.. |
Common
|
Merge pull request #16407 from unknownbrackets/jit-wx
|
2022-11-20 20:39:04 +01:00 |
D3D11
|
Fix resizing issue. Took some refactoring.
|
2022-11-20 12:57:32 +01:00 |
Debugger
|
GE Debugger: Correct texture address corruption.
|
2022-11-19 14:59:52 -08:00 |
Directx9
|
Fix resizing issue. Took some refactoring.
|
2022-11-20 12:57:32 +01:00 |
GLES
|
Fix resizing issue. Took some refactoring.
|
2022-11-20 12:57:32 +01:00 |
Software
|
Merge pull request #16404 from hrydgard/transparent-pause-screen
|
2022-11-21 14:27:59 +01:00 |
Vulkan
|
Fix resizing issue. Took some refactoring.
|
2022-11-20 12:57:32 +01:00 |
ge_constants.h
|
Cleanup in ge_constants.h, add virtual CLUT8 buffer format
|
2022-09-14 22:18:35 +02:00 |
GeConstants.cpp
|
Fix bug in framebuffer matching where the wrong format was checked for depth matching. Fixes #15867
|
2022-08-20 07:59:11 +02:00 |
GeDisasm.cpp
|
GE Debugger: Fix logging of texture size.
|
2022-09-10 13:36:01 -07:00 |
GeDisasm.h
|
Slightly improve GPU disassembly
|
2014-09-13 23:51:07 +02:00 |
GPU.cpp
|
Remove the DX9 namespace, for consistency with the other backends
|
2022-08-16 21:49:16 +02:00 |
GPU.h
|
Add ShaderDepalMode enum, use in shader ID. Replaces smoothed bit.
|
2022-09-11 14:40:01 +02:00 |
GPU.vcxproj
|
Add a couple of stereo display shaders, add infrastructure, compile stereo pipelines
|
2022-10-27 11:05:58 +02:00 |
GPU.vcxproj.filters
|
Add a couple of stereo display shaders, add infrastructure, compile stereo pipelines
|
2022-10-27 11:05:58 +02:00 |
GPUCommon.cpp
|
Fix resizing issue. Took some refactoring.
|
2022-11-20 12:57:32 +01:00 |
GPUCommon.h
|
Fix resizing issue. Took some refactoring.
|
2022-11-20 12:57:32 +01:00 |
GPUInterface.h
|
Fix resizing issue. Took some refactoring.
|
2022-11-20 12:57:32 +01:00 |
GPUState.cpp
|
GPU: Purify vertTypeIsSkinningEnabled().
|
2022-11-06 08:40:54 -08:00 |
GPUState.h
|
GPU: Remove unused GPU_USE flag.
|
2022-11-13 08:09:57 -08:00 |
Math3D.cpp
|
GPU: Fix SSE4 Vec3f normalize.
|
2022-09-26 00:24:12 -07:00 |
Math3D.h
|
softgpu: Reduce size of VertexData texture coords.
|
2022-09-12 21:10:46 -07:00 |