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Common
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Native merge part 1: skip native/ in includes.
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2015-09-06 12:19:33 -07:00 |
Debugger
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Include dependency cleanup
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2015-07-29 11:48:20 +02:00 |
Directx9
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Native merge part 2: update build files.
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2015-09-06 13:06:57 -07:00 |
GLES
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Move native/gfx_es2/gl_state.cpp/h into GPU/GLES/GLStateCache.cpp/h
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2015-09-06 13:45:17 +02:00 |
Null
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More GPU cleaning, removing uses of GPUState.h where not needed.
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2015-07-29 12:37:49 +02:00 |
Software
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DrawTriangleSlice lambda: Capture parameters by reference, not copy, to avoid alignment issues.
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2015-09-06 19:32:16 +02:00 |
ge_constants.h
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Switch to #pragma once in a few places.
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2015-03-02 22:34:51 -08:00 |
GeDisasm.cpp
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More GPU cleaning, removing uses of GPUState.h where not needed.
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2015-07-29 12:37:49 +02:00 |
GeDisasm.h
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Slightly improve GPU disassembly
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2014-09-13 23:51:07 +02:00 |
GPU.cpp
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More GPU cleaning, removing uses of GPUState.h where not needed.
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2015-07-29 12:37:49 +02:00 |
GPU.h
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More GPU cleaning, removing uses of GPUState.h where not needed.
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2015-07-29 12:37:49 +02:00 |
GPU.vcxproj
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Native merge part 2: update build files.
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2015-09-06 13:06:57 -07:00 |
GPU.vcxproj.filters
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Move native/gfx_es2/gl_state.cpp/h into GPU/GLES/GLStateCache.cpp/h
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2015-09-06 13:45:17 +02:00 |
GPUCommon.cpp
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Native merge part 1: skip native/ in includes.
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2015-09-06 12:19:33 -07:00 |
GPUCommon.h
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Remove glstate usage except in the GPU implementation. Prepare for moving it into PPSSPP.
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2015-09-06 12:42:15 +02:00 |
GPUInterface.h
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Move the CheckGPUFeatures call to the Resize check
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2015-09-06 00:13:46 +02:00 |
GPUState.cpp
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More GPU cleaning, removing uses of GPUState.h where not needed.
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2015-07-29 12:37:49 +02:00 |
GPUState.h
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Reduce use of #ifdef USING_GLES2 some more
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2015-09-05 23:09:06 +02:00 |
Math3D.cpp
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Don't use aligned loads in non-inlined funcs.
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2014-03-23 12:09:17 -07:00 |
Math3D.h
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Try to optimize bezier color sampling.
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2015-04-18 12:47:21 -07:00 |