ppsspp/Core/Util
Unknown W. Brackets fbcfd77402 UI: Support zip files with deep folder structures.
This will extract the level that has textures.ini, but it doesn't really
handle skipping other folders properly.
2019-07-27 06:17:56 -07:00
..
AudioFormat.cpp Core: Match up NOEN define usage a bit more. 2018-09-01 19:56:35 -07:00
AudioFormat.h Core: Match up NOEN define usage a bit more. 2018-09-01 19:56:35 -07:00
AudioFormatNEON.cpp Clean up some more ifdefs 2019-05-10 23:25:57 +02:00
AudioFormatNEON.h Add a NEON method to apply the volume. 2015-01-11 14:23:41 -08:00
BlockAllocator.cpp SaveState: Initialize some memory that is saved. 2018-06-22 21:29:18 -07:00
BlockAllocator.h Remove more unused code (advanceCallback) 2016-05-01 11:35:16 +02:00
DisArm64.cpp ARM64Emitter: Implement instructions to move data to/from SP 2017-01-26 14:23:42 +01:00
DisArm64.h ARM64 disassembler improvements (show many kinds of branch targets properly) 2015-10-10 11:27:28 +02:00
GameManager.cpp UI: Support zip files with deep folder structures. 2019-07-27 06:17:56 -07:00
GameManager.h UI: Allow installing texture packs from zips. 2019-07-14 17:43:51 -07:00
ppge_atlas.cpp Update PPGE atlas (font used for in-game save dialogs etc) 2016-02-15 19:24:39 +01:00
ppge_atlas.h UTF8-enable PPGE and add hiragana and katakana, let's see if this is enough. 2013-04-17 20:51:02 +02:00
PPGeDraw.cpp Fix some minor things found looking at Valgrind output 2019-02-27 13:42:00 +01:00
PPGeDraw.h Savedata: Truncate detail if it's too long. 2019-02-16 14:52:01 -08:00