/sceCtrl.h"
#include "Core/HLE/sceUtility.h"
#include "Core/HLE/__sceAudio.h"
#include "Core/HW/MemoryStick.h"
#include "Core/HW/StereoResampler.h"
#include "Core/MemMap.h"
#include "Core/System.h"
#include "Core/CoreTiming.h"
#include "Core/HW/Display.h"
#include "Core/CwCheat.h"
#include "Core/ELF/ParamSFO.h"
#include "GPU/GPUState.h"
#include "GPU/GPUInterface.h"
#include "GPU/Common/FramebufferManagerCommon.h"
#include "GPU/Common/TextureScalerCommon.h"
#include "GPU/Common/PresentationCommon.h"
#include "UI/AudioCommon.h"
#include "libretro/libretro.h"
#include "libretro/LibretroGraphicsContext.h"
#include "libretro/libretro_core_options.h"
#if PPSSPP_PLATFORM(ANDROID)
#include <sys/system_properties.h>
#endif
#define DIR_SEP "/"
#ifdef _WIN32
#define DIR_SEP_CHRS "/\\"
#else
#define DIR_SEP_CHRS "/"
#endif
#ifdef HAVE_LIBRETRO_VFS
#include "streams/file_stream.h"
#endif
#define SAMPLERATE 44100
// Calculated swap interval is 'stable' if the same
// value is recorded for a number of retro_run()
// calls equal to VSYNC_SWAP_INTERVAL_FRAMES
#define VSYNC_SWAP_INTERVAL_FRAMES 6
// Calculated swap interval is 'valid' if it is
// within VSYNC_SWAP_INTERVAL_THRESHOLD of an integer
// value
#define VSYNC_SWAP_INTERVAL_THRESHOLD 0.05f
// Swap interval detection is only enabled if the
// core is running at 'normal' speed - i.e. if
// run speed is within VSYNC_SWAP_INTERVAL_RUN_SPEED_THRESHOLD
// percent of 100
#define VSYNC_SWAP_INTERVAL_RUN_SPEED_THRESHOLD 5.0f
static bool libretro_supports_bitmasks = false;
static bool libretro_supports_option_categories = false;
static bool show_ip_address_options = true;
static bool show_upnp_port_option = true;
static bool show_detect_frame_rate_option = true;
static std::string changeProAdhocServer;
namespace Libretro
{
LibretroGraphicsContext *ctx;
retro_environment_t environ_cb;
static retro_audio_sample_batch_t audio_batch_cb;
static retro_input_poll_t input_poll_cb;
static retro_input_state_t input_state_cb;
static bool detectVsyncSwapInterval = false;
static bool detectVsyncSwapIntervalOptShown = true;
static s64 expectedTimeUsPerRun = 0;
static uint32_t vsyncSwapInterval = 1;
static uint32_t vsyncSwapIntervalLast = 1;
static uint32_t vsyncSwapIntervalCounter = 0;
static int numVBlanksLast = 0;
static double fpsTimeLast = 0.0;
static float runSpeed = 0.0f;
static s64 runTicksLast = 0;
static void VsyncSwapIntervalReset()
{
expectedTimeUsPerRun = (s64)(1000000.0f / (60.0f / 1.001f));
vsyncSwapInterval = 1;
vsyncSwapIntervalLast = 1;
vsyncSwapIntervalCounter = 0;
numVBlanksLast = 0;
fpsTimeLast = 0.0;
runSpeed = 0.0f;
runTicksLast = 0;
detectVsyncSwapIntervalOptShown = true;
}
static void VsyncSwapIntervalDetect()
{
if (!detectVsyncSwapInterval)
return;
// All bets are off if core is running at
// the 'wrong' speed (i.e. cycle count for
// this run will be meaningless if internal
// frame rate is dropping below expected
// value, or fast forward is enabled)
double fpsTime = time_now_d();
int numVBlanks = __DisplayGetNumVblanks();
int frames = numVBlanks - numVBlanksLast;
if (frames >= VSYNC_SWAP_INTERVAL_FRAMES << 1)
{
double fps = (double)frames / (fpsTime - fpsTimeLast);
runSpeed = fps / ((60.0f / 1.001f) / 100.0f);
fpsTimeLast = fpsTime;
numVBlanksLast = numVBlanks;
}
float speedDelta = 100.0f - runSpeed;
speedDelta = (speedDelta < 0.0f) ? -speedDelta : speedDelta;
// Speed is measured relative to a 60 Hz refresh
// rate. If we are transitioning from a low internal
// frame rate to a higher internal frame rate, then
// 'full speed' may actually equate to
// (100 / current_swap_interval)...
if ((vsyncSwapInterval > 1) &&
(speedDelta >= VSYNC_SWAP_INTERVAL_RUN_SPEED_THRESHOLD))
{
speedDelta = 100.0f - (runSpeed * (float)vsyncSwapInterval);
speedDelta = (speedDelta < 0.0f) ? -speedDelta : speedDelta;
}
if (speedDelta >= VSYNC_SWAP_INTERVAL_RUN_SPEED_THRESHOLD)
{
// Swap interval detection is invalid - bail out
vsyncSwapIntervalCounter = 0;
return;
}
// Get elapsed time (us) for this run
s64 runTicks = CoreTiming::GetTicks();
s64 runTimeUs = cyclesToUs(runTicks - runTicksLast);
// Check if current internal frame rate is a
// factor of the default ~60 Hz
float swapRatio = (float)runTimeUs / (float)expectedTimeUsPerRun;
uint32_t swapInteger;
float swapRemainder;
// If internal frame rate is equal to (within threshold)
// or higher than the default ~60 Hz, fall back to a
// swap interval of 1
if (swapRatio < (1.0f + VSYNC_SWAP_INTERVAL_THRESHOLD))
{
swapInteger = 1;
swapRemainder = 0.0f;
}
else
{
swapInteger = (uint32_t)(swapRatio + 0.5f);
swapRemainder = swapRatio - (float)swapInteger;
swapRemainder = (swapRemainder < 0.0f) ?
-swapRemainder : swapRemainder;
}
// > Swap interval is considered 'valid' if it is
// within VSYNC_SWAP_INTERVAL_THRESHOLD of an integer
// value
// > If valid, check if new swap interval differs from
// previously logged value
if ((swapRemainder <= VSYNC_SWAP_INTERVAL_THRESHOLD) &&
(swapInteger != vsyncSwapInterval))
{
vsyncSwapIntervalCounter =
(swapInteger == vsyncSwapIntervalLast) ?
(vsyncSwapIntervalCounter + 1) : 0;
// Check whether swap interval is 'stable'
if (vsyncSwapIntervalCounter >= VSYNC_SWAP_INTERVAL_FRAMES)
{
vsyncSwapInterval = swapInteger;
vsyncSwapIntervalCounter = 0;
// Notify frontend
retro_system_av_info avInfo;
retro_get_system_av_info(&avInfo);
environ_cb(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &avInfo);
}
vsyncSwapIntervalLast = swapInteger;
}
else
vsyncSwapIntervalCounter = 0;
runTicksLast = runTicks;
}
} // namespace Libretro
using namespace Libretro;
class PrintfLogger : public LogListener
{
public:
PrintfLogger(retro_log_callback log) : log_(log.log) {}
void Log(const LogMessage &message)
{
switch (message.level)
{
case LogTypes::LVERBOSE:
case LogTypes::LDEBUG:
log_(RETRO_LOG_DEBUG, "[%s] %s",
message.log, message.msg.c_str());
break;
case LogTypes::LERROR:
log_(RETRO_LOG_ERROR, "[%s] %s",
message.log, message.msg.c_str());
break;
case LogTypes::LNOTICE:
case LogTypes::LWARNING:
log_(RETRO_LOG_WARN, "[%s] %s",
message.log, message.msg.c_str());
break;
case LogTypes::LINFO:
default:
log_(RETRO_LOG_INFO, "[%s] %s",
message.log, message.msg.c_str());
break;
}
}
private:
retro_log_printf_t log_;
};
static PrintfLogger *printfLogger;
static bool set_variable_visibility(void)
{
struct retro_core_option_display option_display;
struct retro_variable var;
bool updated = false;
// Show/hide IP address options
bool show_ip_address_options_prev = show_ip_address_options;
show_ip_address_options = true;
var.key = "ppsspp_change_pro_ad_hoc_server_address";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && strcmp(var.value, "IP address"))
show_ip_address_options = false;
if (show_ip_address_options != show_ip_address_options_prev)
{
option_display.visible = show_ip_address_options;
for (int i = 0; i < 12; i++)
{
char key[64] = {0};
option_display.key = key;
snprintf(key, sizeof(key), "ppsspp_pro_ad_hoc_server_address%02d", i + 1);
environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
}
updated = true;
}
// Show/hide 'UPnP Use Original Port' option
bool show_upnp_port_option_prev = show_upnp_port_option;
show_upnp_port_option = true;
var.key = "ppsspp_enable_upnp";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && !strcmp(var.value, "disabled"))
show_upnp_port_option = false;
if (show_upnp_port_option != show_upnp_port_option_prev)
{
option_display.visible = show_upnp_port_option;
option_display.key = "ppsspp_upnp_use_original_port";
environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
updated = true;
}
// Show/hide 'Detect Frame Rate Changes' option
bool show_detect_frame_rate_option_prev = show_detect_frame_rate_option;
int frameskip = 0;
bool auto_frameskip = false;
bool dupe_frames = false;
show_detect_frame_rate_option = true;
var.key = "ppsspp_frameskip";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && strcmp(var.value, "disabled"))
frameskip = atoi(var.value);
var.key = "ppsspp_auto_frameskip";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && !strcmp(var.value, "enabled"))
auto_frameskip = true;
var.key = "ppsspp_frame_duplication";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value && !strcmp(var.value, "enabled"))
dupe_frames = true;
show_detect_frame_rate_option = (frameskip == 0) && !auto_frameskip && !dupe_frames;
if (show_detect_frame_rate_option != show_detect_frame_rate_option_prev)
{
option_display.visible = show_detect_frame_rate_option;
option_display.key = "ppsspp_detect_vsync_swap_interval";
environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
updated = true;
}
return updated;
}
void retro_set_environment(retro_environment_t cb)
{
environ_cb = cb;
libretro_set_core_options(environ_cb, &libretro_supports_option_categories);
struct retro_core_options_update_display_callback update_display_cb;
update_display_cb.callback = set_variable_visibility;
environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_UPDATE_DISPLAY_CALLBACK, &update_display_cb);
#ifdef HAVE_LIBRETRO_VFS
struct retro_vfs_interface_info vfs_iface_info { 1, nullptr };
if (cb(RETRO_ENVIRONMENT_GET_VFS_INTERFACE, &vfs_iface_info))
filestream_vfs_init(&vfs_iface_info);
#endif
}
static int get_language_auto(void)
{
retro_language val = RETRO_LANGUAGE_ENGLISH;
environ_cb(RETRO_ENVIRONMENT_GET_LANGUAGE, &val);
switch (val)
{
default:
case RETRO_LANGUAGE_ENGLISH:
return PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
case RETRO_LANGUAGE_JAPANESE:
return PSP_SYSTEMPARAM_LANGUAGE_JAPANESE;
case RETRO_LANGUAGE_FRENCH:
return PSP_SYSTEMPARAM_LANGUAGE_FRENCH;
case RETRO_LANGUAGE_GERMAN:
return PSP_SYSTEMPARAM_LANGUAGE_GERMAN;
case RETRO_LANGUAGE_SPANISH:
return PSP_SYSTEMPARAM_LANGUAGE_SPANISH;
case RETRO_LANGUAGE_ITALIAN:
return PSP_SYSTEMPARAM_LANGUAGE_ITALIAN;
case RETRO_LANGUAGE_PORTUGUESE_BRAZIL:
case RETRO_LANGUAGE_PORTUGUESE_PORTUGAL:
return PSP_SYSTEMPARAM_LANGUAGE_PORTUGUESE;
case RETRO_LANGUAGE_RUSSIAN:
return PSP_SYSTEMPARAM_LANGUAGE_RUSSIAN;
case RETRO_LANGUAGE_DUTCH:
return PSP_SYSTEMPARAM_LANGUAGE_DUTCH;
case RETRO_LANGUAGE_KOREAN:
return PSP_SYSTEMPARAM_LANGUAGE_KOREAN;
case RETRO_LANGUAGE_CHINESE_TRADITIONAL:
return PSP_SYSTEMPARAM_LANGUAGE_CHINESE_TRADITIONAL;
case RETRO_LANGUAGE_CHINESE_SIMPLIFIED:
return PSP_SYSTEMPARAM_LANGUAGE_CHINESE_SIMPLIFIED;
}
}
static std::string map_psp_language_to_i18n_locale(int val)
{
switch (val)
{
default:
case PSP_SYSTEMPARAM_LANGUAGE_ENGLISH:
return "en_US";
case PSP_SYSTEMPARAM_LANGUAGE_JAPANESE:
return "ja_JP";
case PSP_SYSTEMPARAM_LANGUAGE_FRENCH:
return "fr_FR";
case PSP_SYSTEMPARAM_LANGUAGE_GERMAN:
return "de_DE";
case PSP_SYSTEMPARAM_LANGUAGE_SPANISH:
return "es_ES";
case PSP_SYSTEMPARAM_LANGUAGE_ITALIAN:
return "it_IT";
case PSP_SYSTEMPARAM_LANGUAGE_PORTUGUESE:
return "pt_PT";
case PSP_SYSTEMPARAM_LANGUAGE_RUSSIAN:
return "ru_RU";
case PSP_SYSTEMPARAM_LANGUAGE_DUTCH:
return "nl_NL";
case PSP_SYSTEMPARAM_LANGUAGE_KOREAN:
return "ko_KR";
case PSP_SYSTEMPARAM_LANGUAGE_CHINESE_TRADITIONAL:
return "zh_TW";
case PSP_SYSTEMPARAM_LANGUAGE_CHINESE_SIMPLIFIED:
return "zh_CN";
}
}
static void check_variables(CoreParameter &coreParam)
{
bool updated = false;
if ( coreState != CoreState::CORE_POWERUP
&& environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated)
&& !updated)
return;
struct retro_variable var = {0};
std::string sTextureShaderName_prev;
int iInternalResolution_prev;
int iTexScalingType_prev;
int iTexScalingLevel_prev;
int iMultiSampleLevel_prev;
var.key = "ppsspp_language";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "Automatic"))
g_Config.iLanguage = -1;
else if (!strcmp(var.value, "English"))
g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
else if (!strcmp(var.value, "Japanese"))
g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_JAPANESE;
else if (!strcmp(var.value, "French"))
g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_FRENCH;
else if (!strcmp(var.value, "Spanish"))
g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_SPANISH;
else if (!strcmp(var.value, "German"))
g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_GERMAN;
else if (!strcmp(var.value, "Italian"))
g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_ITALIAN;
else if (!strcmp(var.value, "Dutch"))
g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_DUTCH;
else if (!strcmp(var.value, "Portuguese"))
g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_PORTUGUESE;
else if (!strcmp(var.value, "Russian"))
g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_RUSSIAN;
else if (!strcmp(var.value, "Korean"))
g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_KOREAN;
else if (!strcmp(var.value, "Chinese Traditional"))
g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_CHINESE_TRADITIONAL;
else if (!strcmp(var.value, "Chinese Simplified"))
g_Config.iLanguage = PSP_SYSTEMPARAM_LANGUAGE_CHINESE_SIMPLIFIED;
}
var.key = "ppsspp_cpu_core";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "JIT"))
g_Config.iCpuCore = (int)CPUCore::JIT;
else if (!strcmp(var.value, "IR JIT"))
g_Config.iCpuCore = (int)CPUCore::IR_JIT;
else if (!strcmp(var.value, "Interpreter"))
g_Config.iCpuCore = (int)CPUCore::INTERPRETER;
}
if (System_GetPropertyBool(SYSPROP_CAN_JIT) == false && g_Config.iCpuCore == (int)CPUCore::JIT) {
// Just gonna force it to the IR interpreter on startup.
// We don't hide the option, but we make sure it's off on bootup. In case someone wants
// to experiment in future iOS versions or something...
g_Config.iCpuCore = (int)CPUCore::IR_JIT;
}
var.key = "ppsspp_fast_memory";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bFastMemory = false;
else
g_Config.bFastMemory = true;
}
var.key = "ppsspp_ignore_bad_memory_access";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bIgnoreBadMemAccess = false;
else
g_Config.bIgnoreBadMemAccess = true;
}
var.key = "ppsspp_io_timing_method";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "Fast"))
g_Config.iIOTimingMethod = IOTIMING_FAST;
else if (!strcmp(var.value, "Host"))
g_Config.iIOTimingMethod = IOTIMING_HOST;
else if (!strcmp(var.value, "Simulate UMD delays"))
g_Config.iIOTimingMethod = IOTIMING_REALISTIC;
}
var.key = "ppsspp_force_lag_sync";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bForceLagSync = false;
else
g_Config.bForceLagSync = true;
}
var.key = "ppsspp_locked_cpu_speed";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
g_Config.iLockedCPUSpeed = atoi(var.value);
var.key = "ppsspp_cache_iso";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bCacheFullIsoInRam = false;
else
g_Config.bCacheFullIsoInRam = true;
}
var.key = "ppsspp_cheats";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bEnableCheats = false;
else
g_Config.bEnableCheats = true;
}
var.key = "ppsspp_psp_model";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "psp_1000"))
g_Config.iPSPModel = PSP_MODEL_FAT;
else if (!strcmp(var.value, "psp_2000_3000"))
g_Config.iPSPModel = PSP_MODEL_SLIM;
}
var.key = "ppsspp_button_preference";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "Cross"))
g_Config.iButtonPreference = PSP_SYSTEMPARAM_BUTTON_CROSS;
else if (!strcmp(var.value, "Circle"))
g_Config.iButtonPreference = PSP_SYSTEMPARAM_BUTTON_CIRCLE;
}
var.key = "ppsspp_analog_is_circular";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bAnalogIsCircular = false;
else
g_Config.bAnalogIsCircular = true;
}
var.key = "ppsspp_internal_resolution";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
iInternalResolution_prev = g_Config.iInternalResolution;
if (!strcmp(var.value, "480x272"))
g_Config.iInternalResolution = 1;
else if (!strcmp(var.value, "960x544"))
g_Config.iInternalResolution = 2;
else if (!strcmp(var.value, "1440x816"))
g_Config.iInternalResolution = 3;
else if (!strcmp(var.value, "1920x1088"))
g_Config.iInternalResolution = 4;
else if (!strcmp(var.value, "2400x1360"))
g_Config.iInternalResolution = 5;
else if (!strcmp(var.value, "2880x1632"))
g_Config.iInternalResolution = 6;
else if (!strcmp(var.value, "3360x1904"))
g_Config.iInternalResolution = 7;
else if (!strcmp(var.value, "3840x2176"))
g_Config.iInternalResolution = 8;
else if (!strcmp(var.value, "4320x2448"))
g_Config.iInternalResolution = 9;
else if (!strcmp(var.value, "4800x2720"))
g_Config.iInternalResolution = 10;
}
#if 0 // see issue #16786
var.key = "ppsspp_mulitsample_level";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
iMultiSampleLevel_prev = g_Config.iMultiSampleLevel;
if (!strcmp(var.value, "Disabled"))
g_Config.iMultiSampleLevel = 0;
else if (!strcmp(var.value, "x2"))
g_Config.iMultiSampleLevel = 1;
else if (!strcmp(var.value, "x4"))
g_Config.iMultiSampleLevel = 2;
else if (!strcmp(var.value, "x8"))
g_Config.iMultiSampleLevel = 3;
}
#endif
var.key = "ppsspp_skip_gpu_readbacks";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bSkipGPUReadbacks = false;
else
g_Config.bSkipGPUReadbacks = true;
}
var.key = "ppsspp_frameskip";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
g_Config.iFrameSkip = atoi(var.value);
var.key = "ppsspp_frameskiptype";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "Number of frames"))
g_Config.iFrameSkipType = 0;
else if (!strcmp(var.value, "Percent of FPS"))
g_Config.iFrameSkipType = 1;
}
var.key = "ppsspp_auto_frameskip";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bAutoFrameSkip = false;
else
g_Config.bAutoFrameSkip = true;
}
var.key = "ppsspp_frame_duplication";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bRenderDuplicateFrames = false;
else
g_Config.bRenderDuplicateFrames = true;
}
var.key = "ppsspp_detect_vsync_swap_interval";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
detectVsyncSwapInterval = false;
else
detectVsyncSwapInterval = true;
}
var.key = "ppsspp_inflight_frames";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "No buffer"))
g_Config.iInflightFrames = 0;
else if (!strcmp(var.value, "Up to 1"))
g_Config.iInflightFrames = 1;
else if (!strcmp(var.value, "Up to 2"))
g_Config.iInflightFrames = 2;
}
var.key = "ppsspp_gpu_hardware_transform";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bHardwareTransform = false;
else
g_Config.bHardwareTransform = true;
}
var.key = "ppsspp_software_skinning";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bSoftwareSkinning = false;
else
g_Config.bSoftwareSkinning = true;
}
var.key = "ppsspp_vertex_cache";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bVertexCache = false;
else
g_Config.bVertexCache = true;
}
var.key = "ppsspp_lazy_texture_caching";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bTextureBackoffCache = false;
else
g_Config.bTextureBackoffCache = true;
}
var.key = "ppsspp_spline_quality";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "Low"))
g_Config.iSplineBezierQuality = 0;
else if (!strcmp(var.value, "Medium"))
g_Config.iSplineBezierQuality = 1;
else if (!strcmp(var.value, "High"))
g_Config.iSplineBezierQuality = 2;
}
var.key = "ppsspp_hardware_tesselation";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bHardwareTessellation = false;
else
g_Config.bHardwareTessellation = true;
}
var.key = "ppsspp_lower_resolution_for_effects";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.iBloomHack = 0;
else if (!strcmp(var.value, "Safe"))
g_Config.iBloomHack = 1;
else if (!strcmp(var.value, "Balanced"))
g_Config.iBloomHack = 2;
else if (!strcmp(var.value, "Aggressive"))
g_Config.iBloomHack = 3;
}
var.key = "ppsspp_texture_scaling_type";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
iTexScalingType_prev = g_Config.iTexScalingType;
if (!strcmp(var.value, "xbrz"))
g_Config.iTexScalingType = TextureScalerCommon::XBRZ;
else if (!strcmp(var.value, "hybrid"))
g_Config.iTexScalingType = TextureScalerCommon::HYBRID;
else if (!strcmp(var.value, "bicubic"))
g_Config.iTexScalingType = TextureScalerCommon::BICUBIC;
else if (!strcmp(var.value, "hybrid_bicubic"))
g_Config.iTexScalingType = TextureScalerCommon::HYBRID_BICUBIC;
}
var.key = "ppsspp_texture_scaling_level";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
iTexScalingLevel_prev = g_Config.iTexScalingLevel;
if (!strcmp(var.value, "disabled"))
g_Config.iTexScalingLevel = 1;
else if (!strcmp(var.value, "2x"))
g_Config.iTexScalingLevel = 2;
else if (!strcmp(var.value, "3x"))
g_Config.iTexScalingLevel = 3;
else if (!strcmp(var.value, "4x"))
g_Config.iTexScalingLevel = 4;
else if (!strcmp(var.value, "5x"))
g_Config.iTexScalingLevel = 5;
}
var.key = "ppsspp_texture_deposterize";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bTexDeposterize = false;
else
g_Config.bTexDeposterize = true;
}
var.key = "ppsspp_texture_shader";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
sTextureShaderName_prev = g_Config.sTextureShaderName;
if (!strcmp(var.value, "disabled"))
g_Config.sTextureShaderName = "Off";
else if (!strcmp(var.value, "2xBRZ"))
g_Config.sTextureShaderName = "Tex2xBRZ";
else if (!strcmp(var.value, "4xBRZ"))
g_Config.sTextureShaderName = "Tex4xBRZ";
else if (!strcmp(var.value, "MMPX"))
g_Config.sTextureShaderName = "TexMMPX";
}
var.key = "ppsspp_texture_anisotropic_filtering";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.iAnisotropyLevel = 0;
else if (!strcmp(var.value, "2x"))
g_Config.iAnisotropyLevel = 1;
else if (!strcmp(var.value, "4x"))
g_Config.iAnisotropyLevel = 2;
else if (!strcmp(var.value, "8x"))
g_Config.iAnisotropyLevel = 3;
else if (!strcmp(var.value, "16x"))
g_Config.iAnisotropyLevel = 4;
}
var.key = "ppsspp_texture_filtering";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "Auto"))
g_Config.iTexFiltering = 1;
else if (!strcmp(var.value, "Nearest"))
g_Config.iTexFiltering = 2;
else if (!strcmp(var.value, "Linear"))
g_Config.iTexFiltering = 3;
else if (!strcmp(var.value, "Auto max quality"))
g_Config.iTexFiltering = 4;
}
var.key = "ppsspp_texture_replacement";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bReplaceTextures = false;
else
g_Config.bReplaceTextures = true;
}
var.key = "ppsspp_enable_wlan";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bEnableWlan = false;
else
g_Config.bEnableWlan = true;
}
var.key = "ppsspp_wlan_channel";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
g_Config.iWlanAdhocChannel = atoi(var.value);
var.key = "ppsspp_enable_builtin_pro_ad_hoc_server";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bEnableAdhocServer = false;
else
g_Config.bEnableAdhocServer = true;
}
var.key = "ppsspp_change_pro_ad_hoc_server_address";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
changeProAdhocServer = var.value;
var.key = "ppsspp_enable_upnp";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bEnableUPnP = false;
else
g_Config.bEnableUPnP = true;
}
var.key = "ppsspp_upnp_use_original_port";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bUPnPUseOriginalPort = false;
else
g_Config.bUPnPUseOriginalPort = true;
}
var.key = "ppsspp_port_offset";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
g_Config.iPortOffset = atoi(var.value);
var.key = "ppsspp_minimum_timeout";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
g_Config.iMinTimeout = atoi(var.value);
var.key = "ppsspp_forced_first_connect";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bForcedFirstConnect = false;
else
g_Config.bForcedFirstConnect = true;
}
std::string ppsspp_change_mac_address[12];
int ppsspp_pro_ad_hoc_ipv4[12];
char key[64] = {0};
var.key = key;
g_Config.sMACAddress = "";
g_Config.proAdhocServer = "";
for (int i = 0; i < 12; i++)
{
snprintf(key, sizeof(key), "ppsspp_change_mac_address%02d", i + 1);
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
ppsspp_change_mac_address[i] = var.value;
if (i && i % 2 == 0)
g_Config.sMACAddress += ":";
g_Config.sMACAddress += ppsspp_change_mac_address[i];
}
snprintf(key, sizeof(key), "ppsspp_pro_ad_hoc_server_address%02d", i + 1);
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
ppsspp_pro_ad_hoc_ipv4[i] = atoi(var.value);
}
if (g_Config.sMACAddress == "00:00:00:00:00:00")
{
g_Config.sMACAddress = CreateRandMAC();
for (int i = 0; i < 12; i++)
{
snprintf(key, sizeof(key), "ppsspp_change_mac_address%02d", i + 1);
std::string digit = {g_Config.sMACAddress[i + i / 2]};
var.value = digit.c_str();
environ_cb(RETRO_ENVIRONMENT_SET_VARIABLE, &var);
}
}
if (changeProAdhocServer == "IP address")
{
g_Config.proAdhocServer = "";
bool leadingZero = true;
for (int i = 0; i < 12; i++)
{
if (i && i % 3 == 0)
{
g_Config.proAdhocServer += '.';
leadingZero = true;
}
int addressPt = ppsspp_pro_ad_hoc_ipv4[i];
if (addressPt || i % 3 == 2)
leadingZero = false; // We are either non-zero or the last digit of a byte
if (! leadingZero)
g_Config.proAdhocServer += static_cast<char>('0' + addressPt);
}
}
else
g_Config.proAdhocServer = changeProAdhocServer;
g_Config.bTexHardwareScaling = g_Config.sTextureShaderName != "Off";
if (gpu && (g_Config.iTexScalingType != iTexScalingType_prev
|| g_Config.iTexScalingLevel != iTexScalingLevel_prev
|| g_Config.sTextureShaderName != sTextureShaderName_prev))
{
gpu->NotifyConfigChanged();
}
if (g_Config.iLanguage < 0)
g_Config.iLanguage = get_language_auto();
g_Config.sLanguageIni = map_psp_language_to_i18n_locale(g_Config.iLanguage);
g_i18nrepo.LoadIni(g_Config.sLanguageIni);
// Cannot detect refresh rate changes if:
// > Frame skipping is enabled
// > Frame duplication is enabled
detectVsyncSwapInterval &=
!g_Config.bAutoFrameSkip &&
(g_Config.iFrameSkip == 0) &&
!g_Config.bRenderDuplicateFrames;
bool updateAvInfo = false;
if (!detectVsyncSwapInterval && (vsyncSwapInterval != 1))
{
vsyncSwapInterval = 1;
updateAvInfo = true;
}
if (g_Config.iInternalResolution != iInternalResolution_prev && !PSP_IsInited())
{
coreParam.pixelWidth = coreParam.renderWidth = g_Config.iInternalResolution * 480;
coreParam.pixelHeight = coreParam.renderHeight = g_Config.iInternalResolution * 272;
if (gpu)
{
retro_system_av_info avInfo;
retro_get_system_av_info(&avInfo);
environ_cb(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &avInfo);
updateAvInfo = false;
gpu->NotifyDisplayResized();
}
}
#if 0 // see issue #16786
if (g_Config.iMultiSampleLevel != iMultiSampleLevel_prev && PSP_IsInited())
{
if (gpu)
{
gpu->NotifyRenderResized();
}
}
#endif
if (updateAvInfo)
{
retro_system_av_info avInfo;
retro_get_system_av_info(&avInfo);
environ_cb(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &avInfo);
}
bool isFastForwarding;
if (environ_cb(RETRO_ENVIRONMENT_GET_FASTFORWARDING, &isFastForwarding))
coreParam.fastForward = isFastForwarding;
set_variable_visibility();
}
void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; }
void retro_set_audio_sample(retro_audio_sample_t cb) { (void)cb; }
void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; }
void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; }
void retro_init(void)
{
VsyncSwapIntervalReset();
g_threadManager.Init(cpu_info.num_cores, cpu_info.logical_cpu_count);
struct retro_input_descriptor desc[] = {
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
{ 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
{ 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
{ 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
{ 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
{ 0 },
};
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL))
libretro_supports_bitmasks = true;
struct retro_log_callback log;
if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
{
LogManager::Init(&g_Config.bEnableLogging);
printfLogger = new PrintfLogger(log);
LogManager* logman = LogManager::GetInstance();
logman->RemoveListener(logman->GetConsoleListener());
logman->RemoveListener(logman->GetDebuggerListener());
logman->ChangeFileLog(nullptr);
logman->AddListener(printfLogger);
logman->SetAllLogLevels(LogTypes::LINFO);
}
g_Config.Load("", "");
g_Config.iInternalResolution = 0;
const char* nickname = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_USERNAME, &nickname) && nickname)
g_Config.sNickName = std::string(nickname);
Path retro_base_dir;
Path retro_save_dir;
const char* dir_ptr = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir_ptr) && dir_ptr)
retro_base_dir = Path(dir_ptr);
if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir_ptr) && dir_ptr)
retro_save_dir = Path(dir_ptr);
retro_base_dir /= "PPSSPP";
g_Config.currentDirectory = retro_base_dir;
g_Config.defaultCurrentDirectory = retro_base_dir;
g_Config.memStickDirectory = retro_save_dir;
g_Config.flash0Directory = retro_base_dir / "flash0";
g_Config.internalDataDirectory = retro_base_dir;
g_Config.bEnableNetworkChat = false;
g_Config.bDiscordPresence = false;
g_VFS.Register("", new DirectoryReader(retro_base_dir));
}
void retro_deinit(void)
{
g_threadManager.Teardown();
LogManager::Shutdown();
delete printfLogger;
printfLogger = nullptr;
libretro_supports_bitmasks = false;
libretro_supports_option_categories = false;
VsyncSwapIntervalReset();
}
void retro_set_controller_port_device(unsigned port, unsigned device)
{
(void)port;
(void)device;
}
void retro_get_system_info(struct retro_system_info *info)
{
*info = {};
info->library_name = "PPSSPP";
info->library_version = PPSSPP_GIT_VERSION;
info->need_fullpath = true;
info->valid_extensions = "elf|iso|cso|prx|pbp";
}
void retro_get_system_av_info(struct retro_system_av_info *info)
{
*info = {};
info->timing.fps = (60.0 / 1.001) / (double)vsyncSwapInterval;
info->timing.sample_rate = SAMPLERATE;
info->geometry.base_width = g_Config.iInternalResolution * 480;
info->geometry.base_height = g_Config.iInternalResolution * 272;
info->geometry.max_width = g_Config.iInternalResolution * 480;
info->geometry.max_height = g_Config.iInternalResolution * 272;
info->geometry.aspect_ratio = 480.0 / 272.0; // Not 16:9! But very, very close.
}
unsigned retro_api_version(void) { return RETRO_API_VERSION; }
namespace Libretro
{
bool useEmuThread = false;
std::atomic<EmuThreadState> emuThreadState(EmuThreadState::DISABLED);
static std::thread emuThread;
static void EmuFrame()
{
ctx->SetRenderTarget();
if (ctx->GetDrawContext())
ctx->GetDrawContext()->BeginFrame();
gpu->BeginHostFrame();
coreState = CORE_RUNNING;
PSP_RunLoopUntil(UINT64_MAX);
gpu->EndHostFrame();
if (ctx->GetDrawContext())
ctx->GetDrawContext()->EndFrame();
}
static void EmuThreadFunc()
{
SetCurrentThreadName("Emu");
for (;;)
{
switch ((EmuThreadState)emuThreadState)
{
case EmuThreadState::START_REQUESTED:
emuThreadState = EmuThreadState::RUNNING;
/* fallthrough */
case EmuThreadState::RUNNING:
EmuFrame();
break;
case EmuThreadState::PAUSE_REQUESTED:
emuThreadState = EmuThreadState::PAUSED;
/* fallthrough */
case EmuThreadState::PAUSED:
sleep_ms(1);
break;
default:
case EmuThreadState::QUIT_REQUESTED:
emuThreadState = EmuThreadState::STOPPED;
ctx->StopThread();
return;
}
}
}
void EmuThreadStart()
{
bool wasPaused = emuThreadState == EmuThreadState::PAUSED;
emuThreadState = EmuThreadState::START_REQUESTED;
if (!wasPaused)
{
ctx->ThreadStart();
emuThread = std::thread(&EmuThreadFunc);
}
}
void EmuThreadStop()
{
if (emuThreadState != EmuThreadState::RUNNING)
return;
emuThreadState = EmuThreadState::QUIT_REQUESTED;
// Need to keep eating frames to allow the EmuThread to exit correctly.
while (ctx->ThreadFrame())
;
emuThread.join();
emuThread = std::thread();
ctx->ThreadEnd();
}
void EmuThreadPause()
{
if (emuThreadState != EmuThreadState::RUNNING)
return;
emuThreadState = EmuThreadState::PAUSE_REQUESTED;
ctx->ThreadFrame(); // Eat 1 frame
while (emuThreadState != EmuThreadState::PAUSED)
sleep_ms(1);
}
} // namespace Libretro
bool retro_load_game(const struct retro_game_info *game)
{
retro_pixel_format fmt = retro_pixel_format::RETRO_PIXEL_FORMAT_XRGB8888;
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
{
ERROR_LOG(SYSTEM, "XRGB8888 is not supported.\n");
return false;
}
coreState = CORE_POWERUP;
ctx = LibretroGraphicsContext::CreateGraphicsContext();
INFO_LOG(SYSTEM, "Using %s backend", ctx->Ident());
Core_SetGraphicsContext(ctx);
SetGPUBackend((GPUBackend)g_Config.iGPUBackend);
useEmuThread = ctx->GetGPUCore() == GPUCORE_GLES;
// default to interpreter to allow startup in platforms w/o JIT capability
g_Config.iCpuCore = (int)CPUCore::INTERPRETER;
CoreParameter coreParam = {};
coreParam.enableSound = true;
coreParam.fileToStart = Path(std::string(game->path));
coreParam.mountIso.clear();
coreParam.startBreak = false;
coreParam.headLess = true;
coreParam.graphicsContext = ctx;
coreParam.gpuCore = ctx->GetGPUCore();
check_variables(coreParam);
// set cpuCore from libretro setting variable
coreParam.cpuCore = (CPUCore)g_Config.iCpuCore;
std::string error_string;
if (!PSP_InitStart(coreParam, &error_string))
{
ERROR_LOG(BOOT, "%s", error_string.c_str());
return false;
}
struct retro_core_option_display option_display;
// Show/hide 'MSAA' and 'Texture Shader' options, Vulkan only
option_display.visible = (g_Config.iGPUBackend == (int)GPUBackend::VULKAN) ? true : false;
#if 0 // see issue #16786
option_display.key = "ppsspp_mulitsample_level";
environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
#endif
option_display.key = "ppsspp_texture_shader";
environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
// Show/hide 'Buffered Frames' option, Vulkan/GL only
option_display.visible = (g_Config.iGPUBackend == (int)GPUBackend::VULKAN ||
g_Config.iGPUBackend == (int)GPUBackend::OPENGL) ? true : false;
option_display.key = "ppsspp_inflight_frames";
environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
set_variable_visibility();
return true;
}
void retro_unload_game(void)
{
if (Libretro::useEmuThread)
Libretro::EmuThreadStop();
PSP_Shutdown();
g_VFS.Clear();
delete ctx;
ctx = nullptr;
PSP_CoreParameter().graphicsContext = nullptr;
}
void retro_reset(void)
{
std::string error_string;
PSP_Shutdown();
if (!PSP_Init(PSP_CoreParameter(), &error_string))
{
ERROR_LOG(BOOT, "%s", error_string.c_str());
environ_cb(RETRO_ENVIRONMENT_SHUTDOWN, nullptr);
}
}
static void retro_input(void)
{
unsigned i;
int16_t ret = 0;
// clang-format off
static struct
{
u32 retro;
u32 sceCtrl;
} map[] = {
{ RETRO_DEVICE_ID_JOYPAD_UP, CTRL_UP },
{ RETRO_DEVICE_ID_JOYPAD_DOWN, CTRL_DOWN },
{ RETRO_DEVICE_ID_JOYPAD_LEFT, CTRL_LEFT },
{ RETRO_DEVICE_ID_JOYPAD_RIGHT, CTRL_RIGHT },
{ RETRO_DEVICE_ID_JOYPAD_X, CTRL_TRIANGLE },
{ RETRO_DEVICE_ID_JOYPAD_A, CTRL_CIRCLE },
{ RETRO_DEVICE_ID_JOYPAD_B, CTRL_CROSS },
{ RETRO_DEVICE_ID_JOYPAD_Y, CTRL_SQUARE },
{ RETRO_DEVICE_ID_JOYPAD_L, CTRL_LTRIGGER },
{ RETRO_DEVICE_ID_JOYPAD_R, CTRL_RTRIGGER },
{ RETRO_DEVICE_ID_JOYPAD_START, CTRL_START },
{ RETRO_DEVICE_ID_JOYPAD_SELECT, CTRL_SELECT },
};
// clang-format on
input_poll_cb();
if (libretro_supports_bitmasks)
ret = input_state_cb(0, RETRO_DEVICE_JOYPAD,
0, RETRO_DEVICE_ID_JOYPAD_MASK);
else
{
for (i = RETRO_DEVICE_ID_JOYPAD_B; i <= RETRO_DEVICE_ID_JOYPAD_R; i++)
if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, i))
ret |= (1 << i);
}
for (i = 0; i < sizeof(map) / sizeof(*map); i++)
{
bool pressed = ret & (1 << map[i].retro);
if (pressed)
{
__CtrlUpdateButtons(map[i].sceCtrl, 0);
}
else
{
__CtrlUpdateButtons(0, map[i].sceCtrl);
}
}
float x_left = input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 32767.0f;
float y_left = input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / -32767.0f;
float x_right = input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 32767.0f;
float y_right = input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / -32767.0f;
__CtrlSetAnalogXY(CTRL_STICK_LEFT, x_left, y_left);
__CtrlSetAnalogXY(CTRL_STICK_RIGHT, x_right, y_right);
// Analog circle vs square gate compensation
// copied from ControlMapper.cpp's ConvertAnalogStick function
const bool isCircular = g_Config.bAnalogIsCircular;
float norm = std::max(fabsf(x_left), fabsf(y_left));
if (norm == 0.0f)
return;
if (isCircular) {
float newNorm = sqrtf(x_left * x_left + y_left * y_left);
float factor = newNorm / norm;
x_left *= factor;
y_left *= factor;
norm = newNorm;
}
float mappedNorm = norm;
x_left = std::clamp(x_left / norm * mappedNorm, -1.0f, 1.0f);
y_left = std::clamp(y_left / norm * mappedNorm, -1.0f, 1.0f);
__CtrlSetAnalogXY(CTRL_STICK_LEFT, x_left, y_left);
__CtrlSetAnalogXY(CTRL_STICK_RIGHT, x_right, y_right);
}
void retro_run(void)
{
if (PSP_IsIniting())
{
std::string error_string;
while (!PSP_InitUpdate(&error_string))
sleep_ms(4);
if (!PSP_IsInited())
{
ERROR_LOG(BOOT, "%s", error_string.c_str());
environ_cb(RETRO_ENVIRONMENT_SHUTDOWN, nullptr);
return;
}
}
check_variables(PSP_CoreParameter());
retro_input();
if (useEmuThread)
{
if( emuThreadState == EmuThreadState::PAUSED ||
emuThreadState == EmuThreadState::PAUSE_REQUESTED)
{
VsyncSwapIntervalDetect();
ctx->SwapBuffers();
return;
}
if (emuThreadState != EmuThreadState::RUNNING)
EmuThreadStart();
if (!ctx->ThreadFrame())
{
VsyncSwapIntervalDetect();
return;
}
}
else
EmuFrame();
VsyncSwapIntervalDetect();
ctx->SwapBuffers();
}
unsigned retro_get_region(void) { return RETRO_REGION_NTSC; }
bool retro_load_game_special(unsigned type, const struct retro_game_info *info, size_t num) { return false; }
namespace SaveState
{
struct SaveStart
{
void DoState(PointerWrap &p);
};
} // namespace SaveState
size_t retro_serialize_size(void)
{
if(!gpu) { // The HW renderer isn't ready on first pass.
return 134217728; // 128MB ought to be enough for anybody.
}
SaveState::SaveStart state;
// TODO: Libretro API extension to use the savestate queue
if (useEmuThread)
EmuThreadPause();
return (CChunkFileReader::MeasurePtr(state) + 0x800000) & ~0x7FFFFF;
// We don't unpause intentionally
}
bool retro_serialize(void *data, size_t size)
{
if(!gpu) { // The HW renderer isn't ready on first pass.
return false;
}
// TODO: Libretro API extension to use the savestate queue
if (useEmuThread)
EmuThreadPause(); // Does nothing if already paused
size_t measuredSize;
SaveState::SaveStart state;
auto err = CChunkFileReader::MeasureAndSavePtr(state, (u8 **)&data, &measuredSize);
bool retVal = err == CChunkFileReader::ERROR_NONE;
if (useEmuThread)
{
EmuThreadStart();
sleep_ms(4);
}
return retVal;
}
bool retro_unserialize(const void *data, size_t size)
{
// TODO: Libretro API extension to use the savestate queue
if (useEmuThread)
EmuThreadPause(); // Does nothing if already paused
std::string errorString;
SaveState::SaveStart state;
bool retVal = CChunkFileReader::LoadPtr((u8 *)data, state, &errorString)
== CChunkFileReader::ERROR_NONE;
if (useEmuThread)
{
EmuThreadStart();
sleep_ms(4);
}
return retVal;
}
void *retro_get_memory_data(unsigned id)
{
if ( id == RETRO_MEMORY_SYSTEM_RAM )
return Memory::GetPointerWriteUnchecked(PSP_GetKernelMemoryBase()) ;
return NULL;
}
size_t retro_get_memory_size(unsigned id)
{
if ( id == RETRO_MEMORY_SYSTEM_RAM )
return Memory::g_MemorySize ;
return 0;
}
void retro_cheat_reset(void) {
// Init Cheat Engine
CWCheatEngine *cheatEngine = new CWCheatEngine(g_paramSFO.GetDiscID());
Path file=cheatEngine->CheatFilename();
// Output cheats to cheat file
std::ofstream outFile;
outFile.open(file.c_str());
outFile << "_S " << g_paramSFO.GetDiscID() << std::endl;
outFile.close();
g_Config.bReloadCheats = true;
// Parse and Run the Cheats
cheatEngine->ParseCheats();
if (cheatEngine->HasCheats()) {
cheatEngine->Run();
}
}
void retro_cheat_set(unsigned index, bool enabled, const char *code) {
// Initialize Cheat Engine
CWCheatEngine *cheatEngine = new CWCheatEngine(g_paramSFO.GetDiscID());
cheatEngine->CreateCheatFile();
Path file=cheatEngine->CheatFilename();
// Read cheats file
std::vector<std::string> cheats;
std::ifstream cheat_content(file.c_str());
std::stringstream buffer;
buffer << cheat_content.rdbuf();
std::string existing_cheats=ReplaceAll(buffer.str(), std::string("\n_C"), std::string("|"));
SplitString(existing_cheats, '|', cheats);
// Generate Cheat String
std::stringstream cheat("");
cheat << (enabled ? "1 " : "0 ") << index << std::endl;
std::string code_str(code);
std::vector<std::string> codes;
code_str=ReplaceAll(code_str, std::string(" "), std::string("+"));
SplitString(code_str, '+', codes);
int part=0;
for (int i=0; i < codes.size(); i++) {
if (codes[i].size() <= 2) {
// _L _M ..etc
// Assume _L
} else if (part == 0) {
cheat << "_L " << codes[i] << " ";
part++;
} else {
cheat << codes[i] << std::endl;
part=0;
}
}
// Add or Replace the Cheat
if (index + 1 < cheats.size()) {
cheats[index + 1]=cheat.str();
} else {
cheats.push_back(cheat.str());
}
// Output cheats to cheat file
std::ofstream outFile;
outFile.open(file.c_str());
outFile << "_S " << g_paramSFO.GetDiscID() << std::endl;
for (int i=1; i < cheats.size(); i++) {
outFile << "_C" << cheats[i] << std::endl;
}
outFile.close();
g_Config.bReloadCheats = true;
// Parse and Run the Cheats
cheatEngine->ParseCheats();
if (cheatEngine->HasCheats()) {
cheatEngine->Run();
}
}
int System_GetPropertyInt(SystemProperty prop)
{
switch (prop)
{
case SYSPROP_AUDIO_SAMPLE_RATE:
return SAMPLERATE;
#if PPSSPP_PLATFORM(ANDROID)
case SYSPROP_SYSTEMVERSION: {
char sdk[PROP_VALUE_MAX] = {0};
if (__system_property_get("ro.build.version.sdk", sdk) != 0) {
return atoi(sdk);
}
return -1;
}
#endif
default:
break;
}
return -1;
}
float System_GetPropertyFloat(SystemProperty prop)
{
switch (prop)
{
case SYSPROP_DISPLAY_REFRESH_RATE:
// Have to lie here and report 60 Hz instead
// of (60.0 / 1.001), otherwise the internal
// stereo resampler will output at the wrong
// frequency...
return 60.0f;
case SYSPROP_DISPLAY_SAFE_INSET_LEFT:
case SYSPROP_DISPLAY_SAFE_INSET_RIGHT:
case SYSPROP_DISPLAY_SAFE_INSET_TOP:
case SYSPROP_DISPLAY_SAFE_INSET_BOTTOM:
return 0.0f;
default:
break;
}
return -1;
}
bool System_GetPropertyBool(SystemProperty prop)
{
switch (prop)
{
case SYSPROP_CAN_JIT:
#if PPSSPP_PLATFORM(IOS)
bool can_jit;
return (environ_cb(RETRO_ENVIRONMENT_GET_JIT_CAPABLE, &can_jit) && can_jit);
#else
return true;
#endif
default:
return false;
}
}
std::string System_GetProperty(SystemProperty prop) { return ""; }
std::vector<std::string> System_GetPropertyStringVec(SystemProperty prop) { return std::vector<std::string>(); }
void System_Notify(SystemNotification notification) {
switch (notification) {
default:
break;
}
}
bool System_MakeRequest(SystemRequestType type, int requestId, const std::string &param1, const std::string &param2, int param3) { return false; }
void System_PostUIMessage(const std::string &message, const std::string &param) {}
void NativeUpdate() {}
void NativeRender(GraphicsContext *graphicsContext) {}
void NativeResized() {}
void System_Toast(const char *str) {}
inline int16_t Clamp16(int32_t sample) {
if (sample < -32767) return -32767;
if (sample > 32767) return 32767;
return sample;
}
void System_AudioPushSamples(const int32_t *audio, int numSamples) {
// Convert to 16-bit audio for further processing.
int16_t buffer[1024 * 2];
while (numSamples > 0) {
int blockSize = std::min(1024, numSamples);
for (int i = 0; i < blockSize; i++) {
buffer[i * 2] = Clamp16(audio[i * 2]);
buffer[i * 2 + 1] = Clamp16(audio[i * 2 + 1]);
}
int framesToWrite = blockSize;
uint32_t framesWritten = audio_batch_cb(buffer, framesToWrite);
if (framesWritten != framesToWrite) {
// Let's just stop, and eat any left-over samples.
break;
}
numSamples -= blockSize;
}
}
void System_AudioGetDebugStats(char *buf, size_t bufSize) { if (buf) buf[0] = '\0'; }
void System_AudioClear() {}
#if PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(IOS)
std::vector<std::string> System_GetCameraDeviceList() { return std::vector<std::string>(); }
bool System_AudioRecordingIsAvailable() { return false; }
bool System_AudioRecordingState() { return false; }
void System_InputBoxGetString(const std::string &title, const std::string &defaultValue, std::function<void(bool, const std::string &)> cb) { cb(false, ""); }
#endif
// TODO: To avoid having to define these here, these should probably be turned into system "requests".
void NativeSaveSecret(const char *nameOfSecret, const std::string &data) {}
std::string NativeLoadSecret(const char *nameOfSecret) {
return "";
}